Fixed: VC++ 2010 compiler bug in for loop variables reuse

This commit is contained in:
kervala 2014-08-02 10:57:31 +02:00
parent 6fb6baeb90
commit 97fcba17cd

View file

@ -113,18 +113,17 @@ void putPixel(uint8 *dst, uint8 *src, bool alphaTransfert)
// *************************************************************************** // ***************************************************************************
bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bool alphaTransfert=true) bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bool alphaTransfert=true)
{ {
uint32 a, b;
uint8 *rSrcPix = &pSrc->getPixels()[0]; uint8 *rSrcPix = &pSrc->getPixels()[0];
uint8 *rDstPix = &pDst->getPixels()[0]; uint8 *rDstPix = &pDst->getPixels()[0];
uint wSrc= pSrc->getWidth(); uint wSrc= pSrc->getWidth();
uint hSrc= pSrc->getHeight(); uint hSrc= pSrc->getHeight();
for (b = 0; b < hSrc; ++b) for (uint b = 0; b < hSrc; ++b)
for (a = 0; a < wSrc; ++a) for (uint a = 0; a < wSrc; ++a)
{ {
if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0) if (rDstPix[4*((x+a)+(y+b)*pDst->getWidth())+3] != 0)
return false; return false;
// write // write
putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rSrcPix+ 4*(a+b*pSrc->getWidth()), alphaTransfert); putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rSrcPix+ 4*(a+b*pSrc->getWidth()), alphaTransfert);
} }
@ -135,9 +134,9 @@ bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bo
// expand on W // expand on W
if(wSrc<wSrc4) if(wSrc<wSrc4)
{ {
for(a=wSrc;a<wSrc4;a++) for(uint a=wSrc;a<wSrc4;a++)
{ {
for(b=0;b<hSrc4;b++) for(uint b=0;b<hSrc4;b++)
{ {
putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+wSrc-1)+(y+b)*pDst->getWidth()), alphaTransfert); putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+wSrc-1)+(y+b)*pDst->getWidth()), alphaTransfert);
} }
@ -146,9 +145,9 @@ bool putIn (NLMISC::CBitmap *pSrc, NLMISC::CBitmap *pDst, sint32 x, sint32 y, bo
// expand on H // expand on H
if(hSrc<hSrc4) if(hSrc<hSrc4)
{ {
for(b=hSrc;b<hSrc4;b++) for(uint b=hSrc;b<hSrc4;b++)
{ {
for(a=0;a<wSrc4;a++) for(uint a=0;a<wSrc4;a++)
{ {
putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+a)+(y+hSrc-1)*pDst->getWidth()), alphaTransfert); putPixel(rDstPix + 4*((x+a)+(y+b)*pDst->getWidth()), rDstPix + 4*((x+a)+(y+hSrc-1)*pDst->getWidth()), alphaTransfert);
} }
@ -252,12 +251,12 @@ int main(int nNbArg, char **ppArgs)
} }
vector<NLMISC::CBitmap*> AllMaps; vector<NLMISC::CBitmap*> AllMaps;
sint32 i, j; sint32 j;
// Load all maps // Load all maps
sint32 mapSize = (sint32)AllMapNames.size(); sint32 mapSize = (sint32)AllMapNames.size();
AllMaps.resize( mapSize ); AllMaps.resize( mapSize );
for( i = 0; i < mapSize; ++i ) for(sint i = 0; i < mapSize; ++i )
{ {
try try
{ {
@ -275,7 +274,7 @@ int main(int nNbArg, char **ppArgs)
} }
// Sort all maps by decreasing size // Sort all maps by decreasing size
for (i = 0; i < mapSize-1; ++i) for (sint i = 0; i < mapSize-1; ++i)
for (j = i+1; j < mapSize; ++j) for (j = i+1; j < mapSize; ++j)
{ {
NLMISC::CBitmap *pBI = AllMaps[i]; NLMISC::CBitmap *pBI = AllMaps[i];
@ -303,7 +302,7 @@ int main(int nNbArg, char **ppArgs)
vector<NLMISC::CUV> UVMin, UVMax; vector<NLMISC::CUV> UVMin, UVMax;
UVMin.resize (mapSize, NLMISC::CUV(0.0f, 0.0f)); UVMin.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
UVMax.resize (mapSize, NLMISC::CUV(0.0f, 0.0f)); UVMax.resize (mapSize, NLMISC::CUV(0.0f, 0.0f));
for (i = 0; i < mapSize; ++i) for (sint i = 0; i < mapSize; ++i)
{ {
sint32 x, y; sint32 x, y;
while (!tryAllPos(AllMaps[i], &GlobalMask, x, y)) while (!tryAllPos(AllMaps[i], &GlobalMask, x, y))
@ -349,7 +348,7 @@ int main(int nNbArg, char **ppArgs)
} }
// Convert UV from pixel to ratio // Convert UV from pixel to ratio
for (i = 0; i < mapSize; ++i) for (sint i = 0; i < mapSize; ++i)
{ {
UVMin[i].U = UVMin[i].U / (float)GlobalTexture.getWidth(); UVMin[i].U = UVMin[i].U / (float)GlobalTexture.getWidth();
UVMin[i].V = UVMin[i].V / (float)GlobalTexture.getHeight(); UVMin[i].V = UVMin[i].V / (float)GlobalTexture.getHeight();
@ -394,7 +393,7 @@ int main(int nNbArg, char **ppArgs)
FILE *f = fopen (fmtName.c_str(), "wt"); FILE *f = fopen (fmtName.c_str(), "wt");
if (f != NULL) if (f != NULL)
{ {
for (i = 0; i < mapSize; ++i) for (sint i = 0; i < mapSize; ++i)
{ {
// get the string whitout path // get the string whitout path
string fileName= CFile::getFilename(AllMapNames[i]); string fileName= CFile::getFilename(AllMapNames[i]);
@ -443,6 +442,8 @@ int main(int nNbArg, char **ppArgs)
continue; continue;
} }
sint i;
sTGAname = toLower(string(tgaName)); sTGAname = toLower(string(tgaName));
string findTGAName; string findTGAName;
for (i = 0; i < mapSize; ++i) for (i = 0; i < mapSize; ++i)