CHANGED: #1471 CCtrlButton is now under the NLGUI namespace.
--HG-- branch : gui-refactoring
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6 changed files with 352 additions and 337 deletions
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@ -25,7 +25,6 @@
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namespace NLGUI
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{
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class CEventDescriptor;
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}
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/**
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* <Class description>
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@ -96,6 +95,7 @@ private:
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sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1)
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};
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}
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#endif // RZ_CTRL_BUTTON_H
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@ -14,9 +14,6 @@
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/gui/ctrl_button.h"
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#include "nel/misc/xml_auto_ptr.h"
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#include "nel/gui/widget_manager.h"
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@ -29,6 +26,9 @@ using namespace NL3D;
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NLMISC_REGISTER_OBJECT(CViewBase, CCtrlButton, std::string, "button");
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namespace NLGUI
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{
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// ----------------------------------------------------------------------------
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bool CCtrlButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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{
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@ -345,3 +345,6 @@ bool CCtrlButton::getMouseOverShape(string &texName, uint8 &rot, CRGBA &col)
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return false;
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}
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}
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@ -27,9 +27,13 @@
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#include "dbctrl_sheet.h"
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#include "view_text.h"
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namespace NLGUI
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{
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class CCtrlButton;
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}
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// ***************************************************************************
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class CCtrlButton;
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class CCtrlScroll;
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class CHandlerListSheetTradeSelect;
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class CHandlerListSheetTradeRightClick;
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@ -23,9 +23,13 @@
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#include "dbgroup_list_sheet_text.h"
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#include "game_share/bot_chat_types.h"
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namespace NLGUI
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{
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class CCtrlButton;
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}
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// ***************************************************************************
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class CCtrlButton;
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class CCtrlScroll;
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class CHandlerListSheetTradeSelect;
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class CHandlerListSheetTradeRightClick;
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@ -26,10 +26,10 @@
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namespace NLGUI
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{
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class CEventDescriptorLocalised;
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class CCtrlButton;
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}
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class CInterfaceList;
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class CCtrlButton;
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class CCtrlScroll;
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class CViewText;
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class COptionsContainerInsertion;
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@ -37,9 +37,13 @@ extern "C"
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#include "WWWInit.h"
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}
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namespace NLGUI
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{
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class CCtrlButton;
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}
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class CGroupList;
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class CCtrlScroll;
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class CCtrlButton;
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class CDBGroupComboBox;
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class CGroupParagraph;
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