Fixed: Crash in CLuaManager
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parent
c27e1062e4
commit
75a28a149b
3 changed files with 22 additions and 5 deletions
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@ -31,8 +31,8 @@ namespace NLGUI
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class CLuaManager
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{
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public:
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~CLuaManager();
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/// Get or create singleton
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static CLuaManager& getInstance()
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{
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if( instance == NULL )
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@ -42,6 +42,9 @@ namespace NLGUI
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return *instance;
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}
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/// Release singleton
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static void releaseInstance();
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/// Enables attaching the Lua debugger in the CLuaState instance, only matters on startup.
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static void enableLuaDebugging(){ debugLua = true; }
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@ -65,6 +68,7 @@ namespace NLGUI
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private:
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CLuaManager();
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~CLuaManager();
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static CLuaManager *instance;
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static bool debugLua;
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@ -32,10 +32,22 @@ namespace NLGUI
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}
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CLuaManager::~CLuaManager()
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{
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if (luaState)
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{
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delete luaState;
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luaState = NULL;
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}
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}
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void CLuaManager::releaseInstance()
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{
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if (instance)
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{
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delete instance;
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instance = NULL;
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}
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}
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bool CLuaManager::executeLuaScript( const std::string &luaScript, bool smallScript )
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{
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@ -60,7 +72,8 @@ namespace NLGUI
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void CLuaManager::ResetLuaState()
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{
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delete luaState;
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if (luaState) delete luaState;
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luaState = new CLuaState( debugLua );
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}
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@ -659,7 +659,7 @@ void release()
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CInterfaceExpr::release();
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CPdrTokenRegistry::releaseInstance();
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NLNET::IModuleManager::releaseInstance();
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delete &CLuaManager::getInstance();
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CLuaManager::releaseInstance();
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NLGUI::CDBManager::release();
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CWidgetManager::release();
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