Changed: Display unknown status in FBO errors messages

This commit is contained in:
kervala 2011-06-04 13:50:33 +02:00
parent b4e09b1adc
commit 7fd0b6fb7d

View file

@ -201,7 +201,7 @@ bool CTextureDrvInfosGL::initFrameBufferObject(ITexture * tex)
break;
#endif
default:
nlwarning("Framebuffer incomplete\n");
nlwarning("Framebuffer incomplete status %d", (sint)status);
//nlassert(0);
}
@ -505,7 +505,7 @@ static inline GLenum translateMinFilterToGl(CTextureDrvInfosGL *glText)
// ***************************************************************************
static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
{
H_AUTO_OGL(sameDXTCFormat)
H_AUTO_OGL(sameDXTCFormat);
if(glfmt==GL_COMPRESSED_RGB_S3TC_DXT1_EXT && tex.PixelFormat==CBitmap::DXTC1)
return true;
if(glfmt==GL_COMPRESSED_RGBA_S3TC_DXT1_EXT && tex.PixelFormat==CBitmap::DXTC1Alpha)
@ -521,7 +521,7 @@ static inline bool sameDXTCFormat(ITexture &tex, GLint glfmt)
// ***************************************************************************
static inline bool isDXTCFormat(GLint glfmt)
{
H_AUTO_OGL(isDXTCFormat)
H_AUTO_OGL(isDXTCFormat);
if(glfmt==GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
return true;
if(glfmt==GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)