Changed: Starting to change the zone manager to handle loading, saving and displaying zones.
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2 changed files with 13 additions and 10 deletions
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@ -19,6 +19,8 @@
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namespace Plugin
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{
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NLMISC_SAFE_SINGLETON_IMPL(CZoneManager)
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ZonePainterPlugin::~ZonePainterPlugin()
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{
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Q_FOREACH(QObject *obj, _autoReleaseObjects)
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@ -7,10 +7,12 @@
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#include "zone_painter_main_window.h"
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// NeL includes
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#include "nel/misc/app_context.h"
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#include <nel/misc/app_context.h>
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#include <nel/misc/singleton.h>
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#include <nel/3d/landscape.h>
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#include <nel/3d/patch.h>
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#include <nel/3d/zone.h>
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#include <nel/3d/u_scene.h>
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// Qt includes
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#include <QtCore/QObject>
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@ -29,16 +31,15 @@ class IPluginSpec;
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namespace Plugin
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{
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class CZoneManager {
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class CZoneManager
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{
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NLMISC_SAFE_SINGLETON_DECL(CZoneManager)
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public:
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NL3D::CZone zone;
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std::string getZoneInfo() {
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NL3D::CZone zone;
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zone.getNumPatchs();
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return "";
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}
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//m_painterLandscape = static_cast<NL3D::CLandscapeModel *>
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private:
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NL3D::CLandscapeModel *m_painterLandscape;
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NL3D::CZone *m_currentZone;
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};
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class ZonePainterPlugin : public QObject, public ExtensionSystem::IPlugin
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