Changed: Use PCH in World Editor Primitive Plugin

--HG--
branch : develop
This commit is contained in:
kervala 2019-04-21 16:15:59 +02:00
parent 0ef3f3f5a7
commit 6f545aedd5

View file

@ -14,6 +14,9 @@ NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS) ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
ENDIF()
INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d) INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)