merging to lirria
This commit is contained in:
commit
3fa275e64d
18 changed files with 121 additions and 137 deletions
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@ -876,12 +876,8 @@ class CAHGuildSheetOpen : public IActionHandler
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rt.updateRyzomClock(rGuildMembers[i].EnterDate);
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ucstring str = toString("%03d", (sint)RT.getRyzomWeek()) + " ";
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str += CI18N::get("ui"+WEEKDAY::toString( (WEEKDAY::EWeekDay)RT.getRyzomDayOfWeek() )) + " - ";
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ucstring year = CI18N::get("uiYear");
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if (year.length() == 0) {
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str += toString("%04d", RT.getRyzomYear()) + " - ";
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} else {
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str += year + " - ";
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}
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ucstring year = RT.getRyzomYearStr();
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str += year + " - "
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str += CI18N::get("uiEon");
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pViewEnterDate->setText(str);
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}
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@ -1487,12 +1487,8 @@ void CInterfaceManager::updateFrameEvents()
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str += toString("%02d", (sint)RT.getRyzomTime()) + CI18N::get("uiMissionTimerHour") + " - ";
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str += toString("%d", (sint)RT.getRyzomWeek()) + " ";
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str += CI18N::get("ui"+WEEKDAY::toString( (WEEKDAY::EWeekDay)RT.getRyzomDayOfWeek() )) + " - ";
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ucstring year = CI18N::get("uiYear");
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if (year.length() == 0) {
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str += toString("%04d", RT.getRyzomYear()) + " - ";
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} else {
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str += year + " - ";
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}
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ucstring year = RT.getRyzomYearStr();
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str += year + " - ";
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str += CI18N::get("uiEon");
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pVT = dynamic_cast<CViewText*>(CWidgetManager::getInstance()->getElementFromId("ui:interface:map:content:map_content:time"));
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@ -20,6 +20,7 @@
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#define RY_TIME_AND_SEASON_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/i18n.h"
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const uint RYZOM_HOURS_IN_TICKS = 9000;
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const uint RYZOM_DAY_IN_HOUR = 24;
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@ -130,20 +131,20 @@ public:
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CRyzomTime()
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{
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_RyzomDay = 0;
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_RyzomTime = 0;
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_RyzomTime = 0.f;
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_LocalTime = 0.0;
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_TickOffset = 0;
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}
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// Update ryzom clock when tick occurs, local time must be given if localUpdateRyzomClock() and getLocalRyzomTime() is used
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void updateRyzomClock( uint32 gameCyle, double localTime = 0 )
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{
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float time = ( gameCyle + _TickOffset ) / float(RYZOM_HOURS_IN_TICKS);
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_RyzomDay = (uint32) ( time / RYZOM_DAY_IN_HOUR ) - RYZOM_START_SPRING;
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_RyzomTime = (float) fmod( time, RYZOM_DAY_IN_HOUR );
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float hours = ( gameCyle + _TickOffset ) / float(RYZOM_HOURS_IN_TICKS);
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_RyzomDay = ( (uint)hours / RYZOM_DAY_IN_HOUR ) - RYZOM_START_SPRING;
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_RyzomTime = (float) fmod( hours, (float)RYZOM_DAY_IN_HOUR );
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_LocalTime = localTime;
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}
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// get ryzom time (synchronized with server)
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inline float getRyzomTime() const { return _RyzomTime; }
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@ -153,6 +154,9 @@ public:
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// get ryzom Year
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inline uint32 getRyzomYear() const { return _RyzomDay / RYZOM_YEAR_IN_DAY + RYZOM_START_YEAR; }
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// get ryzom Year as string
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inline ucstring getRyzomYearStr() const { return NLMISC::CI18N::get("uiYear").length()==0?NLMISC::toString(_RyzomDay / RYZOM_YEAR_IN_DAY + RYZOM_START_YEAR):NLMISC::CI18N::get("uiYear"); }
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// get ryzom week
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inline uint32 getRyzomWeek() const { return (_RyzomDay % RYZOM_YEAR_IN_DAY) / RYZOM_WEEK_IN_DAY; }
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@ -39,7 +39,7 @@
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#include "fx_entity_manager.h"
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#include "ai_script_data_manager.h"
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#include "commands.h"
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#include "nel/misc/i18n.h"
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#include "ais_user_models.h"
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extern bool GrpHistoryRecordLog;
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@ -1686,7 +1686,9 @@ NLMISC_COMMAND(getDatasetId,"get datasetid of bots with name matchiong the given
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FOREACH(itBot, vector<CBot*>, bots)
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{
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CBot* bot = *itBot;
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DatasetIds += bot->getSpawnObj()->dataSetRow().toString()+"|";
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CSpawnBot* spawnBot = bot->getSpawnObj();
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if (spawnBot!=NULL)
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DatasetIds += spawnBot->dataSetRow().toString()+"|";
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}
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}
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@ -3065,19 +3067,13 @@ static void displayTime(const CRyzomTime &rt, NLMISC::CLog &log)
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log.displayNL(result.c_str());
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std::string week = toString("%03d", rt.getRyzomWeek());
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std::string dayName = CI18N::get("ui"+WEEKDAY::toString((WEEKDAY::EWeekDay) rt.getRyzomDayOfWeek())).toUtf8();
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std::string year;
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std::string year = rt.getRyzomYearStr().toUtf8();
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std::string eon = CI18N::get("uiEon").toUtf8();
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ucstring yearBool = CI18N::get("uiYear");
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if (yearBool.length() == 0) {
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year = toString("%04d", rt.getRyzomYear());
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} else {
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year = yearBool.toUtf8();
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}
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result = NLMISC::toString("week:day:year:eon = %s:%s:%s:%s",
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week,
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dayName,
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year,
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eon);
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week.c_str(),
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dayName.c_str(),
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year.c_str(),
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eon.c_str());
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log.displayNL(result.c_str());
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log.displayNL("day of year = %d/%d", (int) (rt.getRyzomDayOfYear() + 1), (int) RYZOM_YEAR_IN_DAY);
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log.displayNL("season = %d/4 (%s)", (int) rt.getRyzomSeason() + 1, EGSPD::CSeason::toString(rt.getRyzomSeason()).c_str());
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@ -3366,19 +3366,13 @@ void getRyzomDateStr__s(CStateInstance* entity, CScriptStack& stack)
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std::string week = toString("%03d", rt.getRyzomWeek());
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std::string dayName = CI18N::get("ui"+WEEKDAY::toString((WEEKDAY::EWeekDay) rt.getRyzomDayOfWeek())).toUtf8();
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std::string year;
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std::string year = toString(rt.getRyzomYearStr());
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std::string eon = CI18N::get("uiEon").toUtf8();
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ucstring yearBool = CI18N::get("uiYear");
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if (yearBool.length() == 0) {
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year = toString("%04d", rt.getRyzomYear());
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} else {
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year = yearBool.toUtf8();
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}
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result += NLMISC::toString(" / %s %s - %s - %s",
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week,
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dayName,
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year,
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eon);
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week.c_str(),
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dayName.c_str(),
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year.c_str(),
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eon.c_str());
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stack.push( result );
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}
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@ -44,14 +44,14 @@ class CStateInstance
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public:
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inline
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CStateInstance(CAIState* startState);
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void init(CAIState* startState);
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virtual CPersistentStateInstance* getPersistentStateInstance();
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//////////////////////////////////////////////////////////////////////////
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// State Persistent.
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struct CStatePersistentObjEntry
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{
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CStatePersistentObjEntry();
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@ -61,78 +61,78 @@ public:
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NLMISC::CSmartPtr<NLMISC::CVirtualRefCount> _Obj;
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};
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typedef std::vector<CStatePersistentObjEntry> TStatePersistentObjList;
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TStatePersistentObjList _StatePersistentObjList;
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// Made to allow obj with life time less or equal to state affectation life time.
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void addStatePersistentObj(CAIState const* keyState, NLMISC::CSmartPtr<NLMISC::CVirtualRefCount> anyObj);
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void removeExceptForState(CAIState const* keyState);
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/** Try to obtain a group interface from the CStateInstance. Can return NULL if the
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* CStateInstance if not implemeted by a group related objet.
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*/
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// Bad, Bad, Bad ..
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virtual CGroup* getGroup() = 0;
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//////////////////////////////////////////////////////////////////////////
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CAITimerExtended& timerStateTimeout() { return _StateTimeout; }
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CAITimerExtended& timerPunctTimeout() { return _PunctualStateTimeout; }
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CAITimerExtended& timerStateTimeout() { return _StateTimeout; }
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CAITimerExtended& timerPunctTimeout() { return _PunctualStateTimeout; }
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CAITimerExtended& timerUser(uint idx);
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CAIState* getCAIState();
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virtual CAliasTreeOwner* aliasTreeOwner() = 0;
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virtual void stateChange(CAIState const* oldState, CAIState const* newState) = 0;
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CAIState* getState() const { return _state; }
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void setNextState(CAIState*);
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CAIState* getPunctualState() const { return _PunctualState; }
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CAIState* getNextPunctualState() const { return _NextPunctualState; }
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void setNextPunctualState(CAIState* state);
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void cancelPunctualState() { _CancelPunctualState = true; }
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std::string buidStateInstanceDebugString() const;
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void dumpVarsAndFunctions(CStringWriter& sw) const;
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virtual CDebugHistory* getDebugHistory () = 0;
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CAIState const* getActiveState() const;
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sint32 getUserTimer(uint timerId);
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void setUserTimer(uint timerId, sint32 time);
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void logicVarsToString(std::string& str) const;
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float getNelVar(std::string const& varId);
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void setNelVar(std::string const& varId, float value);
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void delNelVar(std::string const& varId);
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std::string getStrNelVar(std::string const& varId);
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void setStrNelVar(std::string const& varId, std::string const& value);
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void delStrNelVar(std::string const& varId);
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static void setGlobalNelVar(std::string const& varId, float value);
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static void setGlobalNelVar(std::string const& varId, std::string value);
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CAITimerExtended const& userTimer (uint32 index) const;
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bool advanceUserTimer(uint32 nbTicks);
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void processStateEvent(CAIEvent const& stateEvent, CAIState const* state = NULL);
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// callerStateInstance could be NULL;
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void interpretCode(AIVM::IScriptContext* callerStateInstance, AIVM::CByteCodeEntry const& codeScriptEntry);
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void interpretCode(AIVM::IScriptContext* callerStateInstance, NLMISC::CSmartPtr<AIVM::CByteCode const> const& codeScript);
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/// @name IScriptContext implementation
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//@{
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virtual std::string getContextName();
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virtual void interpretCodeOnChildren(AIVM::CByteCodeEntry const& codeScriptEntry);
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float getLogicVar(NLMISC::TStringId varId);
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void setLogicVar(NLMISC::TStringId varId, float value);
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std::string getStrLogicVar(NLMISC::TStringId varId);
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@ -140,19 +140,19 @@ public:
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AIVM::IScriptContext* getCtxLogicVar(NLMISC::TStringId varId);
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void setCtxLogicVar(NLMISC::TStringId varId, AIVM::IScriptContext* value);
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void setFirstBotSpawned();
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virtual AIVM::IScriptContext* findContext(NLMISC::TStringId const strId);
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virtual void setScriptCallBack(NLMISC::TStringId const& eventName, AIVM::CByteCodeEntry const& codeScriptEntry);
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virtual AIVM::CByteCodeEntry const* getScriptCallBackPtr(NLMISC::TStringId const& eventName) const;
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virtual void callScriptCallBack(AIVM::IScriptContext* caller, NLMISC::TStringId const& funcName, int mode = 0, std::string const& inParamsSig = "", std::string const& outParamsSig = "", AIVM::CScriptStack* stack = NULL);
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virtual void callNativeCallBack(AIVM::IScriptContext* caller, std::string const& funcName, int mode = 0, std::string const& inParamsSig = "", std::string const& outParamsSig = "", AIVM::CScriptStack* stack = NULL);
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void blockUserEvent(uint32 eventId);
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void unblockUserEvent(uint32 eventId);
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bool isUserEventBlocked(uint32 eventId) const;
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//@}
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protected:
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/// Logic variables
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typedef std::map<NLMISC::TStringId, float> TLogicVarList;
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@ -162,38 +162,38 @@ protected:
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TLogicVarList _LogicVar;
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TStrLogicVarList _StrLogicVar;
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TCtxLogicVarList _CtxLogicVar;
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// Nel variables
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typedef std::map<std::string, NLMISC::CVariable<float>*> TNelVarList;
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typedef std::map<std::string, NLMISC::CVariable<std::string>*> TStrNelVarList;
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TNelVarList _NelVar;
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TStrNelVarList _StrNelVar;
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// Callbacks (?)
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typedef std::map<NLMISC::TStringId, AIVM::CByteCodeEntry> TCallBackList;
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TCallBackList _CallBacks;
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/// Flag for variable modification
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bool _LogicVarChanged;
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bool _LogicVarChangedList[4];
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//TLogicVarIndex _VarIndex;
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// update logic timers ---------------------------------------------
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/// 4 timers available for user logic
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CAITimerExtended _UserTimer[4];
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CAITimerExtended _UserTimer[4];
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/// timer for timing positional states
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CAITimerExtended _StateTimeout;
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/// current state (index into manager's state vector)
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CAITimerExtended _StateTimeout;
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/// current state (index into manager's state vector)
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CAIState* _state;
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/// variable set to request a state change (std::numeric_limits<uint32>::max() otherwise)
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CAIState* _NextState;
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/// timer for timing punctual states
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CAITimerExtended _PunctualStateTimeout;
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CAIState* _PunctualState;
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CAIState* _NextPunctualState;
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/// Flag for leaving the punctual state, returning to normal behavior
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bool _CancelPunctualState;
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bool _FirstBotSpawned;
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@ -213,35 +213,35 @@ class CPersistentStateInstance
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public:
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CPersistentStateInstance(CStateMachine& reactionContainer);
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virtual ~CPersistentStateInstance();
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typedef std::vector<NLMISC::CDbgPtr<CPersistentStateInstance> > TChildList;
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void setParentStateInstance(CPersistentStateInstance* parentStateInstance);
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CPersistentStateInstance* getParentStateInstance() const { return _ParentStateInstance; }
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void addChildStateInstance(CPersistentStateInstance* parentStateInstance);
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void removeChildStateInstance(CPersistentStateInstance* parentStateInstance);
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TChildList& childs() { return _PSIChilds; }
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TChildList _PSIChilds;
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// Interface to state status variables -----------------------------
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CAIState* getStartState() { return _StartState; }
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void setStartState(CAIState* state);
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CStateMachine& getEventContainer() { return _Container; }
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void updateStateInstance();
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//////////////////////////////////////////////////////////////////////////
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// CStateInstance
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CPersistentStateInstance* getPersistentStateInstance() { return this; }
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||||
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//////////////////////////////////////////////////////////////////////////
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||||
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private:
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/// id of the state to use at startup
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NLMISC::CDbgPtr<CAIState> _StartState;
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|
@ -330,9 +330,9 @@ void CStateInstance::setLogicVar(NLMISC::TStringId varId, float value)
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//_VarIndex[varId]
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_LogicVarChangedList[static_cast<uint32>(index)] = true;
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}
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||||
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||||
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||||
}
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||||
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||||
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||||
}
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||||
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inline
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@ -354,7 +354,7 @@ void CStateInstance::setStrLogicVar(NLMISC::TStringId varId, std::string const&
|
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//_VarIndex[varId]
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_LogicVarChangedList[static_cast<uint32>(index)] = true;
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}
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}
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//_LogicVarChangedList[_VarIndex[varId]] = true;
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}
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@ -376,17 +376,16 @@ inline
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float CStateInstance::getNelVar(std::string const& varId)
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{
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TNelVarList::iterator it = _NelVar.find(varId);
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if (it==_NelVar.end())
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if (it != _NelVar.end()) return it->second->get();
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if (NLMISC::CVariable<float>::exists(varId))
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{
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if (NLMISC::CVariable<float>::exists(varId))
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{
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nlwarning("Nel variable \"%s\" exists outside of this state instance", varId.c_str());
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return 0.f;
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}
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_NelVar[varId] = new NLMISC::CVariable<float>("StateInstance", varId.c_str(), "", 0.f);
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_NelVar[varId]->get();
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nlwarning("Nel variable \"%s\" exists outside of this state instance", varId.c_str());
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return 0.f;
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}
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return it->second->get();
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||||
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_NelVar[varId] = new NLMISC::CVariable<float>("StateInstance", varId.c_str(), "", 0.f);
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return _NelVar[varId]->get();
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||||
}
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||||
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inline
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|
@ -424,17 +423,16 @@ inline
|
|||
std::string CStateInstance::getStrNelVar(std::string const& varId)
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||||
{
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||||
TStrNelVarList::iterator it = _StrNelVar.find(varId);
|
||||
if (it==_StrNelVar.end())
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if (it != _StrNelVar.end()) return it->second->get();
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||||
|
||||
if (NLMISC::CVariable<float>::exists(varId))
|
||||
{
|
||||
if (NLMISC::CVariable<float>::exists(varId))
|
||||
{
|
||||
nlwarning("Nel variable \"%s\" exists outside of this state instance", varId.c_str());
|
||||
return "";
|
||||
}
|
||||
_StrNelVar[varId] = new NLMISC::CVariable<std::string>("StateInstanceVar", varId.c_str(), "", std::string());
|
||||
_NelVar[varId]->get();
|
||||
nlwarning("Nel variable \"%s\" exists outside of this state instance", varId.c_str());
|
||||
return "";
|
||||
}
|
||||
return it->second->get();
|
||||
|
||||
_StrNelVar[varId] = new NLMISC::CVariable<std::string>("StateInstanceStrVar", varId.c_str(), "", std::string());
|
||||
return _StrNelVar[varId]->get();
|
||||
}
|
||||
|
||||
inline
|
||||
|
@ -483,7 +481,7 @@ bool CStateInstance::advanceUserTimer(uint32 nbTicks)
|
|||
setUserTimer(k, (t>nbTicks)?(t-nbTicks):0);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
inline
|
||||
void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState const* state)
|
||||
|
@ -496,7 +494,7 @@ void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState cons
|
|||
if (!state)
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
bool foundReaction=false;
|
||||
// nlassert(_mgr);
|
||||
for (uint i=0;i<stateEvent.reactionList().size();++i)
|
||||
|
@ -504,12 +502,12 @@ void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState cons
|
|||
const CAIEventReaction &reaction=*stateEvent.reactionList()[i];
|
||||
if (!reaction.testCompatibility(this,state))
|
||||
continue;
|
||||
|
||||
|
||||
getDebugHistory()->addHistory("STATE: '%s' EVENT: '%s' REACTION: '%s'", state->getAliasNode()->fullName().c_str(),
|
||||
stateEvent.getName().c_str(), reaction.getAliasNode()->fullName().c_str());
|
||||
|
||||
|
||||
foundReaction=true;
|
||||
|
||||
|
||||
if (!reaction.getAction())
|
||||
{
|
||||
nlwarning("Failed to find action for event: %s",reaction.getAliasNode()->fullName().c_str());
|
||||
|
@ -521,14 +519,14 @@ void CStateInstance::processStateEvent(CAIEvent const& stateEvent, CAIState cons
|
|||
aliasTreeOwner()->getAliasNode()->fullName().c_str(), state->getAliasNode()->fullName().c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
if (!foundReaction)
|
||||
{
|
||||
getDebugHistory()->addHistory("STATE: '%s' EVENT: '%s' NO REACTION", state->getAliasNode()->fullName().c_str(),
|
||||
stateEvent.getName().c_str());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
inline
|
||||
|
@ -540,38 +538,38 @@ void CStateInstance::setNextState(CAIState* state)
|
|||
_NextState = state;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// make sure the state is positional (not punctual)
|
||||
if (!state->isPositional())
|
||||
{
|
||||
if (!state->isPositional())
|
||||
{
|
||||
nlwarning("setNextState(): State should not be punctual '%s'%s - setting state to std::numeric_limits<uint32>::max()",
|
||||
state->getAliasNode()->fullName().c_str(),
|
||||
state->getAliasString().c_str());
|
||||
_NextState = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// set the next state
|
||||
_NextState = state;
|
||||
}
|
||||
|
||||
inline
|
||||
void CStateInstance::setNextPunctualState(CAIState* state)
|
||||
{
|
||||
{
|
||||
// we're allowed to set state to 'no state'
|
||||
if (!state)
|
||||
return;
|
||||
|
||||
|
||||
// make sure the state is not positional (ie punctual)
|
||||
if (state->isPositional())
|
||||
{
|
||||
if (state->isPositional())
|
||||
{
|
||||
nlwarning("CStateInstance::setNextPunctualState(): State should be punctual '%s'%s - setting state to std::numeric_limits<uint32>::max()",
|
||||
state->getAliasNode()->fullName().c_str(),
|
||||
state->getAliasString().c_str());
|
||||
state = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// set the next state
|
||||
_NextPunctualState = state;
|
||||
}
|
||||
|
@ -626,7 +624,7 @@ void CPersistentStateInstance::removeChildStateInstance(CPersistentStateInstance
|
|||
TChildList::iterator it = std::find(_PSIChilds.begin(), _PSIChilds.end(), NLMISC::CDbgPtr<CPersistentStateInstance>(parentStateInstance));
|
||||
#if !FINAL_VERSION
|
||||
nlassert(it!=_PSIChilds.end());
|
||||
#endif
|
||||
#endif
|
||||
if (it!=_PSIChilds.end())
|
||||
_PSIChilds.erase(it);
|
||||
}
|
||||
|
|
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Reference in a new issue