CHANGED: #1471 Forgot to add new files in previous commit. Also when the GUI is loaded the NelGUIWidget emits a signal now.
This commit is contained in:
parent
e03a4606bf
commit
92d74a2dbd
8 changed files with 219 additions and 7 deletions
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@ -82,6 +82,9 @@ namespace GUIEditor
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addDockWidget( Qt::RightDockWidgetArea, dock );
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addDockWidget( Qt::RightDockWidgetArea, dock );
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viewPort->init();
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viewPort->init();
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connect( viewPort, SIGNAL( guiLoadComplete() ), hierarchyView, SLOT( onGUILoaded() ) );
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connect( viewPort, SIGNAL( guiLoadComplete() ), procList, SLOT( onGUILoaded() ) );
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}
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}
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GUIEditorWindow::~GUIEditorWindow()
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GUIEditorWindow::~GUIEditorWindow()
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@ -151,7 +154,6 @@ namespace GUIEditor
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if( viewPort->parse( projectFiles ) )
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if( viewPort->parse( projectFiles ) )
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{
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{
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hierarchyView->buildHierarchy( projectFiles.masterGroup );
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hierarchyView->buildHierarchy( projectFiles.masterGroup );
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viewPort->draw();
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}
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}
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else
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else
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{
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{
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@ -174,11 +176,6 @@ namespace GUIEditor
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tr( "Error parsing GUI XML files" ),
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tr( "Error parsing GUI XML files" ),
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tr( "There was an error while parsing the GUI XML files. See the log file for details." ) );
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tr( "There was an error while parsing the GUI XML files. See the log file for details." ) );
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}
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}
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else
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{
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hierarchyView->buildHierarchy( projectFiles.masterGroup );
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viewPort->draw();
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}
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setCursor( Qt::ArrowCursor );
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setCursor( Qt::ArrowCursor );
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}
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}
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@ -105,6 +105,7 @@ namespace GUIEditor
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timerID = startTimer( 200 );
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timerID = startTimer( 200 );
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guiLoaded = true;
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guiLoaded = true;
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Q_EMIT guiLoadComplete();
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return true;
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return true;
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}
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}
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@ -35,6 +35,9 @@ namespace GUIEditor
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bool parse( SProjectFiles &files );
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bool parse( SProjectFiles &files );
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void draw();
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void draw();
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Q_SIGNALS:
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void guiLoadComplete();
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protected:
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protected:
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void paintEvent( QPaintEvent *evnt );
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void paintEvent( QPaintEvent *evnt );
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void timerEvent( QTimerEvent *evnt );
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void timerEvent( QTimerEvent *evnt );
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@ -0,0 +1,54 @@
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// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "proc_list.h"
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#include "proc_editor.h"
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namespace GUIEditor
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{
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ProcList::ProcList( QWidget *parent ) :
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QWidget( parent )
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{
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setupUi( this );
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procEditor = new ProcEditor;
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connect( okButton, SIGNAL( clicked( bool ) ), this, SLOT( onOkButtonClicked() ) );
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connect( cancelButton, SIGNAL( clicked( bool ) ), this, SLOT( hide() ) );
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connect( editButton, SIGNAL( clicked( bool ) ), this, SLOT( onEditButtonClicked() ) );
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}
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ProcList::~ProcList()
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{
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delete procEditor;
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}
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void ProcList::onGUILoaded()
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{
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}
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void ProcList::onOkButtonClicked()
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{
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hide();
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}
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void ProcList::onEditButtonClicked()
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{
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procEditor->show();
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}
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}
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@ -0,0 +1,48 @@
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// Object Viewer Qt GUI Editor plugin <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef PROC_LIST_H
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#define PROC_LIST_H
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#include "ui_proc_list.h"
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namespace GUIEditor
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{
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class ProcEditor;
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class ProcList : public QWidget, public Ui::ProcList
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{
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Q_OBJECT
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public:
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ProcList( QWidget *parent = NULL );
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~ProcList();
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public Q_SLOTS:
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void onGUILoaded();
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private Q_SLOTS:
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void onOkButtonClicked();
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void onEditButtonClicked();
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private:
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ProcEditor *procEditor;
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};
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}
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#endif
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@ -0,0 +1,96 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>ProcList</class>
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<widget class="QWidget" name="ProcList">
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<property name="windowModality">
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<enum>Qt::ApplicationModal</enum>
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</property>
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>299</width>
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<height>265</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Procedure List</string>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<item row="0" column="0" rowspan="2" colspan="2">
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<widget class="QListWidget" name="procList"/>
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</item>
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<item row="0" column="2">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QPushButton" name="addButton">
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<property name="text">
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<string>Add</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="removeButton">
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<property name="text">
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<string>Remove</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="editButton">
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<property name="text">
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<string>Edit</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="1" column="2">
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>124</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="2" column="0">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QPushButton" name="okButton">
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<property name="text">
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<string>OK</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cancelButton">
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<property name="text">
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<string>Cancel</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="2" column="1" colspan="2">
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>114</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections/>
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</ui>
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@ -125,6 +125,13 @@ namespace GUIEditor
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}
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}
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}
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}
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void WidgetHierarchy::onGUILoaded()
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{
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if( masterGroup.empty() )
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return;
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buildHierarchy( masterGroup );
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}
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void WidgetHierarchy::onItemDblClicked( QTreeWidgetItem *item )
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void WidgetHierarchy::onItemDblClicked( QTreeWidgetItem *item )
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{
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{
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if( item->parent() == NULL )
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if( item->parent() == NULL )
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@ -35,17 +35,23 @@ namespace GUIEditor
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WidgetHierarchy( QWidget *parent = NULL );
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WidgetHierarchy( QWidget *parent = NULL );
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~WidgetHierarchy();
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~WidgetHierarchy();
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void setMasterGroup( const std::string &name ){ masterGroup = name; }
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void clearHierarchy();
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void clearHierarchy();
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void buildHierarchy( std::string &masterGroup );
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void buildHierarchy( std::string &masterGroup );
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private:
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private:
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void buildHierarchy( QTreeWidgetItem *parent, NLGUI::CInterfaceGroup *group );
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void buildHierarchy( QTreeWidgetItem *parent, NLGUI::CInterfaceGroup *group );
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public Q_SLOTS:
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void onGUILoaded();
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private Q_SLOTS:
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private Q_SLOTS:
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void onItemDblClicked( QTreeWidgetItem *item );
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void onItemDblClicked( QTreeWidgetItem *item );
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private:
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private:
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std::string currentSelection;
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std::string currentSelection;
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std::string masterGroup;
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};
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};
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}
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}
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