Merge with develop
This commit is contained in:
parent
9c5a5639af
commit
97c90bb567
15 changed files with 223 additions and 38 deletions
|
@ -415,6 +415,16 @@ public:
|
|||
*/
|
||||
virtual void setAnisotropicFilter(sint filter) = 0;
|
||||
|
||||
/**
|
||||
* Get current anisotropic filter value
|
||||
*/
|
||||
virtual uint getAnisotropicFilter() const = 0;
|
||||
|
||||
/**
|
||||
* Get maximum anisotropic filter value
|
||||
*/
|
||||
virtual uint getAnisotropicFilterMaximum() const = 0;
|
||||
|
||||
/** if !=1, force mostly all the textures (but TextureFonts lightmaps, interfaces etc..)
|
||||
* to be divided by Divisor (2, 4, 8...)
|
||||
* Default is 1.
|
||||
|
|
|
@ -474,6 +474,8 @@ public:
|
|||
virtual TPolygonMode getPolygonMode ();
|
||||
virtual void forceDXTCCompression(bool dxtcComp);
|
||||
virtual void setAnisotropicFilter(sint filter);
|
||||
virtual uint getAnisotropicFilter() const;
|
||||
virtual uint getAnisotropicFilterMaximum() const;
|
||||
virtual void forceTextureResize(uint divisor);
|
||||
virtual bool setMonitorColorProperties (const CMonitorColorProperties &properties);
|
||||
// @}
|
||||
|
|
|
@ -646,6 +646,16 @@ public:
|
|||
*/
|
||||
virtual void setAnisotropicFilter(sint filter)=0;
|
||||
|
||||
/**
|
||||
* Get current anisotropic filter value
|
||||
*/
|
||||
virtual uint getAnisotropicFilter() const = 0;
|
||||
|
||||
/**
|
||||
* Get maximum anisotropic filter value
|
||||
*/
|
||||
virtual uint getAnisotropicFilterMaximum() const = 0;
|
||||
|
||||
/** if !=1, force mostly all the textures (but TextureFonts lightmaps, interfaces etc..)
|
||||
* to be divided by Divisor (2, 4, 8...)
|
||||
* Default is 1.
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
// ***************************************************************************
|
||||
const uint32 IDriver::InterfaceVersion = 0x6e; // gpu program interface
|
||||
const uint32 IDriver::InterfaceVersion = 0x6f; // getters for anisotropic filter
|
||||
|
||||
// ***************************************************************************
|
||||
IDriver::IDriver() : _SyncTexDrvInfos( "IDriver::_SyncTexDrvInfos" )
|
||||
|
|
|
@ -2103,6 +2103,24 @@ void CDriverD3D::setAnisotropicFilter(sint filter)
|
|||
|
||||
// ***************************************************************************
|
||||
|
||||
uint CDriverD3D::getAnisotropicFilter() const
|
||||
{
|
||||
H_AUTO_D3D(CDriverD3D_getAnisotropicFilter);
|
||||
|
||||
return _AnisotropicFilter;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
uint CDriverD3D::getAnisotropicFilterMaximum() const
|
||||
{
|
||||
H_AUTO_D3D(CDriverD3D_getAnisotropicFilterMaximum);
|
||||
|
||||
return _MaxAnisotropy;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
|
||||
void CDriverD3D::forceTextureResize(uint divisor)
|
||||
{
|
||||
H_AUTO_D3D(CDriverD3D_forceTextureResize);
|
||||
|
|
|
@ -879,6 +879,8 @@ public:
|
|||
virtual void disableHardwareTextureShader();
|
||||
virtual void forceDXTCCompression(bool dxtcComp);
|
||||
virtual void setAnisotropicFilter(sint filter);
|
||||
virtual uint getAnisotropicFilter() const;
|
||||
virtual uint getAnisotropicFilterMaximum() const;
|
||||
virtual void forceTextureResize(uint divisor);
|
||||
|
||||
// Driver information
|
||||
|
|
|
@ -381,6 +381,8 @@ public:
|
|||
|
||||
virtual void forceDXTCCompression(bool dxtcComp);
|
||||
virtual void setAnisotropicFilter(sint filter);
|
||||
virtual uint getAnisotropicFilter() const;
|
||||
virtual uint getAnisotropicFilterMaximum() const;
|
||||
|
||||
virtual void forceTextureResize(uint divisor);
|
||||
|
||||
|
|
|
@ -2128,6 +2128,22 @@ void CDriverGL::setAnisotropicFilter(sint filtering)
|
|||
}
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
uint CDriverGL::getAnisotropicFilter() const
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_getAnisotropicFilter);
|
||||
|
||||
return (uint)_AnisotropicFilter;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
uint CDriverGL::getAnisotropicFilterMaximum() const
|
||||
{
|
||||
H_AUTO_OGL(CDriverGL_getAnisotropicFilterMaximum);
|
||||
|
||||
return (uint)_Extensions.EXTTextureFilterAnisotropicMaximum;
|
||||
}
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGL::forceTextureResize(uint divisor)
|
||||
{
|
||||
|
|
|
@ -1481,6 +1481,20 @@ void CDriverUser::setAnisotropicFilter(sint filter)
|
|||
_Driver->setAnisotropicFilter(filter);
|
||||
}
|
||||
|
||||
uint CDriverUser::getAnisotropicFilter() const
|
||||
{
|
||||
NL3D_HAUTO_UI_DRIVER;
|
||||
|
||||
return _Driver->getAnisotropicFilter();
|
||||
}
|
||||
|
||||
uint CDriverUser::getAnisotropicFilterMaximum() const
|
||||
{
|
||||
NL3D_HAUTO_UI_DRIVER;
|
||||
|
||||
return _Driver->getAnisotropicFilterMaximum();
|
||||
}
|
||||
|
||||
void CDriverUser::forceTextureResize(uint divisor)
|
||||
{
|
||||
NL3D_HAUTO_UI_DRIVER;
|
||||
|
|
|
@ -2087,14 +2087,14 @@ namespace NLGUI
|
|||
clearContext();
|
||||
|
||||
MultiCurl = curl_multi_init();
|
||||
#ifdef CURLMOPT_MAX_HOST_CONNECTIONS
|
||||
if (MultiCurl)
|
||||
{
|
||||
#ifdef CURLMOPT_MAX_HOST_CONNECTIONS
|
||||
// added in libcurl 7.30.0
|
||||
curl_multi_setopt(MultiCurl, CURLMOPT_MAX_HOST_CONNECTIONS, options.curlMaxConnections);
|
||||
#endif
|
||||
curl_multi_setopt(MultiCurl, CURLMOPT_PIPELINING, 1);
|
||||
}
|
||||
#endif
|
||||
RunningCurls = 0;
|
||||
_CurlWWW = NULL;
|
||||
|
||||
|
|
|
@ -183,7 +183,7 @@
|
|||
posref="BL BL"
|
||||
scale="true"
|
||||
y="4"
|
||||
w="86"
|
||||
w="110"
|
||||
h="2"
|
||||
texture="W_line_hor2.tga" />
|
||||
<view type="text"
|
||||
|
@ -202,7 +202,7 @@
|
|||
posref="MM MM"
|
||||
x="0"
|
||||
y="-1"
|
||||
w="86"
|
||||
w="110"
|
||||
h="8"
|
||||
vertical="false"
|
||||
align="L"
|
||||
|
@ -246,7 +246,7 @@
|
|||
posref="BL BL"
|
||||
scale="true"
|
||||
y="4"
|
||||
w="86"
|
||||
w="110"
|
||||
h="2"
|
||||
texture="W_line_hor2.tga" />
|
||||
<view type="text"
|
||||
|
@ -265,7 +265,7 @@
|
|||
posref="MM MM"
|
||||
x="0"
|
||||
y="-1"
|
||||
w="86"
|
||||
w="110"
|
||||
h="8"
|
||||
vertical="false"
|
||||
align="L"
|
||||
|
@ -378,7 +378,7 @@
|
|||
y="-18"
|
||||
value="">
|
||||
<group id="#id"
|
||||
w="160"
|
||||
w="184"
|
||||
h="20"
|
||||
posparent="#posparent"
|
||||
posref="#posref"
|
||||
|
@ -399,7 +399,7 @@
|
|||
posref="MR MR"
|
||||
x="0"
|
||||
y="0"
|
||||
w="90"
|
||||
w="120"
|
||||
h="20"
|
||||
value="#value">
|
||||
<instance template="combo_box_def1" />
|
||||
|
@ -429,6 +429,9 @@
|
|||
<variable entry="UI:TEMP:PRESET_FX"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
<variable entry="UI:TEMP:ANISOTROPIC"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
<variable entry="UI:TEMP:VR_DEVICE"
|
||||
type="sint32"
|
||||
value="0" />
|
||||
|
@ -916,7 +919,7 @@
|
|||
</group>
|
||||
<group type="combo_box"
|
||||
id="video_modes"
|
||||
w="90"
|
||||
w="100"
|
||||
h="20"
|
||||
value="UI:TEMP:VID_MODE"
|
||||
posparent="fullscreen"
|
||||
|
@ -1237,10 +1240,41 @@
|
|||
posref="BL TL"
|
||||
x="0"
|
||||
y="-12" />
|
||||
<group id="bloom_gr"
|
||||
<group id="anisotropic_gr"
|
||||
posparent="fxaa"
|
||||
sizeparent="parent"
|
||||
sizeref="w"
|
||||
h="20"
|
||||
posref="BL TL"
|
||||
x="0"
|
||||
y="-12">
|
||||
<view type="text"
|
||||
id="text"
|
||||
posref="TL TL"
|
||||
x="0"
|
||||
y="-4"
|
||||
color="255 255 255 192"
|
||||
fontsize="12"
|
||||
shadow="true"
|
||||
hardtext="uigcFxAnisotropicFilter" />
|
||||
<group type="combo_box"
|
||||
id="anisotropic"
|
||||
w="70"
|
||||
h="20"
|
||||
value="UI:TEMP:ANISOTROPIC"
|
||||
posref="MR ML"
|
||||
posparent="text"
|
||||
x="4"
|
||||
y="0">
|
||||
<instance template="combo_box_def1" />
|
||||
</group>
|
||||
<link expr="@UI:TEMP:ANISOTROPIC"
|
||||
action="game_config_change_anisotropic" />
|
||||
</group>
|
||||
<group id="bloom_gr"
|
||||
posparent="anisotropic_gr"
|
||||
sizeparent="parent"
|
||||
sizeref="w"
|
||||
h="100"
|
||||
posref="BL TL"
|
||||
x="0"
|
||||
|
@ -3146,6 +3180,11 @@
|
|||
realtime="true"
|
||||
link="FXAA"
|
||||
preset="UI:TEMP:PRESET_FX" />
|
||||
<param ui="fx:anisotropic_gr:anisotropic:c"
|
||||
type="db"
|
||||
widget="boolbut"
|
||||
realtime="true"
|
||||
link="UI:TEMP:ANISOTROPIC" />
|
||||
<param ui="fx:bloom_gr:bloom:c"
|
||||
type="cfg"
|
||||
widget="boolbut"
|
||||
|
|
|
@ -1115,6 +1115,7 @@ void prelogInit()
|
|||
iconSizes.push_back(256);
|
||||
iconSizes.push_back(128);
|
||||
iconSizes.push_back(96);
|
||||
iconSizes.push_back(64);
|
||||
iconSizes.push_back(48);
|
||||
iconSizes.push_back(32);
|
||||
iconSizes.push_back(24);
|
||||
|
|
|
@ -1340,10 +1340,10 @@ void initMainLoop()
|
|||
// init CSessionBrowserImpl
|
||||
CSessionBrowserImpl::getInstance().init(CLuaManager::getInstance().getLuaState());
|
||||
|
||||
// active/desactive welcome window
|
||||
// enable/disable welcome window
|
||||
initWelcomeWindow();
|
||||
|
||||
// active/desactive bloom config interface
|
||||
// enable/disable bloom config interface
|
||||
initBloomConfigUI();
|
||||
|
||||
// popup to offer hardware cursor activation
|
||||
|
@ -1364,7 +1364,7 @@ void destroyLoadingBitmap ()
|
|||
// Destroy the Loading Background.
|
||||
Driver->deleteTextureFile(LoadingBitmap);
|
||||
LoadingBitmap = NULL;
|
||||
LoadingBitmapFilename = "";
|
||||
LoadingBitmapFilename.clear();
|
||||
LoadingMaterial.setTexture (0, NULL);
|
||||
}
|
||||
if (LoadingBitmapFull && Driver)
|
||||
|
|
|
@ -2933,6 +2933,10 @@ static vector<UDriver::CMode> VideoModes;
|
|||
#define GAME_CONFIG_TEXTURE_MODE_COMBO "ui:interface:game_config:content:general:texture_mode:combo"
|
||||
#define GAME_CONFIG_TEXTURE_MODE_DB "UI:TEMP:TEXTURE_MODE"
|
||||
|
||||
// Anisotropic Filtering controls
|
||||
#define GAME_CONFIG_ANISOTROPIC_COMBO "ui:interface:game_config:content:fx:anisotropic_gr:anisotropic"
|
||||
#define GAME_CONFIG_ANISOTROPIC_DB "UI:TEMP:ANISOTROPIC"
|
||||
|
||||
// The 3 possible modes editable (NB: do not allow client.cfg HDEntityTexture==1 and DivideTextureSizeBy2=2
|
||||
enum TTextureMode {LowTextureMode= 0, NormalTextureMode= 1, HighTextureMode= 2};
|
||||
|
||||
|
@ -3044,12 +3048,44 @@ public:
|
|||
pCB->addText(CI18N::get("uigcHighTextureMode"));
|
||||
}
|
||||
|
||||
// Anisotropic Filtering
|
||||
pCB = dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_ANISOTROPIC_COMBO));
|
||||
|
||||
sint nAnisotropic = 0;
|
||||
|
||||
if (pCB)
|
||||
{
|
||||
uint maxAnisotropic = Driver->getAnisotropicFilterMaximum();
|
||||
|
||||
pCB->resetTexts();
|
||||
pCB->addText(CI18N::get("uigcFxAnisotropicFilterNone"));
|
||||
|
||||
uint anisotropic = 2;
|
||||
uint i = 1;
|
||||
|
||||
while (anisotropic <= maxAnisotropic)
|
||||
{
|
||||
pCB->addText(ucstring(NLMISC::toString("%ux", anisotropic)));
|
||||
|
||||
if (ClientCfg.AnisotropicFilter == anisotropic)
|
||||
nAnisotropic = i;
|
||||
|
||||
anisotropic <<= 1;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
// -1 is important to indicate we set this value in edit mode
|
||||
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_ANISOTROPIC_DB )->setValue32(-1);
|
||||
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_ANISOTROPIC_DB )->setValue32(nAnisotropic);
|
||||
|
||||
// VR_CONFIG
|
||||
pBut = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId(GAME_CONFIG_VR_ENABLE_BUTTON));
|
||||
if (pBut)
|
||||
{
|
||||
pBut->setPushed(ClientCfg.VREnable);
|
||||
}
|
||||
|
||||
updateVRDevicesComboUI(ClientCfg.VREnable);
|
||||
|
||||
// init the mode in DB
|
||||
|
@ -3060,6 +3096,7 @@ public:
|
|||
texMode= HighTextureMode;
|
||||
else
|
||||
texMode= NormalTextureMode;
|
||||
|
||||
// -1 is important to indicate we set this value in edit mode
|
||||
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(-1);
|
||||
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_TEXTURE_MODE_DB )->setValue32(texMode);
|
||||
|
@ -3479,6 +3516,34 @@ class CHandlerGameConfigApply : public IActionHandler
|
|||
}
|
||||
}
|
||||
|
||||
// **** Apply Anisotropic Filtering
|
||||
sint nAnisotropic = NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_ANISOTROPIC_DB )->getValue32();
|
||||
|
||||
if (nAnisotropic >= 0)
|
||||
{
|
||||
uint anisotropic = 0;
|
||||
|
||||
// compute the real anisotropic value
|
||||
if (nAnisotropic > 0)
|
||||
{
|
||||
anisotropic = 1;
|
||||
|
||||
for(size_t i = 0; i < nAnisotropic; ++i)
|
||||
{
|
||||
anisotropic <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (ClientCfg.AnisotropicFilter != anisotropic)
|
||||
{
|
||||
ClientCfg.AnisotropicFilter = anisotropic;
|
||||
ClientCfg.writeInt("AnisotropicFilter", anisotropic);
|
||||
requestReboot = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// *** Apply the Screen AR
|
||||
// since already set in the config file, need only to bkup the current version
|
||||
CHandlerGameConfigInit::BkupScreenAspectRatio= ClientCfg.ScreenAspectRatio;
|
||||
|
@ -3595,6 +3660,33 @@ class CHandlerGameConfigChangeScreenRatioMode : public IActionHandler
|
|||
REGISTER_ACTION_HANDLER (CHandlerGameConfigChangeScreenRatioMode, "game_config_change_screen_ratio_mode");
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigChangeAnisotropic : public IActionHandler
|
||||
{
|
||||
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
|
||||
{
|
||||
if (CInterfaceLink::isUpdatingAllLinks()) return; // don't want to trash the value in client.cfg at init, due to 'updateAllLinks' being called
|
||||
|
||||
CInterfaceManager *pIM = CInterfaceManager::getInstance();
|
||||
|
||||
// get values of anisotropic filtering
|
||||
sint oldAnisotropic = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_ANISOTROPIC_DB)->getOldValue32();
|
||||
sint anisotropic = NLGUI::CDBManager::getInstance()->getDbProp(GAME_CONFIG_ANISOTROPIC_DB)->getValue32();
|
||||
|
||||
// dirt the apply button of the DDX.
|
||||
// don't do it at init!
|
||||
if(oldAnisotropic != anisotropic && oldAnisotropic != -1 && anisotropic != -1)
|
||||
{
|
||||
CDDXManager *pDM = CDDXManager::getInstance();
|
||||
CInterfaceDDX *pDDX = pDM->get(GAME_CONFIG_DDX);
|
||||
if(pDDX)
|
||||
pDDX->validateApplyButton();
|
||||
}
|
||||
}
|
||||
};
|
||||
REGISTER_ACTION_HANDLER (CHandlerGameConfigChangeAnisotropic, "game_config_change_anisotropic");
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
class CHandlerGameConfigChangeScreenRatioCustom : public IActionHandler
|
||||
{
|
||||
|
|
|
@ -59,30 +59,9 @@ void displayDebugUIUnderMouse();
|
|||
void inGamePatchUncompleteWarning();
|
||||
|
||||
|
||||
// active/desactive bloom config interface
|
||||
// enable/disable bloom config interface
|
||||
void initBloomConfigUI();
|
||||
|
||||
#endif // CL_MAIN_LOOP_H
|
||||
|
||||
/* End of main_loop.h */
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue