diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set new file mode 100644 index 000000000..84ee7f948 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_alert.animation_set @@ -0,0 +1,14 @@ + +
diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set new file mode 100644 index 000000000..0c52823a8 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_combat.animation_set @@ -0,0 +1,35 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode new file mode 100644 index 000000000..0358e3f35 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_creatures.animset_mode @@ -0,0 +1,475 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set new file mode 100644 index 000000000..866dafb64 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_death.animation_set @@ -0,0 +1,259 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set new file mode 100644 index 000000000..be210ec39 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_default.animation_set @@ -0,0 +1,246 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set new file mode 100644 index 000000000..84ee7f948 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_eat.animation_set @@ -0,0 +1,14 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode new file mode 100644 index 000000000..112bf054c --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_homins.animset_mode @@ -0,0 +1,555 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set new file mode 100644 index 000000000..84ee7f948 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_hungry.animation_set @@ -0,0 +1,14 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode new file mode 100644 index 000000000..b30b4e2fe --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_objects.animset_mode @@ -0,0 +1,548 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode new file mode 100644 index 000000000..12591b988 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_parent.animset_mode @@ -0,0 +1,83 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set new file mode 100644 index 000000000..c0ea85e79 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/_rest.animation_set @@ -0,0 +1,252 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list new file mode 100644 index 000000000..04d89a820 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/entities.animset_list @@ -0,0 +1,15 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set new file mode 100644 index 000000000..a79b95a2c --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_fx.animation_set @@ -0,0 +1,162 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode new file mode 100644 index 000000000..d4a5540bb --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin.animset_mode @@ -0,0 +1,11 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set new file mode 100644 index 000000000..b5a93c96e --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_death__.animation_set @@ -0,0 +1,11 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set new file mode 100644 index 000000000..6243ef77a --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/_homin_default.animation_set @@ -0,0 +1,186 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode new file mode 100644 index 000000000..4035fe77a --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof.animset_mode @@ -0,0 +1,10 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set new file mode 100644 index 000000000..dff2e0b64 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1h_.animation_set @@ 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a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set new file mode 100644 index 000000000..07bcaf7a7 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_.animation_set @@ -0,0 +1,762 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set new file mode 100644 index 000000000..1ebab12c5 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_d.animation_set @@ -0,0 +1,792 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set new file mode 100644 index 000000000..bfad6db25 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_1hsw_s.animation_set @@ -0,0 +1,763 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set new file mode 100644 index 000000000..6eb8cbfff --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2h_.animation_set @@ -0,0 +1,750 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set new file mode 100644 index 000000000..1b1edd94b --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_2hsw_.animation_set @@ -0,0 +1,749 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set new file mode 100644 index 000000000..62dff1738 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__.animation_set @@ -0,0 +1,782 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set new file mode 100644 index 000000000..afa99ff0f --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__d.animation_set @@ -0,0 +1,665 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set new file mode 100644 index 000000000..8906eb2b8 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat__s.animation_set @@ -0,0 +1,683 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set new file mode 100644 index 000000000..91b0a9a99 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_br_.animation_set @@ -0,0 +1,594 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set new file mode 100644 index 000000000..a156b5a26 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_.animation_set @@ -0,0 +1,717 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set new file mode 100644 index 000000000..c52828fea --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_d.animation_set @@ -0,0 +1,744 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set new file mode 100644 index 000000000..775b6e2b9 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_d_s.animation_set @@ -0,0 +1,766 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set new file mode 100644 index 000000000..d5c631d14 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_g_.animation_set @@ -0,0 +1,546 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set new file mode 100644 index 000000000..100b87fbc --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_.animation_set @@ -0,0 +1,542 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set new file mode 100644 index 000000000..c87985396 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_gr_s.animation_set @@ -0,0 +1,546 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set new file mode 100644 index 000000000..5b8af5e79 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_l2m_.animation_set @@ -0,0 +1,781 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set new file mode 100644 index 000000000..0e3421274 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sg_.animation_set @@ -0,0 +1,551 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set new file mode 100644 index 000000000..2a5faab18 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_combat_sgga_.animation_set @@ -0,0 +1,552 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set new file mode 100644 index 000000000..78f427887 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_danseuse__.animation_set @@ -0,0 +1,292 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set new file mode 100644 index 000000000..c753cb476 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hof/fy_hof_death_1h_.animation_set @@ -0,0 +1,24 @@ + + diff --git 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b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set new file mode 100644 index 000000000..89de23a07 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__d.animation_set @@ -0,0 +1,55 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set new file mode 100644 index 000000000..89de23a07 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit__s.animation_set @@ -0,0 +1,55 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set new file mode 100644 index 000000000..89de23a07 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_.animation_set @@ -0,0 +1,55 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set new file mode 100644 index 000000000..89de23a07 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_d.animation_set @@ -0,0 +1,55 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set new file mode 100644 index 000000000..89de23a07 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_sit_d_s.animation_set @@ -0,0 +1,55 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set new file mode 100644 index 000000000..b918ee941 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim__.animation_set @@ -0,0 +1,408 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set new file mode 100644 index 000000000..b49b1acdd --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom/fy_hom_swim_death__.animation_set @@ -0,0 +1,26 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set new file mode 100644 index 000000000..09a06d305 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_emots_a__.animation_set @@ -0,0 +1,23 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set new file mode 100644 index 000000000..f2e1a50aa --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/homin/fy_hom_lod__.animation_set @@ -0,0 +1,958 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode new file mode 100644 index 000000000..ad431459b --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/objects/objects.animset_mode @@ -0,0 +1,10 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode new file mode 100644 index 000000000..26f63c053 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/_pet.animset_mode @@ -0,0 +1,10 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode new file mode 100644 index 000000000..339d27781 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag.animset_mode @@ -0,0 +1,10 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set new file mode 100644 index 000000000..ec1982683 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_alert__.animation_set @@ -0,0 +1,218 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set new file mode 100644 index 000000000..aa07b8d6d --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_combat__.animation_set @@ -0,0 +1,293 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set new file mode 100644 index 000000000..930d4c843 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_death__.animation_set @@ -0,0 +1,85 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set new file mode 100644 index 000000000..3734fa77e --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_default__.animation_set @@ -0,0 +1,231 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set new file mode 100644 index 000000000..e699d1498 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_eat__.animation_set @@ -0,0 +1,214 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set new file mode 100644 index 000000000..74bea8565 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_hungry__.animation_set @@ -0,0 +1,215 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set new file mode 100644 index 000000000..f208d0051 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/anim_set/pet/dag/dag_rest__.animation_set @@ -0,0 +1,130 @@ + + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton index 0f780cb21..a1cb7173a 100644 --- a/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/anim/automaton/_creature.automaton @@ -22,6 +22,311 @@