Fixed: Wait until Ryzom client is released from memory before to launch the new client

--HG--
branch : develop
This commit is contained in:
kervala 2016-02-13 23:37:21 +01:00
parent 13f5347ee4
commit a790d1766e

View file

@ -892,6 +892,13 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
#ifdef NL_OS_WINDOWS #ifdef NL_OS_WINDOWS
fprintf(fp, "start \"\" \"%s\" %%1 %%2 %%3\n", CPath::standardizeDosPath(RyzomFilename).c_str()); fprintf(fp, "start \"\" \"%s\" %%1 %%2 %%3\n", CPath::standardizeDosPath(RyzomFilename).c_str());
#else #else
// wait until client is not in memory
fprintf(fp, "until ! pgrep %s > /dev/null; do sleep 1; done\n", CFile::getFilename(RyzomFilename).c_str());
// be sure file is executable
fprintf(fp, "chmod +x \"%s\"\n", RyzomFilename.c_str());
// launch new client
fprintf(fp, "\"%s\" $1 $2 $3\n", RyzomFilename.c_str()); fprintf(fp, "\"%s\" $1 $2 $3\n", RyzomFilename.c_str());
#endif #endif
} }