Also support AppData/Local to allow a non-roaming config
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1ed19d8677
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2 changed files with 17 additions and 7 deletions
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@ -230,7 +230,7 @@ public:
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/** Get application directory.
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* \return directory where applications should write files.
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*/
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std::string getApplicationDirectory(const std::string &appName = "");
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std::string getApplicationDirectory(const std::string &appName = "", bool local = false);
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/** Get a temporary directory.
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* \return temporary directory where applications should write files.
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@ -540,7 +540,7 @@ public:
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/** Get application directory.
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* \return directory where applications should write files.
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*/
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static std::string getApplicationDirectory(const std::string &appName = "");
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static std::string getApplicationDirectory(const std::string &appName = "", bool local = false);
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/** Get a temporary directory.
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* \return temporary directory where applications should write files.
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@ -1777,19 +1777,29 @@ std::string CFileContainer::getWindowsDirectory()
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#endif
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}
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std::string CPath::getApplicationDirectory(const std::string &appName)
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std::string CPath::getApplicationDirectory(const std::string &appName, bool local)
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{
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return getInstance()->_FileContainer.getApplicationDirectory(appName);
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return getInstance()->_FileContainer.getApplicationDirectory(appName, local);
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}
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std::string CFileContainer::getApplicationDirectory(const std::string &appName)
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std::string CFileContainer::getApplicationDirectory(const std::string &appName, bool local)
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{
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static std::string appPath;
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static std::string appPaths[2];
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std::string &appPath = appPaths[local ? 1 : 0];
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if (appPath.empty())
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{
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#ifdef NL_OS_WINDOWS
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wchar_t buffer[MAX_PATH];
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#ifdef CSIDL_LOCAL_APPDATA
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if (local)
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{
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SHGetSpecialFolderPathW(NULL, buffer, CSIDL_LOCAL_APPDATA, TRUE);
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}
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else
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#endif
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{
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SHGetSpecialFolderPathW(NULL, buffer, CSIDL_APPDATA, TRUE);
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}
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appPath = CPath::standardizePath(ucstring((ucchar*)buffer).toUtf8());
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#elif defined(NL_OS_MAC)
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appPath = CPath::standardizePath(getenv("HOME"));
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