Fixed: Compilation under Windows
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1 changed files with 3 additions and 3 deletions
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@ -989,7 +989,7 @@ public:
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/// Set a property list. Must be preceded by setupDestPropTrackersInterestedByDelta()
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template <class T>
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void applyListPropChange( TDataSetIndex entityIndex, TPropertyIndex propIndex, NLNET::TServiceId srcServiceId, std::slist<T>& tempList, NLMISC::TGameCycle timestamp )
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void applyListPropChange( TDataSetIndex entityIndex, TPropertyIndex propIndex, NLNET::TServiceId srcServiceId, slist<T>& tempList, NLMISC::TGameCycle timestamp )
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{
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// Set if the received timestamp is newer than the stored timestamp
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NLMISC::TGameCycle& localTimestamp = _PropertyContainer.PropertyValueArrays[propIndex].ChangeTimestamps[entityIndex];
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@ -1033,14 +1033,14 @@ public:
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/// Erase a list and set the new one instead
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template <class T>
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void replaceList( TDataSetIndex entityIndex, TPropertyIndex propIndex, std::slist<T>& tempList )
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void replaceList( TDataSetIndex entityIndex, TPropertyIndex propIndex, slist<T>& tempList )
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{
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// Clear old list
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CMirrorPropValueListMS<T> theList( *this, TDataSetRow(entityIndex), propIndex );
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theList.clear();
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// Paste new list
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typename std::slist<T>::iterator it;
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typename slist<T>::iterator it;
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for ( it=tempList.begin(); it!=tempList.end(); ++it )
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{
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theList.push_front( *it ); // re-reverse ordering
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