Fix Ryzom client compile under MinGW
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6fa7ddd5a4
4 changed files with 12 additions and 8 deletions
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@ -3921,11 +3921,11 @@ NLMISC_COMMAND (url, "launch a browser to the specified url", "<url>")
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return false;
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HINSTANCE result = ShellExecute(NULL, "open", args[0].c_str(), NULL,NULL, SW_SHOW);
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if ((sint32)result > 32)
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if ((intptr_t)result > 32)
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return true;
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else
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{
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log.displayNL ("ShellExecute failed %d", (uint32)result);
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log.displayNL ("ShellExecute failed %d", (uint32)(intptr_t)result);
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return false;
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}
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}
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@ -882,9 +882,9 @@ void prelogInit()
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UDriver::TDriver driver = UDriver::OpenGl;
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#ifdef NL_OS_WINDOWS
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uint icon = (uint)LoadIcon(HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON));
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uintptr_t icon = (uintptr_t)LoadIcon(HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON));
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#else
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uint icon = 0;
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uintptr_t icon = 0;
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#endif // NL_OS_WINDOWS
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switch(ClientCfg.Driver3D)
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@ -120,7 +120,9 @@
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// Foutez pas d'include du client ici svp ! Grrr ! Hulud
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#ifdef NL_OS_WINDOWS
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# ifndef NL_COMP_MINGW
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# define NOMINMAX
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# endif
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# include <WinSock2.h>
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# include <windows.h>
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#endif // NL_OS_WINDOWS
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@ -67,7 +67,9 @@
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#include <nel/georges/load_form.h>
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#ifdef NL_OS_WINDOWS
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# ifndef NL_COMP_MINGW
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# define NOMINMAX
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# endif
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# include <WinSock2.h>
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# include <Windows.h>
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#endif
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