Fixed: Warnings, throw(type) deprecated in C++11 and removed in C++17

--HG--
branch : develop
This commit is contained in:
kervala 2018-08-08 20:37:51 +02:00
parent 53bae35fc4
commit 675f85c288
28 changed files with 79 additions and 79 deletions

View file

@ -224,7 +224,7 @@ public:
// @{
// first param is the associated window.
// Must be a HWND for Windows (WIN32).
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show = true, bool resizeable = true) throw(EBadDisplay) = 0;
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show = true, bool resizeable = true) = 0;
// Must be called after a setDisplay that initialize the mode
virtual bool setMode(const GfxMode &mode) = 0;
virtual bool getModes(std::vector<GfxMode> &modes) = 0;

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@ -134,14 +134,14 @@ class CDRU
public:
/// Portable Function which create a GL Driver (using gl dll...).
static IDriver *createGlDriver() throw(EDru);
static IDriver *createGlDriver();
/// Portable Function which create a GL ES Driver (using gl dll...).
static IDriver *createGlEsDriver() throw(EDru);
static IDriver *createGlEsDriver();
#ifdef NL_OS_WINDOWS
/// Windows Function which create a Direct3d Driver.
static IDriver *createD3DDriver() throw(EDru);
static IDriver *createD3DDriver();
#endif // NL_OS_WINDOWS
/// \name 2D render.

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@ -168,9 +168,9 @@ public:
void clear();
/// Verify the binding of patchs of all zones. throw EBadBind if error.
void checkBinds() throw(EBadBind);
void checkBinds();
/// Verify the binding of patchs of one zone. throw EBadBind if error. nop if zone not loaded.
void checkBinds(uint16 zoneId) throw(EBadBind);
void checkBinds(uint16 zoneId);
/**
* Build tileBank. Call this after loading the near and far tile banks.

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@ -64,7 +64,7 @@ public:
*
* You can access the driver with CNELU::Driver.
*/
static bool initDriver(uint w, uint h, uint bpp=32, bool windowed=true, nlWindow systemWindow=EmptyWindow, bool offscreen=false, bool direct3d=false) throw(EDru);
static bool initDriver(uint w, uint h, uint bpp=32, bool windowed=true, nlWindow systemWindow=EmptyWindow, bool offscreen=false, bool direct3d=false);
/** Init all that we need for a Scene.
* - register scene basics models,
@ -108,7 +108,7 @@ public:
* - initScene();
* - initEventServer();
*/
static bool init(uint w, uint h, CViewport viewport=CViewport(), uint bpp=32, bool windowed=true, nlWindow systemWindow=EmptyWindow, bool offscreen = false, bool direct3d = false) throw(EDru);
static bool init(uint w, uint h, CViewport viewport=CViewport(), uint bpp=32, bool windowed=true, nlWindow systemWindow=EmptyWindow, bool offscreen = false, bool direct3d = false);
/** Delete all:
* - releaseEventServer();

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@ -118,7 +118,7 @@ namespace NLGUI
/** read/write between values on a lua stack & a property exported from a 'CReflectable' derived object
* (throws on error)
*/
static void luaValueToReflectedProperty(CLuaState &ls, int stackIndex, CReflectable &target, const CReflectedProperty &property) throw(ELuaIHMException);
static void luaValueToReflectedProperty(CLuaState &ls, int stackIndex, CReflectable &target, const CReflectedProperty &property);
// push a reflected property on the stack
// NB : no check is done that 'property' is part of the class info of 'reflectedObject'

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@ -110,7 +110,7 @@ namespace NLGUI
/** create a sub table for this object, with a string as a key
* This object must be a table or an exception if thrown
*/
CLuaObject newTable(const char *tableName) throw(ELuaNotATable);
CLuaObject newTable(const char *tableName);
/** Set a value in a table.
@ -118,29 +118,29 @@ namespace NLGUI
* NB : value should came from the same lua environment
* \TODO other type of keys
*/
void setValue(const char *key, const CLuaObject &value) throw(ELuaNotATable);
void setValue(const std::string &key, const CLuaObject &value) throw(ELuaNotATable) { setValue(key.c_str(), value); }
void setValue(const char *key, const std::string &value) throw(ELuaNotATable);
void setValue(const char *key, const char *value) throw(ELuaNotATable);
void setValue(const char *key, bool value) throw(ELuaNotATable);
void setValue(const char *key, TLuaWrappedFunction value) throw(ELuaNotATable);
void setValue(const char *key, double value) throw(ELuaNotATable);
void setValue(const char *key, uint32 value) throw(ELuaNotATable);
void setValue(const char *key, sint32 value) throw(ELuaNotATable);
void setValue(const char *key, sint64 value) throw(ELuaNotATable);
void setValue(const std::string &key, const std::string &value) throw(ELuaNotATable) { setValue(key.c_str(), value); }
void setNil(const char *key) throw(ELuaNotATable);
void setNil(const std::string &key) throw(ELuaNotATable) { setNil(key.c_str()); }
void setValue(const char *key, const CLuaObject &value);
void setValue(const std::string &key, const CLuaObject &value) { setValue(key.c_str(), value); }
void setValue(const char *key, const std::string &value);
void setValue(const char *key, const char *value);
void setValue(const char *key, bool value);
void setValue(const char *key, TLuaWrappedFunction value);
void setValue(const char *key, double value);
void setValue(const char *key, uint32 value);
void setValue(const char *key, sint32 value);
void setValue(const char *key, sint64 value);
void setValue(const std::string &key, const std::string &value) { setValue(key.c_str(), value); }
void setNil(const char *key);
void setNil(const std::string &key) { setNil(key.c_str()); }
/** Erase a value in a table by its key.
* If this object is not a table then an exception is thrown.
* \TODO other type of keys
*/
void eraseValue(const char *key) throw(ELuaNotATable);
void eraseValue(const std::string &key) throw(ELuaNotATable) { eraseValue(key.c_str()); }
void eraseValue(const char *key);
void eraseValue(const std::string &key) { eraseValue(key.c_str()); }
// test is this object is enumerable
bool isEnumerable() const;
// Enumeration of a table. If the object is not a table, an exception is thrown.
CLuaEnumeration enumerate() throw(ELuaNotATable);
CLuaEnumeration enumerate();
// retrieve metatable of an object (or nil if object has no metatable)
CLuaObject getMetaTable() const;
// set metatable for this object
@ -155,7 +155,7 @@ namespace NLGUI
CLuaObject operator[](const std::string &key) const { return operator[](key.c_str()); }
/** Checked access to a sub element of a table. An exception is thrown is the element is not a table.
*/
CLuaObject at(const char *key) const throw (ELuaNotATable);
CLuaObject at(const char *key) const;
CLuaObject at(const std::string &key) const { return at(key.c_str()); }
// Test is that table has the given key. The object must be a table or an exception is thrown

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@ -86,10 +86,10 @@ public:
static void release();
/// Register your class for future Instanciation.
static void registerClass(const std::string &className, IClassable* (*creator)(), const std::string &typeidCheck) throw(ERegistry);
static void registerClass(const std::string &className, IClassable* (*creator)(), const std::string &typeidCheck);
/// Create an object from his class name.
static IClassable *create(const std::string &className) throw(ERegistry);
static IClassable *create(const std::string &className);
/// check if the object has been correctly registered. Must be used for debug only, and Must compile with RTTI.
static bool checkObject(IClassable* obj);

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@ -108,9 +108,9 @@ public: // Advanced Usage.
/// flush the file.
void flush();
/// Seek the file
bool seek (sint32 offset, IStream::TSeekOrigin origin) const throw(EStream);
bool seek (sint32 offset, IStream::TSeekOrigin origin) const;
/// Get the location of the file pointer
sint32 getPos () const throw(EStream);
sint32 getPos () const;
// Imp the Name of the stream as the name of the file.
virtual std::string getStreamName() const;
@ -125,7 +125,7 @@ public: // Advanced Usage.
// return true if there's nothing more to read (same as ifstream)
bool eof ();
virtual void serialBuffer(uint8 *buf, uint len)throw(EReadError);
virtual void serialBuffer(uint8 *buf, uint len);
/// \name Statistics
@ -148,7 +148,7 @@ public: // Advanced Usage.
static void clearDump ();
protected:
virtual void serialBit(bool &bit) throw(EReadError);
virtual void serialBit(bool &bit);
virtual uint getDbgStreamSize() const;
@ -223,20 +223,20 @@ public: // Advanced Usage.
/// flush the file.
void flush();
/// Seek the file
bool seek (sint32 offset, IStream::TSeekOrigin origin) const throw(EStream);
bool seek (sint32 offset, IStream::TSeekOrigin origin) const;
/// Get the location of the file pointer
sint32 getPos () const throw(EStream);
sint32 getPos () const;
// Imp the Name of the stream as the name of the file.
virtual std::string getStreamName() const;
// very useful to serialize string in text mode (without the size)
virtual void serialBuffer(uint8 *buf, uint len) throw(EWriteError);
virtual void serialBuffer(uint8 *buf, uint len);
protected:
/// Internal close.
void internalClose(bool success);
virtual void serialBit(bool &bit) throw(EWriteError);
virtual void serialBit(bool &bit);
private:
FILE *_F;

View file

@ -197,7 +197,7 @@ public:
* \return true if seek sucessfull.
* \see ESeekNotSupported SeekOrigin getPos
*/
virtual bool seek (sint32 offset, TSeekOrigin origin) const throw(EStream);
virtual bool seek (sint32 offset, TSeekOrigin origin) const;
/**
* Get the location of the stream pointer.

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@ -177,10 +177,10 @@ public:
uint32 getCount() { return _IdCounter; }
// helper serialize a string id as a string
void serial(NLMISC::IStream &f, TSStringId &strId) throw(EStream);
void serial(NLMISC::IStream &f, TSStringId &strId);
// helper serialize a string id vector
void serial(NLMISC::IStream &f, std::vector<TSStringId> &strIdVect) throw(EStream);
void serial(NLMISC::IStream &f, std::vector<TSStringId> &strIdVect);
};

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@ -146,7 +146,7 @@ public:
return _LengthR;
}
virtual sint32 getPos () const throw(NLMISC::EStream)
virtual sint32 getPos() const
{
// return (_BufPos - _Buffer.getPtr()) - _SubMessagePosR;
return _Buffer.Pos - _SubMessagePosR;

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@ -779,10 +779,10 @@ namespace NLNET
// Init base module, init module name
bool initModule(const TParsedCommandLine &initInfo);
void plugModule(IModuleSocket *moduleSocket) throw (EModuleAlreadyPluggedHere);
void plugModule(IModuleSocket *moduleSocket);
void unplugModule(IModuleSocket *moduleSocket) throw (EModuleNotPluggedHere);
void getPluggedSocketList(std::vector<IModuleSocket*> &resultList);
void invokeModuleOperation(IModuleProxy *destModule, const NLNET::CMessage &opMsg, NLNET::CMessage &resultMsg) throw (EInvokeFailed);
void invokeModuleOperation(IModuleProxy *destModule, const NLNET::CMessage &opMsg, NLNET::CMessage &resultMsg);
void _onModuleUp(IModuleProxy *removedProxy);
void _onModuleDown(IModuleProxy *removedProxy);

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@ -346,9 +346,9 @@ namespace NLNET
virtual const std::string &getClassName() const =0;
/// The gateway send a command message to the transport
virtual void onCommand(const CMessage &command) throw (EInvalidCommand) = 0;
virtual void onCommand(const CMessage &command) = 0;
/// The gateway send a textual command to the transport
virtual bool onCommand(const TParsedCommandLine &command) throw (EInvalidCommand) = 0;
virtual bool onCommand(const TParsedCommandLine &command) = 0;
/// The gateway update the transport regularly
virtual void update() =0;

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@ -849,7 +849,7 @@ public:
// Mode initialisation, requests
virtual bool init (uintptr_t windowIcon = 0, emptyProc exitFunc = 0);
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable) throw(EBadDisplay);
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable
virtual bool release();
virtual bool setMode(const GfxMode& mode);
virtual bool getModes(std::vector<GfxMode> &modes);

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@ -325,7 +325,7 @@ public:
virtual void disableHardwareVertexArrayAGP();
virtual void disableHardwareTextureShader();
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable) throw(EBadDisplay);
virtual bool setDisplay(nlWindow wnd, const GfxMode& mode, bool show, bool resizeable);
virtual bool setMode(const GfxMode& mode);
virtual bool getModes(std::vector<GfxMode> &modes);
virtual bool getCurrentScreenMode(GfxMode &mode);

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@ -271,7 +271,7 @@ namespace NLGUI
}
// *************************************************
CLuaObject CLuaObject::at(const char *key) const throw(ELuaNotATable)
CLuaObject CLuaObject::at(const char *key) const
{
if (!isEnumerable()) throw ELuaNotATable(NLMISC::toString("Can't get key '%s' in object '%s' because type is '%s', it is not a table.", key, getId().c_str(), getTypename()).c_str());
return operator[](key);
@ -286,7 +286,7 @@ namespace NLGUI
}
// *************************************************
CLuaObject CLuaObject::newTable(const char *tableName) throw(ELuaNotATable)
CLuaObject CLuaObject::newTable(const char *tableName)
{
nlassert(tableName);
nlassert(isValid());
@ -301,7 +301,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, const CLuaObject &value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, const CLuaObject &value)
{
nlassert(key);
nlassert(isValid());
@ -331,7 +331,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, const char *value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, const char *value)
{
nlassert(value);
nlassert(key);
@ -346,13 +346,13 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, const std::string &value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, const std::string &value)
{
setValue(key, value.c_str());
}
// *************************************************
void CLuaObject::setValue(const char *key, bool value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, bool value)
{
nlassert(key);
nlassert(isValid());
@ -366,7 +366,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, TLuaWrappedFunction value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, TLuaWrappedFunction value)
{
nlassert(key);
nlassert(isValid());
@ -380,7 +380,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, double value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, double value)
{
nlassert(key);
nlassert(isValid());
@ -394,7 +394,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, uint32 value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, uint32 value)
{
nlassert(key);
nlassert(isValid());
@ -408,7 +408,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, sint32 value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, sint32 value)
{
nlassert(key);
nlassert(isValid());
@ -422,7 +422,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::setValue(const char *key, sint64 value) throw(ELuaNotATable)
void CLuaObject::setValue(const char *key, sint64 value)
{
nlassert(key);
nlassert(isValid());
@ -436,7 +436,7 @@ namespace NLGUI
}
// *************************************************
void CLuaObject::eraseValue(const char *key) throw(ELuaNotATable)
void CLuaObject::eraseValue(const char *key)
{
nlassert(isValid());
nlassert(key);

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@ -453,7 +453,7 @@ void CIFile::serialBit(bool &bit) throw(EReadError)
}
// ======================================================================================================
bool CIFile::seek (sint32 offset, IStream::TSeekOrigin origin) const throw(EStream)
bool CIFile::seek (sint32 offset, IStream::TSeekOrigin origin) const
{
if ((_CacheFileOnOpen) && (_Cache == NULL))
return false;

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@ -107,7 +107,7 @@ void CMemStream::serialBit(bool &bit)
* (to prevent from an "inside serial" to increment it).
* Then a seek(end) would get back to the pointer.
*/
bool CMemStream::seek (sint32 offset, TSeekOrigin origin) const throw(EStream)
bool CMemStream::seek (sint32 offset, TSeekOrigin origin) const
{
switch (origin)
{

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@ -56,7 +56,7 @@ public:
CVector Heading;
//CVMatrix Matrix;
public:
void serial(NLMISC::IStream &f) throw(EStream)
void serial(NLMISC::IStream &f)
{
f.serial(Date);
f.serial(Pos);

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@ -216,13 +216,13 @@ public:
}
}
void onCommand(const CMessage &/* command */) throw (IGatewayTransport::EInvalidCommand)
void onCommand(const CMessage &/* command */)
{
// nothing done for now
throw EInvalidCommand();
}
/// The gateway send a textual command to the transport
bool onCommand(const TParsedCommandLine &command) throw (IGatewayTransport::EInvalidCommand)
bool onCommand(const TParsedCommandLine &command)
{
if (command.SubParams.size() < 1)
throw EInvalidCommand();
@ -256,7 +256,7 @@ public:
}
/// Open the connection by intercepting client gateway message
void open() throw (ETransportError)
void open()
{
if (_Open)
{

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@ -101,7 +101,7 @@ struct EPatchDownloadException : public Exception
{
EPatchDownloadException() : Exception( "Download Error" ) {}
EPatchDownloadException( const std::string& str ) : Exception( str ) {}
virtual ~EPatchDownloadException() throw() {}
virtual ~EPatchDownloadException() {}
};

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@ -4370,7 +4370,7 @@ void CEditor::setCurrentTool(CTool *tool)
}
// *********************************************************************************************************
CLuaObject CEditor::getClasses() throw(ELuaError)
CLuaObject CEditor::getClasses()
{
//H_AUTO(R2_getClasses_throw)
CHECK_EDITOR

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@ -421,7 +421,7 @@ public:
// get table for registry in lua environment
CLuaObject &getRegistry() { return _Registry; }
// get lua classes (the r2.Classes table)
CLuaObject getClasses() throw(ELuaError);
CLuaObject getClasses();
// get R2 environment (the 'r2' table into lua global environment)
CLuaObject &getEnv();
// get the config table (that is the 'r2.Config' table)

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@ -54,7 +54,7 @@ public:
virtual CFightScriptComp *create (const std::string &inStr) throw (ReadFightActionException) = 0;
virtual std::string getName () const =0;
static CFightScriptCompReader *getScriptReader (const std::string &str) throw (ReadFightActionException);
static CFightScriptCompReader *getScriptReader (const std::string &str);
static CFightScriptComp *createScriptComp (const std::string &str) throw (ReadFightActionException);
protected:

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@ -298,7 +298,7 @@ public:
static CToken* getToken (std::string const& tokenName);
static NLMISC::CSmartPtr<CRule> getRule (std::string const& ruleName);
static bool getNextToken (std::string const& text, size_t& index, std::string& tokenName, std::string& textValue) throw (EScriptError);
static bool getNextToken (std::string const& text, size_t& index, std::string& tokenName, std::string& textValue);
static std::string const& getOpcodeName (AIVM::CScriptVM::EOpcode const& op);
static AIVM::CScriptVM::EOpcode getOpcodeAndValue (std::string const& str, std::string& value);
static CScriptNativeFuncParams* getNativeFunc (std::string const& funcName, std::string const& inparams, std::string const& outparams);

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@ -521,36 +521,36 @@ public:
* \param var is the name of the variable
* \return ref on the stat value
*/
sint32& lookupStat( const std::string& stat ) throw (EInvalidStat);
sint32& lookupStat( const std::string& stat);
/**
* get a reference on a characterristics value
* \param c is enum of characteristic, st is enum of subtype of characterisitics (like max, current..)
* \return ref on the stat value
*/
sint32& lookupStat( CHARACTERISTICS::TCharacteristics c, SCharacteristicsAndScores::TCharacteristicsAndScoreSubType st ) throw (CEntityBase::EInvalidStat);
sint32& lookupStat( CHARACTERISTICS::TCharacteristics c, SCharacteristicsAndScores::TCharacteristicsAndScoreSubType st);
/**
* get a reference on a scores value
* \param score is enum of score, st is enum of subtype of score (like max, current..)
* \return ref on the stat value
*/
sint32& lookupStat( SCORES::TScores score, SCharacteristicsAndScores::TCharacteristicsAndScoreSubType st ) throw (CEntityBase::EInvalidStat);
sint32& lookupStat( SCORES::TScores score, SCharacteristicsAndScores::TCharacteristicsAndScoreSubType st);
/**
* get a reference on a skill value
* \param skill is enum of Skills, st is enum of subtype of skill (like base, current..)
* \return ref on the stat value
*/
sint32& lookupStat( SKILLS::ESkills skill, SSkill::ESkillSubType st ) throw (CEntityBase::EInvalidStat);
sint32& lookupStat( SKILLS::ESkills skill, SSkill::ESkillSubType st);
/**
* get a reference on a SpecialModifiers value
* \param sm is enum of SpecialModifiers
* \return ref on the stat value
*/
sint32& lookupStat( CSpecialModifiers::ESpecialModifiers sm ) throw (CEntityBase::EInvalidStat);
const sint32& lookupStat( CSpecialModifiers::ESpecialModifiers sm ) const throw (CEntityBase::EInvalidStat);
sint32& lookupStat( CSpecialModifiers::ESpecialModifiers sm);
const sint32& lookupStat( CSpecialModifiers::ESpecialModifiers sm) const;
/// accessors on hp (read only)
inline sint32 currentHp() const { return _PhysScores._PhysicalScores[SCORES::hit_points].Current;}

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@ -83,7 +83,7 @@ public:
virtual void setContinent( CONTINENT::TContinent continent ) = 0;
// // serial
// virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream ) = 0;
// virtual void serial(NLMISC::IStream &f) = 0;
// set item for sale
virtual void itemForSale( uint32 price, uint32 retirePrice, CGameItemPtr item, uint32 quantity, const NLMISC::CEntityId& id, CONTINENT::TContinent continent, uint32 identifier ) = 0;
@ -190,7 +190,7 @@ public:
void itemForSale( uint32 price, uint32 retirePrice, CGameItemPtr item, uint32 quantity, const NLMISC::CEntityId& id, CONTINENT::TContinent continent, uint32 identifier );
// serial
// void serial(NLMISC::IStream &f) throw(NLMISC::EStream );
// void serial(NLMISC::IStream &f);
// cast operator
// const IItemTrade * operator = ( CItemForSale * i ) const { return (IItemTrade *) i; }

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@ -55,7 +55,7 @@ public:
const std::vector< TItemTradePtr >& getContent() const { return _ItemsForSale; }
// serial
void serial(NLMISC::IStream &f) throw(NLMISC::EStream );
void serial(NLMISC::IStream &f);
// check coherency between CDynamicItems and CItemsForSale of character, assume CItemsForSale is a reference
void checkSellStore( NLMISC::CEntityId charId );