parent
c188dd3e17
commit
64821ab4de
6 changed files with 377 additions and 15 deletions
96
code/nel/include/nel/3d/stereo_ovr.h
Normal file
96
code/nel/include/nel/3d/stereo_ovr.h
Normal file
|
@ -0,0 +1,96 @@
|
||||||
|
/**
|
||||||
|
* \file stereo_ovr.h
|
||||||
|
* \brief CStereoOVR
|
||||||
|
* \date 2013-06-25 22:22GMT
|
||||||
|
* \author Jan Boon (Kaetemi)
|
||||||
|
* CStereoOVR
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2013 by authors
|
||||||
|
*
|
||||||
|
* This file is part of NL3D.
|
||||||
|
* NL3D is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU Affero General Public License as
|
||||||
|
* published by the Free Software Foundation, either version 3 of the
|
||||||
|
* License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* NL3D is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||||
|
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
|
||||||
|
* Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public
|
||||||
|
* License along with NL3D. If not, see
|
||||||
|
* <http://www.gnu.org/licenses/>.
|
||||||
|
*
|
||||||
|
* Linking this library statically or dynamically with other modules
|
||||||
|
* is making a combined work based on this library. Thus, the terms
|
||||||
|
* and conditions of the GNU General Public License cover the whole
|
||||||
|
* combination.
|
||||||
|
*
|
||||||
|
* As a special exception, the copyright holders of this library give
|
||||||
|
* you permission to link this library with the Oculus SDK to produce
|
||||||
|
* an executable, regardless of the license terms of the Oculus SDK,
|
||||||
|
* and distribute linked combinations including the two, provided that
|
||||||
|
* you also meet the terms and conditions of the license of the Oculus
|
||||||
|
* SDK. You must obey the GNU General Public License in all respects
|
||||||
|
* for all of the code used other than the Oculus SDK. If you modify
|
||||||
|
* this file, you may extend this exception to your version of the
|
||||||
|
* file, but you are not obligated to do so. If you do not wish to do
|
||||||
|
* so, delete this exception statement from your version.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef NL3D_STEREO_OVR_H
|
||||||
|
#define NL3D_STEREO_OVR_H
|
||||||
|
#include <nel/misc/types_nl.h>
|
||||||
|
|
||||||
|
// STL includes
|
||||||
|
|
||||||
|
// NeL includes
|
||||||
|
#include <nel/misc/smart_ptr.h>
|
||||||
|
|
||||||
|
// Project includes
|
||||||
|
|
||||||
|
namespace NL3D {
|
||||||
|
|
||||||
|
struct CStereoDeviceInfo
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
uint8 Class;
|
||||||
|
uint8 Identifier;
|
||||||
|
NLMISC::CSmartPtr<NLMISC::CRefCount> Factory;
|
||||||
|
|
||||||
|
std::string Manufacturer;
|
||||||
|
std::string ProductName;
|
||||||
|
};
|
||||||
|
|
||||||
|
class CStereoOVRDevicePtr;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief CStereoOVR
|
||||||
|
* \date 2013-06-25 22:22GMT
|
||||||
|
* \author Jan Boon (Kaetemi)
|
||||||
|
* CStereoOVR
|
||||||
|
*/
|
||||||
|
class CStereoOVR
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CStereoOVR(const CStereoDeviceInfo &deviceInfo);
|
||||||
|
virtual ~CStereoOVR();
|
||||||
|
|
||||||
|
static void listDevices(std::vector<CStereoDeviceInfo> &devicesOut);
|
||||||
|
static CStereoOVR *createDevice(const CStereoDeviceInfo &deviceInfo);
|
||||||
|
static bool isLibraryInUse();
|
||||||
|
static void releaseLibrary();
|
||||||
|
|
||||||
|
private:
|
||||||
|
CStereoOVRDevicePtr *m_DevicePtr;
|
||||||
|
|
||||||
|
}; /* class CStereoOVR */
|
||||||
|
|
||||||
|
} /* namespace NL3D */
|
||||||
|
|
||||||
|
#endif /* #ifndef NL3D_STEREO_OVR_H */
|
||||||
|
|
||||||
|
/* end of file */
|
209
code/nel/src/3d/stereo_ovr.cpp
Normal file
209
code/nel/src/3d/stereo_ovr.cpp
Normal file
|
@ -0,0 +1,209 @@
|
||||||
|
/**
|
||||||
|
* \file stereo_ovr.cpp
|
||||||
|
* \brief CStereoOVR
|
||||||
|
* \date 2013-06-25 22:22GMT
|
||||||
|
* \author Jan Boon (Kaetemi)
|
||||||
|
* CStereoOVR
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (C) 2013 by authors
|
||||||
|
*
|
||||||
|
* This file is part of NL3D.
|
||||||
|
* NL3D is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU Affero General Public License as
|
||||||
|
* published by the Free Software Foundation, either version 3 of the
|
||||||
|
* License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* NL3D is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
|
||||||
|
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General
|
||||||
|
* Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public
|
||||||
|
* License along with NL3D. If not, see
|
||||||
|
* <http://www.gnu.org/licenses/>.
|
||||||
|
*
|
||||||
|
* Linking this library statically or dynamically with other modules
|
||||||
|
* is making a combined work based on this library. Thus, the terms
|
||||||
|
* and conditions of the GNU General Public License cover the whole
|
||||||
|
* combination.
|
||||||
|
*
|
||||||
|
* As a special exception, the copyright holders of this library give
|
||||||
|
* you permission to link this library with the Oculus SDK to produce
|
||||||
|
* an executable, regardless of the license terms of the Oculus SDK,
|
||||||
|
* and distribute linked combinations including the two, provided that
|
||||||
|
* you also meet the terms and conditions of the license of the Oculus
|
||||||
|
* SDK. You must obey the GNU General Public License in all respects
|
||||||
|
* for all of the code used other than the Oculus SDK. If you modify
|
||||||
|
* this file, you may extend this exception to your version of the
|
||||||
|
* file, but you are not obligated to do so. If you do not wish to do
|
||||||
|
* so, delete this exception statement from your version.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <nel/misc/types_nl.h>
|
||||||
|
#include <nel/3d/stereo_ovr.h>
|
||||||
|
|
||||||
|
// STL includes
|
||||||
|
|
||||||
|
// External includes
|
||||||
|
#include <OVR.h>
|
||||||
|
|
||||||
|
// NeL includes
|
||||||
|
// #include <nel/misc/debug.h>
|
||||||
|
|
||||||
|
// Project includes
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
|
// using namespace NLMISC;
|
||||||
|
|
||||||
|
namespace NL3D {
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
class CStereoOVRLog : public OVR::Log
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CStereoOVRLog(unsigned logMask = OVR::LogMask_All) : OVR::Log(logMask)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void LogMessageVarg(OVR::LogMessageType messageType, const char* fmt, va_list argList)
|
||||||
|
{
|
||||||
|
if (NLMISC::INelContext::isContextInitialised())
|
||||||
|
{
|
||||||
|
char buffer[MaxLogBufferMessageSize];
|
||||||
|
FormatLog(buffer, MaxLogBufferMessageSize, messageType, fmt, argList);
|
||||||
|
if (IsDebugMessage(messageType))
|
||||||
|
NLMISC::INelContext::getInstance().getDebugLog()->displayNL("OVR: %s", buffer);
|
||||||
|
else
|
||||||
|
NLMISC::INelContext::getInstance().getInfoLog()->displayNL("OVR: %s", buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
CStereoOVRLog *s_StereoOVRLog = NULL;
|
||||||
|
OVR::Ptr<OVR::DeviceManager> s_DeviceManager;
|
||||||
|
|
||||||
|
class CStereoOVRSystem
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
~CStereoOVRSystem()
|
||||||
|
{
|
||||||
|
Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Init()
|
||||||
|
{
|
||||||
|
if (!s_StereoOVRLog)
|
||||||
|
{
|
||||||
|
nldebug("Initialize OVR");
|
||||||
|
s_StereoOVRLog = new CStereoOVRLog();
|
||||||
|
}
|
||||||
|
if (!OVR::System::IsInitialized())
|
||||||
|
OVR::System::Init(s_StereoOVRLog);
|
||||||
|
if (!s_DeviceManager)
|
||||||
|
s_DeviceManager = OVR::DeviceManager::Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Release()
|
||||||
|
{
|
||||||
|
if (s_DeviceManager)
|
||||||
|
{
|
||||||
|
nldebug("Release OVR");
|
||||||
|
s_DeviceManager->Release();
|
||||||
|
}
|
||||||
|
s_DeviceManager.Clear();
|
||||||
|
if (OVR::System::IsInitialized())
|
||||||
|
OVR::System::Destroy();
|
||||||
|
if (s_StereoOVRLog)
|
||||||
|
nldebug("Release OVR Ok");
|
||||||
|
delete s_StereoOVRLog;
|
||||||
|
s_StereoOVRLog = NULL;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
CStereoOVRSystem s_StereoOVRSystem;
|
||||||
|
|
||||||
|
class CStereoOVRDeviceHandle : public NLMISC::CRefCount
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
OVR::DeviceHandle DeviceHandle;
|
||||||
|
};
|
||||||
|
|
||||||
|
sint s_DeviceCounter = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
class CStereoOVRDevicePtr
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
OVR::Ptr<OVR::HMDDevice> HMDDevice;
|
||||||
|
};
|
||||||
|
|
||||||
|
CStereoOVR::CStereoOVR(const CStereoDeviceInfo &deviceInfo)
|
||||||
|
{
|
||||||
|
++s_DeviceCounter;
|
||||||
|
m_DevicePtr = new CStereoOVRDevicePtr();
|
||||||
|
|
||||||
|
// CStereoOVRDeviceHandle *handle = static_cast<CStereoOVRDeviceHandle *>(deviceInfo.Factory.getPtr());
|
||||||
|
// OVR::DeviceHandle dh = handle->DeviceHandle;
|
||||||
|
// dh.CreateDevice();
|
||||||
|
}
|
||||||
|
|
||||||
|
CStereoOVR::~CStereoOVR()
|
||||||
|
{
|
||||||
|
// ...
|
||||||
|
|
||||||
|
delete m_DevicePtr;
|
||||||
|
m_DevicePtr = NULL;
|
||||||
|
--s_DeviceCounter;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CStereoOVR::listDevices(std::vector<CStereoDeviceInfo> &devicesOut)
|
||||||
|
{
|
||||||
|
s_StereoOVRSystem.Init();
|
||||||
|
OVR::DeviceEnumerator<OVR::HMDDevice> devices = s_DeviceManager->EnumerateDevices<OVR::HMDDevice>();
|
||||||
|
uint8 id = 1;
|
||||||
|
do
|
||||||
|
{
|
||||||
|
CStereoDeviceInfo deviceInfoOut;
|
||||||
|
OVR::DeviceInfo deviceInfo;
|
||||||
|
if (devices.IsAvailable())
|
||||||
|
{
|
||||||
|
devices.GetDeviceInfo(&deviceInfo);
|
||||||
|
CStereoOVRDeviceHandle *handle = new CStereoOVRDeviceHandle();
|
||||||
|
deviceInfoOut.Factory = static_cast<NLMISC::CRefCount *>(handle);
|
||||||
|
handle->DeviceHandle = devices;
|
||||||
|
deviceInfoOut.Class = 1; // OVR::HMDDevice
|
||||||
|
deviceInfoOut.Identifier = id;
|
||||||
|
deviceInfoOut.Manufacturer = deviceInfo.Manufacturer;
|
||||||
|
deviceInfoOut.ProductName = deviceInfo.ProductName;
|
||||||
|
devicesOut.push_back(deviceInfoOut);
|
||||||
|
++id;
|
||||||
|
}
|
||||||
|
|
||||||
|
} while (devices.Next());
|
||||||
|
}
|
||||||
|
|
||||||
|
CStereoOVR *CStereoOVR::createDevice(const CStereoDeviceInfo &deviceInfo)
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CStereoOVR::isLibraryInUse()
|
||||||
|
{
|
||||||
|
nlassert(s_DeviceCounter >= 0);
|
||||||
|
return s_DeviceCounter > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CStereoOVR::releaseLibrary()
|
||||||
|
{
|
||||||
|
nlassert(s_DeviceCounter == 0);
|
||||||
|
s_StereoOVRSystem.Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
} /* namespace NL3D */
|
||||||
|
|
||||||
|
/* end of file */
|
|
@ -47,8 +47,8 @@ FpsSmoothing = 64;
|
||||||
OpenGL = 1;
|
OpenGL = 1;
|
||||||
|
|
||||||
// Resolution of the screen
|
// Resolution of the screen
|
||||||
ScreenWidth = 800;
|
ScreenWidth = 1280;
|
||||||
ScreenHeight = 600;
|
ScreenHeight = 800;
|
||||||
ScreenDepth = 32;
|
ScreenDepth = 32;
|
||||||
|
|
||||||
// If 1, run in fullscreen mode, 0 for windowed
|
// If 1, run in fullscreen mode, 0 for windowed
|
||||||
|
@ -58,6 +58,15 @@ ScreenFull = 0;
|
||||||
StartPoint = { 1840.0, -970.0, 0.0 };
|
StartPoint = { 1840.0, -970.0, 0.0 };
|
||||||
|
|
||||||
|
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
// HMD Variables /////////////////////////////////////////////////////////////
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
HMDEnable = 1;
|
||||||
|
HMDDeviceId = 0;
|
||||||
|
HMDDevice = "Auto";
|
||||||
|
|
||||||
|
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
// Sound Variables ///////////////////////////////////////////////////////////
|
// Sound Variables ///////////////////////////////////////////////////////////
|
||||||
//////////////////////////////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
#include <nel/misc/types_nl.h>
|
#include <nel/misc/types_nl.h>
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
#include <sstream>
|
||||||
#include <nel/misc/vectord.h>
|
#include <nel/misc/vectord.h>
|
||||||
#include <nel/misc/config_file.h>
|
#include <nel/misc/config_file.h>
|
||||||
#include <nel/3d/u_camera.h>
|
#include <nel/3d/u_camera.h>
|
||||||
|
@ -33,6 +34,8 @@
|
||||||
#include <nel/3d/u_cloud_scape.h>
|
#include <nel/3d/u_cloud_scape.h>
|
||||||
#include <nel/3d/viewport.h>
|
#include <nel/3d/viewport.h>
|
||||||
|
|
||||||
|
#include <nel/3d/stereo_ovr.h>
|
||||||
|
|
||||||
#include "snowballs_client.h"
|
#include "snowballs_client.h"
|
||||||
#include "entities.h"
|
#include "entities.h"
|
||||||
#include "mouse_listener.h"
|
#include "mouse_listener.h"
|
||||||
|
@ -67,12 +70,47 @@ static UInstance Sky = NULL;
|
||||||
|
|
||||||
static UCloudScape *Clouds = NULL;
|
static UCloudScape *Clouds = NULL;
|
||||||
|
|
||||||
|
static CStereoOVR *s_StereoHMD = NULL;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Functions
|
// Functions
|
||||||
//
|
//
|
||||||
|
|
||||||
void initCamera()
|
void initCamera()
|
||||||
{
|
{
|
||||||
|
if (ConfigFile->getVar("HMDEnable").asBool())
|
||||||
|
{
|
||||||
|
std::vector<NL3D::CStereoDeviceInfo> devices;
|
||||||
|
CStereoOVR::listDevices(devices);
|
||||||
|
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||||
|
{
|
||||||
|
std::stringstream name;
|
||||||
|
name << std::string("[") << (uint32)it->Identifier << "] [" << it->Manufacturer << " - " << it->ProductName << "]";
|
||||||
|
nlinfo("Stereo Device: %s", name.str().c_str());
|
||||||
|
}
|
||||||
|
CStereoDeviceInfo *deviceInfo = NULL;
|
||||||
|
std::string hmdDeviceCfg = ConfigFile->getVar("HMDDevice").asString();
|
||||||
|
if (hmdDeviceCfg == std::string("Auto")
|
||||||
|
&& devices.begin() != devices.end())
|
||||||
|
{
|
||||||
|
deviceInfo = &devices[0];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
uint8 hmdDeviceId = (ConfigFile->getVar("HMDDeviceId").asInt() & 0xFF);
|
||||||
|
for (std::vector<NL3D::CStereoDeviceInfo>::iterator it(devices.begin()), end(devices.end()); it != end; ++it)
|
||||||
|
{
|
||||||
|
std::stringstream name;
|
||||||
|
name << it->Manufacturer << " - " << it->ProductName;
|
||||||
|
if (name.str() == hmdDeviceCfg)
|
||||||
|
deviceInfo = &(*it);
|
||||||
|
if (hmdDeviceId == it->Identifier)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//s_StereoHMD->createDevice(
|
||||||
|
}
|
||||||
|
|
||||||
// Set up directly the camera
|
// Set up directly the camera
|
||||||
Camera = Scene->getCam();
|
Camera = Scene->getCam();
|
||||||
Camera.setTransformMode (UTransformable::DirectMatrix);
|
Camera.setTransformMode (UTransformable::DirectMatrix);
|
||||||
|
@ -114,6 +152,8 @@ void releaseCamera()
|
||||||
Driver->deleteScene(SkyScene);
|
Driver->deleteScene(SkyScene);
|
||||||
Scene->deleteInstance(Snow);
|
Scene->deleteInstance(Snow);
|
||||||
VisualCollisionManager->deleteEntity(CamCollisionEntity);
|
VisualCollisionManager->deleteEntity(CamCollisionEntity);
|
||||||
|
|
||||||
|
CStereoOVR::releaseLibrary();
|
||||||
}
|
}
|
||||||
|
|
||||||
void updateCamera()
|
void updateCamera()
|
||||||
|
|
|
@ -356,6 +356,7 @@ void initIngame()
|
||||||
//#ifdef NL_OS_WINDOWS
|
//#ifdef NL_OS_WINDOWS
|
||||||
// playMusic(SBCLIENT_MUSIC_WAIT);
|
// playMusic(SBCLIENT_MUSIC_WAIT);
|
||||||
//#endif
|
//#endif
|
||||||
|
displayLoadingState("Initialize");
|
||||||
|
|
||||||
// Create a scene
|
// Create a scene
|
||||||
Scene = Driver->createScene(false);
|
Scene = Driver->createScene(false);
|
||||||
|
@ -366,7 +367,6 @@ void initIngame()
|
||||||
CBloomEffect::instance().init(ConfigFile->getVar("OpenGL").asInt() == 1);
|
CBloomEffect::instance().init(ConfigFile->getVar("OpenGL").asInt() == 1);
|
||||||
CConfiguration::setAndCallback("SquareBloom", cbSquareBloom);
|
CConfiguration::setAndCallback("SquareBloom", cbSquareBloom);
|
||||||
CConfiguration::setAndCallback("DensityBloom", cbDensityBloom);
|
CConfiguration::setAndCallback("DensityBloom", cbDensityBloom);
|
||||||
|
|
||||||
// Init the landscape using the previously created UScene
|
// Init the landscape using the previously created UScene
|
||||||
displayLoadingState("Initialize Landscape");
|
displayLoadingState("Initialize Landscape");
|
||||||
initLandscape();
|
initLandscape();
|
||||||
|
@ -1141,21 +1141,29 @@ sint main(int argc, char **argv)
|
||||||
FILE *f = _tfopen(_T(SBCLIENT_CONFIG_FILE_DEFAULT), _T("r"));
|
FILE *f = _tfopen(_T(SBCLIENT_CONFIG_FILE_DEFAULT), _T("r"));
|
||||||
if (!f)
|
if (!f)
|
||||||
{
|
{
|
||||||
OutputDebugString(" ******************************** \n");
|
f = _tfopen(_T(SBCLIENT_CONFIG_FILE), _T("r"));
|
||||||
OutputDebugString(" * CHANGING WORKING DIRECTORY * \n");
|
|
||||||
OutputDebugString(" ******************************** \n\n");
|
|
||||||
char cwd[256];
|
|
||||||
_tgetcwd(cwd, 256);
|
|
||||||
tstring workdir(cwd);
|
|
||||||
workdir += "\\..\\bin\\";
|
|
||||||
_tchdir(workdir.c_str());
|
|
||||||
f = _tfopen(_T(SBCLIENT_CONFIG_FILE_DEFAULT), _T("r"));
|
|
||||||
if (!f)
|
if (!f)
|
||||||
{
|
{
|
||||||
OutputDebugString(" ******************************** \n");
|
OutputDebugString(" ******************************** \n");
|
||||||
OutputDebugString(" * DEFAULT CONFIG MISSING * \n");
|
OutputDebugString(" * CHANGING WORKING DIRECTORY * \n");
|
||||||
OutputDebugString(" ******************************** \n\n");
|
OutputDebugString(" ******************************** \n\n");
|
||||||
return EXIT_FAILURE;
|
char cwd[256];
|
||||||
|
_tgetcwd(cwd, 256);
|
||||||
|
tstring workdir(cwd);
|
||||||
|
workdir = "R:\\build\\devw_x86\\bin\\Debug\\";
|
||||||
|
_tchdir(workdir.c_str());
|
||||||
|
f = _tfopen(_T(SBCLIENT_CONFIG_FILE_DEFAULT), _T("r"));
|
||||||
|
if (!f)
|
||||||
|
{
|
||||||
|
f = _tfopen(_T(SBCLIENT_CONFIG_FILE), _T("r"));
|
||||||
|
if (!f)
|
||||||
|
{
|
||||||
|
OutputDebugString(" ******************************** \n");
|
||||||
|
OutputDebugString(" * DEFAULT CONFIG MISSING * \n");
|
||||||
|
OutputDebugString(" ******************************** \n\n");
|
||||||
|
return EXIT_FAILURE;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
fclose(f);
|
fclose(f);
|
||||||
|
|
|
@ -75,7 +75,7 @@
|
||||||
# ifndef SNOWBALLS_CONFIG
|
# ifndef SNOWBALLS_CONFIG
|
||||||
# define SBCLIENT_CONFIG_FILE "snowballs_client.cfg"
|
# define SBCLIENT_CONFIG_FILE "snowballs_client.cfg"
|
||||||
# else
|
# else
|
||||||
# define SBCLIENT_CONFIG_FILE SNOWBALLS_CONFIG "client.cfg"
|
# define SBCLIENT_CONFIG_FILE SNOWBALLS_CONFIG "snowballs_client.cfg"
|
||||||
# endif
|
# endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue