Changed: Use PCH in World Editor Primitive Plugin
--HG-- branch : develop
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@ -14,6 +14,9 @@ NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
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ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
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IF(WITH_PCH)
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ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
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ENDIF()
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INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)
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INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)
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