When hitting 'save as' ask for a filename even if one is set.
--HG-- branch : gsoc2014-dfighter
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parent
0cef115a74
commit
a994f23948
2 changed files with 14 additions and 8 deletions
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@ -200,23 +200,28 @@ TileEditorMainWindow::~TileEditorMainWindow()
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void TileEditorMainWindow::save()
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{
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saveAs();
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if( m_fileName.isEmpty() )
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saveAs();
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else
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saveAs( m_fileName );
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}
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void TileEditorMainWindow::saveAs()
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{
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if( m_fileName.isEmpty() )
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{
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m_fileName = QFileDialog::getSaveFileName( this,
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QString fn = QFileDialog::getSaveFileName( this,
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tr( "Save TileBank as..." ),
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"",
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tr( "TileBank files (*.tilebank)" ) );
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if( m_fileName.isEmpty() )
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return;
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if( fn.isEmpty() )
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return;
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}
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saveAs( fn );
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}
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void TileEditorMainWindow::saveAs( const QString &fn )
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{
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QList< QString > landNames;
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int c = m_ui->landLW->count();
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@ -227,7 +232,7 @@ void TileEditorMainWindow::saveAs()
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}
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TileBankSaver saver;
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bool ok = saver.save( m_fileName.toUtf8().constData(), m_tileModel, m_lands );
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bool ok = saver.save( fn.toUtf8().constData(), m_tileModel, m_lands );
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if( !ok )
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{
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@ -47,6 +47,7 @@ public:
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public Q_SLOTS:
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void save();
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void saveAs();
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void saveAs( const QString &fn );
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void open();
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private Q_SLOTS:
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