From 67d0b0804dafd7ae90cddb1942073520b328c153 Mon Sep 17 00:00:00 2001 From: kervala Date: Tue, 11 May 2010 09:31:25 +0200 Subject: [PATCH] Changed: #877 World editor crashes on launch ... --- .../leveldesign/alias_synchronizer/alias_synchronizer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/ryzom/tools/leveldesign/alias_synchronizer/alias_synchronizer.cpp b/code/ryzom/tools/leveldesign/alias_synchronizer/alias_synchronizer.cpp index 16b2bbb3b..c67c26323 100644 --- a/code/ryzom/tools/leveldesign/alias_synchronizer/alias_synchronizer.cpp +++ b/code/ryzom/tools/leveldesign/alias_synchronizer/alias_synchronizer.cpp @@ -280,8 +280,8 @@ struct TSetLastFolder vector folders; str = CPath::standardizePath(str, false); #ifdef NL_OS_WINDOWS - explode(str, "/", folders, true); -#else // NL_OS_WINDOW + explode(str, std::string("/"), folders, true); +#else // NL_OS_WINDOW NLMISC::splitString(str, "/", folders); #endif // NL_OS_WINDOWS if (!folders.empty()) @@ -367,13 +367,13 @@ int main() CConfigFile::CVar &filters = cf.getVar("Filters"); // store the filters - for (int i=0; i