Changed: Don't need to change _PolygonSmooth if value is the same

This commit is contained in:
kervala 2013-11-13 21:55:14 +01:00
parent 166607f644
commit af1721a0a4

View file

@ -2252,6 +2252,8 @@ void CDriverGL::enablePolygonSmoothing(bool smooth)
{ {
H_AUTO_OGL(CDriverGL_enablePolygonSmoothing); H_AUTO_OGL(CDriverGL_enablePolygonSmoothing);
if (_PolygonSmooth == smooth) return;
#ifndef USE_OPENGLES #ifndef USE_OPENGLES
if(smooth) if(smooth)
glEnable(GL_POLYGON_SMOOTH); glEnable(GL_POLYGON_SMOOTH);