Only allow variable nodes to have their number of slots changed.
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cce83f371d
commit
52fa0b4fa9
3 changed files with 18 additions and 11 deletions
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@ -84,15 +84,6 @@ void ExpressionEditor::contextMenuEvent( QContextMenuEvent *e )
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QMenu menu;
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QAction *a = NULL;
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QMenu *mm = menu.addMenu( "Add node" );
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a = mm->addAction( "1 slot" );
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connect( a, SIGNAL( triggered() ), this, SLOT( onAddNode1() ) );
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a = mm->addAction( "2 slots" );
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connect( a, SIGNAL( triggered() ), this, SLOT( onAddNode2() ) );
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a = mm->addAction( "3 slots" );
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connect( a, SIGNAL( triggered() ), this, SLOT( onAddNode3() ) );
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if( m_selectionCount > 0 )
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{
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@ -101,8 +92,16 @@ void ExpressionEditor::contextMenuEvent( QContextMenuEvent *e )
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if( m_selectionCount == 1 )
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{
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a = menu.addAction( "Change slot count" );
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connect( a, SIGNAL( triggered() ), this, SLOT( onChangeSlotCount() ) );
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QList< QGraphicsItem* > l = m_scene->selectedItems();
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ExpressionNode *node = dynamic_cast< ExpressionNode* >( l[ 0 ] );
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if( node != NULL )
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{
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if( node->variable() )
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{
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a = menu.addAction( "Change slot count" );
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connect( a, SIGNAL( triggered() ), this, SLOT( onChangeSlotCount() ) );
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}
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}
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}
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else
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if( m_selectionCount == 2 )
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@ -219,6 +218,7 @@ void ExpressionEditor::onItemDblClicked( QTreeWidgetItem *item )
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ExpressionNode *node = new ExpressionNode( n, info->slotNames.count() );
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node->setFlags( QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable );
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node->setSlotNames( info->slotNames );
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node->setVariable( info->variable );
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m_scene->addItem( node );
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}
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@ -105,6 +105,8 @@ QGraphicsItem( parent )
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m_h = 100;
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m_hh = 20.0;
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m_variable = false;
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m_name = name;
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if( slotCount > 3 )
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@ -55,6 +55,9 @@ public:
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void setSlotNames( const QList< QString > &l );
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void setVariable( bool b ){ m_variable = b; }
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bool variable() const{ return m_variable; }
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protected:
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void mouseMoveEvent( QGraphicsSceneMouseEvent *e );
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@ -70,6 +73,8 @@ private:
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QList< ExpressionLink* > m_links;
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QString m_name;
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bool m_variable;
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};
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#endif
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