Changed: Fixed the MAX plugin build for CMake.
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3 changed files with 5 additions and 5 deletions
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@ -10,9 +10,9 @@ IF(WIN32)
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FIND_PACKAGE(DirectXSDK REQUIRED)
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# On Win32 we can also build the MAX plugins.
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IF(WITH_MAXPLUGIN)
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IF(WITH_NEL_MAXPLUGIN)
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FIND_PACKAGE(3dsMaxSDK)
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ENDIF(WITH_MAXPLUGIN)
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ENDIF(WITH_NEL_MAXPLUGIN)
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ENDIF(WIN32)
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IF(WITH_3D)
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@ -35,12 +35,12 @@ IF(WIN32)
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ADD_SUBDIRECTORY(tile_edit)
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ENDIF(MFC_FOUND)
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IF(WITH_MAXPLUGIN)
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IF(WITH_NEL_MAXPLUGIN)
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IF(MAXSDK_FOUND)
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ADD_SUBDIRECTORY(plugin_max)
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ADD_SUBDIRECTORY(ligo)
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ENDIF(MAXSDK_FOUND)
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ENDIF(WITH_MAXPLUGIN)
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ENDIF(WITH_NEL_MAXPLUGIN)
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ENDIF(WIN32)
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@ -14,7 +14,7 @@ TARGET_LINK_LIBRARIES(nel_3dsmax_shared
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NL_DEFAULT_PROPS(nel_3dsmax_shared "MAX Plugin: NeL 3DSMAX Shared")
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NL_ADD_RUNTIME_FLAGS(nel_3dsmax_shared)
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NL_ADD_LIB_SUFFIX(nel_3dsmax_shared)
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SET_TARGET_PROPERTIES(nel_export PROPERTIES SUFFIX ".dlx")
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#SET_TARGET_PROPERTIES(nel_export PROPERTIES SUFFIX ".dlx")
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ADD_DEFINITIONS(-DNEL_3DSMAX_SHARED_EXPORTS)
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