Fixed: Changing font name for already rendered text leading to crash.
--HG-- branch : develop
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1 changed files with 5 additions and 6 deletions
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@ -1440,12 +1440,11 @@ namespace NLGUI
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if (_FontName == name)
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if (_FontName == name)
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return;
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return;
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if (_FontName.length() > 0)
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{
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if (_Index != 0xFFFFFFFF)
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if (_Index != 0xFFFFFFFF)
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CViewRenderer::getTextContext(_FontName)->erase (_Index);
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CViewRenderer::getTextContext(_FontName)->erase (_Index);
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clearLines();
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clearLines();
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}
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resetTextIndex();
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_FontName = name;
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_FontName = name;
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computeFontSize ();
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computeFontSize ();
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