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9 changed files with 114 additions and 15 deletions
81
code/CMakeModules/FindLua53.cmake
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81
code/CMakeModules/FindLua53.cmake
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# Locate Lua library
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# This module defines
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# LUA53_FOUND, if false, do not try to link to Lua
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# LUA_LIBRARIES
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# LUA_INCLUDE_DIR, where to find lua.h
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# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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#
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# Note that the expected include convention is
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# #include "lua.h"
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# and not
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# #include <lua/lua.h>
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# This is because, the lua location is not standardized and may exist
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# in locations other than lua/
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#=============================================================================
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# Copyright 2007-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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find_path(LUA_INCLUDE_DIR lua.h
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HINTS
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ENV LUA_DIR
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PATH_SUFFIXES include/lua53 include/lua5.3 include/lua-5.3 include/lua include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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find_library(LUA_LIBRARY
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NAMES lua53 lua5.3 lua-5.3 lua
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HINTS
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ENV LUA_DIR
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PATH_SUFFIXES lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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if(LUA_LIBRARY)
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# include the math library for Unix
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if(UNIX AND NOT APPLE AND NOT BEOS)
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find_library(LUA_MATH_LIBRARY m)
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set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
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# For Windows and Mac, don't need to explicitly include the math library
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else()
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set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
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endif()
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endif()
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if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
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file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
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string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
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unset(lua_version_str)
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endif()
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include(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua52
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REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
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@ -42,20 +42,22 @@ MACRO(FIND_CORRECT_LUA_VERSION)
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ENDIF(LUALIB_FOUND)
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ELSE(LUABIND_LIBRARY_RELEASE MATCHES "\\.so")
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# TODO: find a way to detect Lua version
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IF(WITH_LUA52)
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IF(WITH_LUA53)
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FIND_PACKAGE(Lua53 REQUIRED)
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ELSEIF(WITH_LUA52)
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FIND_PACKAGE(Lua52 REQUIRED)
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ELSEIF(WITH_LUA51)
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FIND_PACKAGE(Lua51 REQUIRED)
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ELSE(WITH_LUA52)
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ELSE()
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FIND_PACKAGE(Lua50 REQUIRED)
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ENDIF(WITH_LUA52)
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ENDIF(LUABIND_LIBRARY_RELEASE MATCHES "\\.so")
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ENDMACRO(FIND_CORRECT_LUA_VERSION)
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ENDIF()
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ENDIF()
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ENDMACRO()
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IF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
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# in cache already
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SET(Luabind_FIND_QUIETLY TRUE)
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ENDIF(LUABIND_LIBRARIES AND LUABIND_INCLUDE_DIR)
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ENDIF()
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FIND_PATH(LUABIND_INCLUDE_DIR
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luabind/luabind.hpp
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@ -72,11 +74,21 @@ FIND_PATH(LUABIND_INCLUDE_DIR
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SET(LIBRARY_NAME_RELEASE)
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SET(LIBRARY_NAME_DEBUG)
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IF(WITH_LUA53)
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IF(WITH_STLPORT)
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LIST(APPEND LIBRARY_NAME_RELEASE luabind_stlport_lua53)
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LIST(APPEND LIBRARY_NAME_DEBUG luabind_stlport_lua53d)
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ENDIF()
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LIST(APPEND LIBRARY_NAME_RELEASE luabind_lua53)
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LIST(APPEND LIBRARY_NAME_DEBUG luabind_lua53d)
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ENDIF()
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IF(WITH_LUA52)
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IF(WITH_STLPORT)
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LIST(APPEND LIBRARY_NAME_RELEASE luabind_stlport_lua52)
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LIST(APPEND LIBRARY_NAME_DEBUG luabind_stlport_lua52d)
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ENDIF(WITH_STLPORT)
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ENDIF()
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LIST(APPEND LIBRARY_NAME_RELEASE luabind_lua52)
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LIST(APPEND LIBRARY_NAME_DEBUG luabind_lua52d)
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@ -251,10 +251,10 @@ MACRO(USE_CURRENT_WINSDK)
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SET(WINSDK_VERSION "6.1")
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ELSEIF(WINSDK6.0_FOUND)
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SET(WINSDK_VERSION "6.0")
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ELSE(WINSDK7.1_FOUND)
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ELSE()
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MESSAGE(FATAL_ERROR "You have no compatible Windows SDK installed.")
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ENDIF(WINSDK7.1_FOUND)
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ENDIF(NOT WINSDK_VERSION)
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ENDIF()
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ENDIF()
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# Look for correct registered Windows SDK version
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FOREACH(_VERSION ${WINSDK_DETECTED_VERSIONS})
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@ -373,6 +373,7 @@ MACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS)
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###
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OPTION(WITH_LUA51 "Build Ryzom Core using Lua 5.1" ON )
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OPTION(WITH_LUA52 "Build Ryzom Core using Lua 5.2" OFF)
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OPTION(WITH_LUA53 "Build Ryzom Core using Lua 5.3" OFF)
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OPTION(WITH_RYZOM_CLIENT_UAC "Ask to run as Administrator" OFF)
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ENDMACRO(NL_SETUP_RYZOM_DEFAULT_OPTIONS)
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@ -1,4 +1,3 @@
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LIBRARY nel_drv_direct3d_win_r
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EXPORTS
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NL3D_createIDriverInstance
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NL3D_interfaceVersion
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@ -1,4 +1,3 @@
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LIBRARY nel_drv_opengl_win_r
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EXPORTS
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NL3D_createIDriverInstance
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NL3D_interfaceVersion
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@ -1,4 +1,3 @@
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LIBRARY nel_drv_openal_win_r
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EXPORTS
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NLSOUND_createISoundDriverInstance
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NLSOUND_interfaceVersion
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LIBRARY nel_drv_xaudio2_win_r
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EXPORTS
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NLSOUND_createISoundDriverInstance
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NLSOUND_interfaceVersion
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@ -953,7 +953,7 @@ void prelogInit()
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return;
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}
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if (ClientCfg.Width <= 0 || ClientCfg.Height <= 0)
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if (ClientCfg.Width < 800 || ClientCfg.Height < 600)
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{
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UDriver::CMode mode;
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ClientCfg.Width = 1024;
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ClientCfg.Height = 768;
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}
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// update client.cfg with detected resolution
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CConfigFile::CVar *varPtr = ClientCfg.ConfigFile.getVarPtr("Width");
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if(varPtr)
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varPtr->forceAsInt(ClientCfg.Width);
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varPtr = ClientCfg.ConfigFile.getVarPtr("Height");
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if(varPtr)
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varPtr->forceAsInt(ClientCfg.Height);
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}
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CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetup, "login_step_video_mode_setup"));
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