Fixed: Wait until Ryzom client is released from memory before to launch the new client
--HG-- branch : develop
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1 changed files with 7 additions and 0 deletions
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@ -892,6 +892,13 @@ void CPatchManager::createBatchFile(CProductDescriptionForClient &descFile, bool
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#ifdef NL_OS_WINDOWS
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#ifdef NL_OS_WINDOWS
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fprintf(fp, "start \"\" \"%s\" %%1 %%2 %%3\n", CPath::standardizeDosPath(RyzomFilename).c_str());
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fprintf(fp, "start \"\" \"%s\" %%1 %%2 %%3\n", CPath::standardizeDosPath(RyzomFilename).c_str());
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#else
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#else
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// wait until client is not in memory
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fprintf(fp, "until ! pgrep %s > /dev/null; do sleep 1; done\n", CFile::getFilename(RyzomFilename).c_str());
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// be sure file is executable
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fprintf(fp, "chmod +x \"%s\"\n", RyzomFilename.c_str());
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// launch new client
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fprintf(fp, "\"%s\" $1 $2 $3\n", RyzomFilename.c_str());
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fprintf(fp, "\"%s\" $1 $2 $3\n", RyzomFilename.c_str());
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#endif
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#endif
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}
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}
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