CDB no longer depends on Ryzom database banks.
This commit is contained in:
parent
4313f62647
commit
631a3710fc
5 changed files with 21 additions and 23 deletions
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@ -68,25 +68,25 @@ CCDBNodeBranch::CDBBranchObsInfo *CCDBNodeBranch::_NextNotifiedObs = NULL;
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uint CCDBNodeBranch::_CurrNotifiedObsList = 0;
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uint CCDBNodeBranch::_CurrNotifiedObsList = 0;
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// Mapping from server database index to client database index (first-level nodes)
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// Mapping from server database index to client database index (first-level nodes)
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vector<uint> CCDBNodeBranch::_CDBBankToUnifiedIndexMapping [NB_CDB_BANKS];
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vector<uint> CCDBNodeBranch::_CDBBankToUnifiedIndexMapping [CDB_BANKS_MAX];
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// Mapping from client database index to TCDBBank (first-level nodes)
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// Mapping from client database index to TCDBBank (first-level nodes)
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vector<TCDBBank> CCDBNodeBranch::_UnifiedIndexToBank;
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vector<uint> CCDBNodeBranch::_UnifiedIndexToBank;
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// Last index mapped
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// Last index mapped
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uint CCDBNodeBranch::_CDBLastUnifiedIndex = 0;
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uint CCDBNodeBranch::_CDBLastUnifiedIndex = 0;
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// Number of bits for first-level branches, by bank
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// Number of bits for first-level branches, by bank
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uint CCDBNodeBranch::_FirstLevelIdBitsByBank [NB_CDB_BANKS];
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uint CCDBNodeBranch::_FirstLevelIdBitsByBank [CDB_BANKS_MAX];
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extern const char *CDBBankNames[INVALID_CDB_BANK+1];
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extern const char *CDBBankNames[CDB_BANK_INVALID+1];
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std::vector< CCDBNodeBranch::IBranchObserverCallFlushObserver* > CCDBNodeBranch::flushObservers;
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std::vector< CCDBNodeBranch::IBranchObserverCallFlushObserver* > CCDBNodeBranch::flushObservers;
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// reset all static data
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// reset all static data
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void CCDBNodeBranch::reset()
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void CCDBNodeBranch::reset()
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{
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{
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for ( uint b=0; b<NB_CDB_BANKS; ++b )
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for ( uint b=0; b<CDB_BANKS_MAX; ++b )
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_CDBBankToUnifiedIndexMapping[b].clear();
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_CDBBankToUnifiedIndexMapping[b].clear();
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_UnifiedIndexToBank.clear();
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_UnifiedIndexToBank.clear();
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_CDBLastUnifiedIndex = 0;
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_CDBLastUnifiedIndex = 0;
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@ -111,14 +111,14 @@ void CCDBNodeBranch::mapNodeByBank( ICDBNode * /* node */, const string& bankStr
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}
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}
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else*/ // now clientOnly indices are known by the server as well
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else*/ // now clientOnly indices are known by the server as well
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{
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{
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for ( uint b=0; b!=INVALID_CDB_BANK; ++b )
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for ( uint b=0; b!=CDB_BANK_INVALID; ++b )
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{
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{
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if ( string(CDBBankNames[b]) == bankStr )
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if ( string(CDBBankNames[b]) == bankStr )
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{
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{
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//nldebug( "CDB: Mapping %s.%u to Unified.%u", CDBBankNames[b], _CDBBankToUnifiedIndexMapping[b].size(), _CDBLastUnifiedIndex );
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//nldebug( "CDB: Mapping %s.%u to Unified.%u", CDBBankNames[b], _CDBBankToUnifiedIndexMapping[b].size(), _CDBLastUnifiedIndex );
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_CDBBankToUnifiedIndexMapping[b].push_back( _CDBLastUnifiedIndex );
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_CDBBankToUnifiedIndexMapping[b].push_back( _CDBLastUnifiedIndex );
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++_CDBLastUnifiedIndex;
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++_CDBLastUnifiedIndex;
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_UnifiedIndexToBank.push_back( (TCDBBank)b );
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_UnifiedIndexToBank.push_back( b );
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break;
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break;
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}
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}
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}
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}
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@ -270,7 +270,7 @@ void CCDBNodeBranch::init( xmlNodePtr node, NLMISC::IProgressCallback &progressC
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nlassertex( _UnifiedIndexToBank.size() == countNode, ("Mapped: %u Nodes: %u", _UnifiedIndexToBank.size(), countNode) );
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nlassertex( _UnifiedIndexToBank.size() == countNode, ("Mapped: %u Nodes: %u", _UnifiedIndexToBank.size(), countNode) );
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_IdBits = 0;
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_IdBits = 0;
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for ( uint b=0; b!=NB_CDB_BANKS; ++b )
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for ( uint b=0; b!=CDB_BANKS_MAX; ++b )
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{
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{
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uint nbNodesOfBank = (uint)_CDBBankToUnifiedIndexMapping[b].size();
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uint nbNodesOfBank = (uint)_CDBBankToUnifiedIndexMapping[b].size();
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uint idb = 0;
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uint idb = 0;
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@ -459,7 +459,7 @@ bool CCDBNodeBranch::setProp( CTextId& id, sint64 value )
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/*
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/*
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* Update the database from the delta, but map the first level with the bank mapping (see _CDBBankToUnifiedIndexMapping)
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* Update the database from the delta, but map the first level with the bank mapping (see _CDBBankToUnifiedIndexMapping)
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*/
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*/
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void CCDBNodeBranch::readAndMapDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, TCDBBank bank )
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void CCDBNodeBranch::readAndMapDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, uint bank )
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{
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{
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nlassert( ! isAtomic() ); // root node mustn't be atomic
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nlassert( ! isAtomic() ); // root node mustn't be atomic
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@ -20,7 +20,11 @@
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#define CDB_BRANCH_H
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#define CDB_BRANCH_H
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#include "cdb.h"
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#include "cdb.h"
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#include "game_share/ryzom_database_banks.h"
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enum{
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CDB_BANKS_MAX = 3,
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CDB_BANK_INVALID
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};
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/**
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/**
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* Database Node which contains a set of properties
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* Database Node which contains a set of properties
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@ -99,7 +103,7 @@ public:
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void write( CTextId& id, FILE * f);
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void write( CTextId& id, FILE * f);
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/// Update the database from the delta, but map the first level with the bank mapping (see _CDBBankToUnifiedIndexMapping)
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/// Update the database from the delta, but map the first level with the bank mapping (see _CDBBankToUnifiedIndexMapping)
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void readAndMapDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, TCDBBank bank );
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void readAndMapDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, uint bank );
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/// Update the database from a stream coming from the FE
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/// Update the database from a stream coming from the FE
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void readDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream & f );
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void readDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream & f );
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@ -125,7 +129,7 @@ public:
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void clear();
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void clear();
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/// Reset the data corresponding to the bank (works only on top level node)
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/// Reset the data corresponding to the bank (works only on top level node)
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void resetBank( NLMISC::TGameCycle gc, TCDBBank bank)
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void resetBank( NLMISC::TGameCycle gc, uint bank)
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{
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{
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//nlassert( getParent() == NULL );
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//nlassert( getParent() == NULL );
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for ( uint i=0; i!=_Nodes.size(); ++i )
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for ( uint i=0; i!=_Nodes.size(); ++i )
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@ -323,16 +327,16 @@ protected:
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static CDBBranchObsInfo *_NextNotifiedObs;
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static CDBBranchObsInfo *_NextNotifiedObs;
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/// Mapping from server database index to client database index (first-level nodes)
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/// Mapping from server database index to client database index (first-level nodes)
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static std::vector<uint> _CDBBankToUnifiedIndexMapping [NB_CDB_BANKS];
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static std::vector<uint> _CDBBankToUnifiedIndexMapping [CDB_BANKS_MAX];
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// Mapping from client database index to TCDBBank (first-level nodes)
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// Mapping from client database index to TCDBBank (first-level nodes)
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static std::vector<TCDBBank> _UnifiedIndexToBank;
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static std::vector<uint> _UnifiedIndexToBank;
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/// Last index mapped
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/// Last index mapped
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static uint _CDBLastUnifiedIndex;
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static uint _CDBLastUnifiedIndex;
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/// Number of bits for first-level branches, by bank
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/// Number of bits for first-level branches, by bank
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static uint _FirstLevelIdBitsByBank [NB_CDB_BANKS];
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static uint _FirstLevelIdBitsByBank [CDB_BANKS_MAX];
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/// called by clear
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/// called by clear
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void removeAllBranchObserver();
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void removeAllBranchObserver();
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@ -16,9 +16,6 @@
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#include "stdpch.h"
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//#define TRACE_READ_DELTA
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//#define TRACE_READ_DELTA
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//#define TRACE_WRITE_DELTA
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//#define TRACE_WRITE_DELTA
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//#define TRACE_SET_VALUE
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//#define TRACE_SET_VALUE
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@ -31,7 +28,6 @@
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#include "cdb_leaf.h"
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#include "cdb_leaf.h"
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#include "game_share/xml_auto_ptr.h"
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#include "game_share/xml_auto_ptr.h"
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//#include <iostream.h>
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//#include <iostream.h>
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#include "interface_v3/interface_manager.h"
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////////////////
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////////////////
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// Namespaces //
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// Namespaces //
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@ -16,8 +16,6 @@
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#include "stdpch.h"
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//#define TRACE_READ_DELTA
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//#define TRACE_READ_DELTA
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//#define TRACE_WRITE_DELTA
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//#define TRACE_WRITE_DELTA
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//#define TRACE_SET_VALUE
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//#define TRACE_SET_VALUE
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@ -175,7 +173,7 @@ void CCDBSynchronised::write( const string &fileName )
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// readDelta
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// readDelta
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//
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//
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//-----------------------------------------------
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//-----------------------------------------------
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void CCDBSynchronised::readDelta( NLMISC::TGameCycle gc, CBitMemStream& s, TCDBBank bank )
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void CCDBSynchronised::readDelta( NLMISC::TGameCycle gc, CBitMemStream& s, uint bank )
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{
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{
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nldebug("Update DB");
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nldebug("Update DB");
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@ -84,7 +84,7 @@ public:
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* Update the database from a stream coming from the FE
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* Update the database from a stream coming from the FE
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* \param f the stream
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* \param f the stream
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*/
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*/
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void readDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, TCDBBank bank );
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void readDelta( NLMISC::TGameCycle gc, NLMISC::CBitMemStream& s, uint bank );
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/**
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/**
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* Return the value of a property (the update flag is set to false)
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* Return the value of a property (the update flag is set to false)
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