This commit is contained in:
kervala 2010-09-11 19:31:30 +02:00
commit 7cd92db05b
4 changed files with 195 additions and 200 deletions

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@ -45,7 +45,7 @@ using namespace NLMISC;
namespace R2
{
extern NLLIGO::CLigoConfig * LigoConfigPtr;
NLLIGO::CLigoConfig * LigoConfigPtr;
}
void CAiWrapperServer::init(NLLIGO::CLigoConfig * ligoConfig)

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@ -51,18 +51,13 @@ void foo()
admin_modules_forceLink();
}
namespace R2
{
// The ligo config
NLLIGO::CLigoConfig* LigoConfigPtr;
CR2LigoConfig R2LigoConfig;
// The ligo config
extern NLLIGO::CLigoConfig * LigoConfigPtr;
CR2LigoConfig R2LigoConfig;
}
void CDynamicScenarioService::forwardToStringManagerModule (CMessage &msgin)
{
TDataSetRow senderId;

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@ -108,18 +108,15 @@ extern vector<CMainlandSummary> Mainlands;
extern CVariable<bool> DontUseSU;
// For shard names
extern NLMISC::CVariable<uint32> FixedSessionId;
// Send to client if name is valide (true for valide)
void sendIfNameIsValide( uint32 userId, bool nameValide );
// finish create char
void cbCreateChar_part2(uint32 userId, const CCreateCharMsg &createCharMsg, bool ok);
// For a mainland shard (non ring), we need the session id to initialize the normal position stack with
// the current far position after loading an old character file with no stored session id.
// (Alternatively, the ServerAnimationModule could sent it to any mainland shard, looking up in the DB
// ring:sessions).
NLMISC::CVariable<uint32> FixedSessionId( "egs", "FixedSessionId", "For a mainland shard, the session id", 0, 0, true );
// (!IsRingShard only) (For mainland shard)
// This parameter controls what we do we characters coming from another mainland shard.
// It allows to test character files from a live shard on a private shard.

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@ -50,8 +50,11 @@ CMailForumValidator::TMailNotification CMailForumValidator::_Notification = NULL
// Use Mail/Forum
CVariable<bool> UseMailForum("web", "UseMailForum", "Allow mail/forum validation", true, 0, true);
// For shard names
extern NLMISC::CVariable<uint32> FixedSessionId;
// For a mainland shard (non ring), we need the session id to initialize the normal position stack with
// the current far position after loading an old character file with no stored session id.
// (Alternatively, the ServerAnimationModule could sent it to any mainland shard, looking up in the DB
// ring:sessions).
NLMISC::CVariable<uint32> FixedSessionId( "egs", "FixedSessionId", "For a mainland shard, the session id", 0, 0, true );
/*
* Constructor