When moving a widget, save the reference to the hierarchy lookup map...
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1 changed files with 4 additions and 2 deletions
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@ -286,6 +286,8 @@ namespace GUIEditor
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item->setSelected( true );
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item->setSelected( true );
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newParent->addChild( item );
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newParent->addChild( item );
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// Add reference to new item
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widgetHierarchyMap[ newid ] = item;
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selectItem( item );
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selectItem( item );
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}
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}
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