Moved xml auto pointer to nlmisc.

This commit is contained in:
dfighter1985 2012-04-16 02:50:18 +02:00
parent b876092130
commit a2d398f759
68 changed files with 66 additions and 118 deletions

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@ -28,7 +28,7 @@
////////////// //////////////
#include "cdb_branch.h" #include "cdb_branch.h"
#include "cdb_leaf.h" #include "cdb_leaf.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
//#include <iostream.h> //#include <iostream.h>
//////////////// ////////////////

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@ -26,7 +26,7 @@
// Includes // // Includes //
////////////// //////////////
#include "cdb_leaf.h" #include "cdb_leaf.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
//#include <iostream.h> //#include <iostream.h>
//////////////// ////////////////

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@ -23,7 +23,7 @@
#include <libxml/parser.h> #include <libxml/parser.h>
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "nel/misc/debug.h" #include "nel/misc/debug.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include <map> #include <map>
extern bool game_exit; extern bool game_exit;

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "ctrl_base.h" #include "ctrl_base.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_manager.h" #include "interface_manager.h"
using namespace NLMISC; using namespace NLMISC;

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@ -20,7 +20,7 @@
#include "ctrl_base_button.h" #include "ctrl_base_button.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../time_client.h" #include "../time_client.h"
#include "lua_ihm.h" #include "lua_ihm.h"

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@ -21,7 +21,7 @@
#include "ctrl_button.h" #include "ctrl_button.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
using namespace std; using namespace std;

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "ctrl_col_pick.h" #include "ctrl_col_pick.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace NLMISC; using namespace NLMISC;
using namespace std; using namespace std;

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "ctrl_scroll.h" #include "ctrl_scroll.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "group_menu.h" #include "group_menu.h"
#include "lua_ihm.h" #include "lua_ihm.h"

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@ -22,7 +22,7 @@
#include "ctrl_text_button.h" #include "ctrl_text_button.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "view_text.h" #include "view_text.h"
#include "view_text_id.h" #include "view_text_id.h"
#include "group_container.h" #include "group_container.h"

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@ -21,7 +21,7 @@
#include "ctrl_tooltip.h" #include "ctrl_tooltip.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
using namespace std; using namespace std;

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@ -43,7 +43,7 @@
#include "sbrick_manager.h" #include "sbrick_manager.h"
#include "sphrase_manager.h" #include "sphrase_manager.h"
#include "../client_sheets/sphrase_sheet.h" #include "../client_sheets/sphrase_sheet.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "lua_ihm.h" #include "lua_ihm.h"
#include "game_share/bot_chat_types.h" #include "game_share/bot_chat_types.h"

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "dbgroup_combo_box.h" #include "dbgroup_combo_box.h"
#include "group_menu.h" #include "group_menu.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "ctrl_button.h" #include "ctrl_button.h"
#include "action_handler.h" #include "action_handler.h"

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@ -20,7 +20,7 @@
#include "dbgroup_list_sheet_text.h" #include "dbgroup_list_sheet_text.h"
#include "group_container.h" #include "group_container.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "ctrl_button.h" #include "ctrl_button.h"
#include "view_text.h" #include "view_text.h"

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@ -17,7 +17,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "dbgroup_list_sheet_text_brick_composition.h" #include "dbgroup_list_sheet_text_brick_composition.h"
#include "../client_sheets/sbrick_sheet.h" #include "../client_sheets/sbrick_sheet.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../string_manager_client.h" #include "../string_manager_client.h"
#include "sbrick_manager.h" #include "sbrick_manager.h"

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "dbgroup_list_sheet_text_share.h" #include "dbgroup_list_sheet_text_share.h"
#include "../client_sheets/sbrick_sheet.h" #include "../client_sheets/sbrick_sheet.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "view_bitmap.h" #include "view_bitmap.h"
#include "ctrl_text_button.h" #include "ctrl_text_button.h"

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@ -20,7 +20,7 @@
#include "dbgroup_list_sheet_trade.h" #include "dbgroup_list_sheet_trade.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "inventory_manager.h" #include "inventory_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "ctrl_button.h" #include "ctrl_button.h"
#include "view_text.h" #include "view_text.h"

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@ -21,7 +21,7 @@
#include "dbview_bar.h" #include "dbview_bar.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;

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@ -21,7 +21,7 @@
#include "dbview_bar3.h" #include "dbview_bar3.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NL3D; using namespace NL3D;

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@ -20,7 +20,7 @@
#include "dbview_digit.h" #include "dbview_digit.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NL3D; using namespace NL3D;

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@ -20,7 +20,7 @@
#include "dbview_number.h" #include "dbview_number.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "nel/misc/common.h" #include "nel/misc/common.h"
using namespace std; using namespace std;

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@ -21,7 +21,7 @@
#include "dbview_quantity.h" #include "dbview_quantity.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NL3D; using namespace NL3D;

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@ -23,7 +23,7 @@
#include "interface_element.h" #include "interface_element.h"
//#include "game_share/jobs.h" //#include "game_share/jobs.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;

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@ -18,7 +18,7 @@
#include "stdpch.h" #include "stdpch.h"
// //
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// //
#include "group_compas.h" #include "group_compas.h"
#include "interface_3d_scene.h" #include "interface_3d_scene.h"

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@ -22,7 +22,7 @@
#include "group_container.h" #include "group_container.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "interface_options.h" #include "interface_options.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "action_handler.h" #include "action_handler.h"
#include "../time_client.h" #include "../time_client.h"
#include "group_editbox.h" #include "group_editbox.h"

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@ -23,7 +23,7 @@
#include "input_handler_manager.h" #include "input_handler_manager.h"
#include "nel/misc/command.h" #include "nel/misc/command.h"
#include "view_text.h" #include "view_text.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_options.h" #include "interface_options.h"
#include "dbctrl_sheet.h" #include "dbctrl_sheet.h"
#include "group_container.h" #include "group_container.h"

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@ -21,7 +21,7 @@
#include "group_frame.h" #include "group_frame.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "interface_element.h" #include "interface_element.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -22,7 +22,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_html_cs.h" #include "group_html_cs.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "interface_manager.h" #include "interface_manager.h"

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@ -22,7 +22,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_html_forum.h" #include "group_html_forum.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "../user_entity.h" #include "../user_entity.h"
#include "guild_manager.h" #include "guild_manager.h"

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@ -22,7 +22,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_html_mail.h" #include "group_html_mail.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "../user_entity.h" #include "../user_entity.h"
#include "interface_manager.h" #include "interface_manager.h"

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@ -22,7 +22,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_html_qcm.h" #include "group_html_qcm.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "../user_entity.h" #include "../user_entity.h"

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@ -17,7 +17,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_html_webig.h" #include "group_html_webig.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "../user_entity.h" #include "../user_entity.h"
#include "../entities.h" #include "../entities.h"

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@ -24,7 +24,7 @@
#include "group_in_scene.h" #include "group_in_scene.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "view_renderer.h" #include "view_renderer.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -29,7 +29,7 @@
#include "lua_ihm.h" #include "lua_ihm.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -38,7 +38,7 @@
#include "../global.h" #include "../global.h"
#include "ctrl_quad.h" #include "ctrl_quad.h"
// //
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "game_share/mission_desc.h" #include "game_share/mission_desc.h"
#include "game_share/inventories.h" #include "game_share/inventories.h"
#include "game_share/animal_type.h" #include "game_share/animal_type.h"

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@ -21,7 +21,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "interface_expr.h" #include "interface_expr.h"
#include "group_menu.h" #include "group_menu.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "view_bitmap.h" #include "view_bitmap.h"
#include "action_handler.h" // Just for getAllParams #include "action_handler.h" // Just for getAllParams
#include "lua_ihm.h" #include "lua_ihm.h"

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@ -21,7 +21,7 @@
#include "group_modal.h" #include "group_modal.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "interface_element.h" #include "interface_element.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;

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@ -30,7 +30,7 @@
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -26,7 +26,7 @@
#include "game_share/skills.h" #include "game_share/skills.h"
#include "game_share/brick_families.h" #include "game_share/brick_families.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "skill_manager.h" #include "skill_manager.h"
#include "sbrick_manager.h" #include "sbrick_manager.h"

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@ -27,7 +27,7 @@
#include "../libwww.h" #include "../libwww.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "action_handler.h" #include "action_handler.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"

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@ -29,7 +29,7 @@
#include "dbview_bar.h" #include "dbview_bar.h"
#include "game_share/skills.h" #include "game_share/skills.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "skill_manager.h" #include "skill_manager.h"
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"

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@ -19,7 +19,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "group_tab.h" #include "group_tab.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../time_client.h" #include "../time_client.h"
#include "interface_manager.h" #include "interface_manager.h"

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@ -29,7 +29,7 @@
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -30,7 +30,7 @@
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -22,7 +22,7 @@
#include "nel/misc/file.h" #include "nel/misc/file.h"
#include "nel/misc/game_device_events.h" #include "nel/misc/game_device_events.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "input_handler_manager.h" #include "input_handler_manager.h"
#include "interface_manager.h" #include "interface_manager.h"

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@ -29,7 +29,7 @@
#include "nel/3d/u_particle_system_instance.h" #include "nel/3d/u_particle_system_instance.h"
#include "nel/3d/u_animation_set.h" #include "nel/3d/u_animation_set.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "action_handler.h" #include "action_handler.h"
#include "lua_ihm.h" #include "lua_ihm.h"

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@ -22,7 +22,7 @@
#include "interface_anim.h" #include "interface_anim.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "interface_expr.h" #include "interface_expr.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "action_handler.h" #include "action_handler.h"
#include "../time_client.h" #include "../time_client.h"

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@ -25,7 +25,7 @@
#include "group_modal.h" #include "group_modal.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// //
using namespace std; using namespace std;

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@ -24,7 +24,7 @@
#include "group_container.h" #include "group_container.h"
#include "../misc.h" #include "../misc.h"
#include "interface_link.h" #include "interface_link.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "lua_ihm.h" #include "lua_ihm.h"
#include "nel/misc/mem_stream.h" #include "nel/misc/mem_stream.h"
// //

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@ -20,7 +20,7 @@
#include "interface_group.h" #include "interface_group.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "group_container.h" #include "group_container.h"
#include "group_editbox.h" #include "group_editbox.h"
#include "group_scrolltext.h" #include "group_scrolltext.h"

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@ -21,7 +21,7 @@
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
/** /**

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@ -22,7 +22,7 @@
#include "interface_options.h" #include "interface_options.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "group_menu.h" #include "group_menu.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../net_manager.h" #include "../net_manager.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "../entity_animation_manager.h" #include "../entity_animation_manager.h"

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@ -27,7 +27,7 @@
#include "nel/misc/factory.h" #include "nel/misc/factory.h"
#include "nel/misc/big_file.h" #include "nel/misc/big_file.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_parser.h" #include "interface_parser.h"
#include "interface_observer.h" #include "interface_observer.h"

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@ -20,7 +20,7 @@
#include "skill_manager.h" #include "skill_manager.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/skills.h" #include "game_share/skills.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "game_share/character_title.h" #include "game_share/character_title.h"
#include "game_share/fame.h" #include "game_share/fame.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"

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@ -22,7 +22,7 @@
#include "view_bitmap.h" #include "view_bitmap.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "group_container.h" #include "group_container.h"
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

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@ -20,7 +20,7 @@
#include "view_bitmap_combo.h" #include "view_bitmap_combo.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace NLMISC; using namespace NLMISC;

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@ -19,7 +19,7 @@
#include "view_bitmap_faber_mp.h" #include "view_bitmap_faber_mp.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
extern CSheetManager SheetMngr; extern CSheetManager SheetMngr;

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@ -28,7 +28,7 @@
#include "group_html.h" #include "group_html.h"
#include "group_map.h" #include "group_map.h"
// //
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// //
#include "group_container.h" #include "group_container.h"
#include "interface_3d_scene.h" #include "interface_3d_scene.h"

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@ -22,7 +22,7 @@
#include "view_radar.h" #include "view_radar.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "group_container.h" #include "group_container.h"
#include "../npc_icon.h" #include "../npc_icon.h"
#include "nel/misc/fast_floor.h" #include "nel/misc/fast_floor.h"

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@ -26,7 +26,7 @@
#include "group_container.h" // CCtrlResizer #include "group_container.h" // CCtrlResizer
#include "ctrl_tooltip.h" #include "ctrl_tooltip.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "lua_ihm.h" #include "lua_ihm.h"
#include "lua_ihm.h" #include "lua_ihm.h"

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@ -23,7 +23,7 @@
#include "../string_manager_client.h" #include "../string_manager_client.h"
#include "action_handler_misc.h" #include "action_handler_misc.h"
// //
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
// //
#include "nel/misc/i18n.h" #include "nel/misc/i18n.h"

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@ -22,7 +22,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "../string_manager_client.h" #include "../string_manager_client.h"
#include "view_text_id.h" #include "view_text_id.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "../client_cfg.h" #include "../client_cfg.h"
#include "nel/misc/algo.h" #include "nel/misc/algo.h"

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@ -22,7 +22,7 @@
#include "../string_manager_client.h" #include "../string_manager_client.h"
#include "../user_entity.h" #include "../user_entity.h"
#include "../entities.h" #include "../entities.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace STRING_MANAGER; using namespace STRING_MANAGER;

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@ -20,7 +20,7 @@
#include "generic_xml_msg_mngr.h" #include "generic_xml_msg_mngr.h"
#include "nel/misc/file.h" #include "nel/misc/file.h"
#include "xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
using namespace std; using namespace std;
using namespace NLMISC; using namespace NLMISC;

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@ -32,7 +32,7 @@
#include "nel/misc/o_xml.h" #include "nel/misc/o_xml.h"
#include "nel/misc/i_xml.h" #include "nel/misc/i_xml.h"
#include "nel/misc/algo.h" #include "nel/misc/algo.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"

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@ -1,52 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/*
* Completely implemented in xml_auto_ptr.h
*/
#include "stdpch.h"
/*
#include "xml_auto_ptr.h"
#include <libxml/parser.h>
//=======================================
void CXMLAutoPtr::destroy()
{
if (_Value)
{
xmlFree(const_cast<char *>(_Value));
_Value = NULL;
}
}
//=======================================
CXMLAutoPtr::~CXMLAutoPtr()
{
destroy();
}
//=======================================
CXMLAutoPtr &CXMLAutoPtr::operator = (const char *other)
{
if (other == _Value) return *this;
destroy();
_Value = other;
return *this;
}
*/

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@ -30,7 +30,7 @@
////////////// //////////////
#include "player_manager/cdb_branch.h" #include "player_manager/cdb_branch.h"
#include "player_manager/cdb_leaf.h" #include "player_manager/cdb_leaf.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include <libxml/parser.h> #include <libxml/parser.h>
//////////////// ////////////////

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@ -29,7 +29,7 @@
// Includes // // Includes //
////////////// //////////////
#include "player_manager/cdb_leaf.h" #include "player_manager/cdb_leaf.h"
#include "game_share/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include <libxml/parser.h> #include <libxml/parser.h>