Added: Inventory filter for animals
--HG-- branch : develop
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ed31302163
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bc35724622
2 changed files with 26 additions and 4 deletions
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@ -2003,6 +2003,9 @@ bool SBagOptions::parse(xmlNodePtr cur, CInterfaceGroup * /* parentGroup */)
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prop = xmlGetProp (cur, (xmlChar*)"filter_tool");
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prop = xmlGetProp (cur, (xmlChar*)"filter_tool");
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if (prop) DbFilterTool = NLGUI::CDBManager::getInstance()->getDbProp(prop.str());
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if (prop) DbFilterTool = NLGUI::CDBManager::getInstance()->getDbProp(prop.str());
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prop = xmlGetProp (cur, (xmlChar*)"filter_pet");
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if (prop) DbFilterPet = NLGUI::CDBManager::getInstance()->getDbProp(prop.str());
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prop = xmlGetProp (cur, (xmlChar*)"filter_mp");
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prop = xmlGetProp (cur, (xmlChar*)"filter_mp");
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if (prop) DbFilterMP = NLGUI::CDBManager::getInstance()->getDbProp(prop.str());
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if (prop) DbFilterMP = NLGUI::CDBManager::getInstance()->getDbProp(prop.str());
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@ -2079,6 +2082,13 @@ bool SBagOptions::isSomethingChanged()
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LastDbFilterTool = (DbFilterTool->getValue8() != 0);
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LastDbFilterTool = (DbFilterTool->getValue8() != 0);
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}
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}
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if (DbFilterPet != NULL)
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if ((DbFilterPet->getValue8() != 0) != LastDbFilterPet)
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{
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bRet = true;
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LastDbFilterPet = (DbFilterPet->getValue8() != 0);
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}
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if (DbFilterMP != NULL)
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if (DbFilterMP != NULL)
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if ((DbFilterMP->getValue8() != 0) != LastDbFilterMP)
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if ((DbFilterMP->getValue8() != 0) != LastDbFilterMP)
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{
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{
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@ -2117,6 +2127,7 @@ bool SBagOptions::canDisplay(CDBCtrlSheet *pCS) const
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bool bFilterArmor = getFilterArmor();
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bool bFilterArmor = getFilterArmor();
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bool bFilterWeapon = getFilterWeapon();
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bool bFilterWeapon = getFilterWeapon();
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bool bFilterTool = getFilterTool();
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bool bFilterTool = getFilterTool();
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bool bFilterPet = getFilterPet();
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bool bFilterMP = getFilterMP();
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bool bFilterMP = getFilterMP();
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bool bFilterMissMP = getFilterMissMP();
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bool bFilterMissMP = getFilterMissMP();
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bool bFilterTP = getFilterTP();
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bool bFilterTP = getFilterTP();
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@ -2168,10 +2179,13 @@ bool SBagOptions::canDisplay(CDBCtrlSheet *pCS) const
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(pIS->Family == ITEMFAMILY::HARVEST_TOOL) ||
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(pIS->Family == ITEMFAMILY::HARVEST_TOOL) ||
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(pIS->Family == ITEMFAMILY::TAMING_TOOL) ||
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(pIS->Family == ITEMFAMILY::TAMING_TOOL) ||
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(pIS->Family == ITEMFAMILY::TRAINING_TOOL) ||
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(pIS->Family == ITEMFAMILY::TRAINING_TOOL) ||
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(pIS->Family == ITEMFAMILY::BAG) ||
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(pIS->Family == ITEMFAMILY::BAG))
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(pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET) )
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if (!bFilterTool) bDisplay = false;
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if (!bFilterTool) bDisplay = false;
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// Pet
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if (pIS->Family == ITEMFAMILY::PET_ANIMAL_TICKET)
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if (!bFilterPet) bDisplay = false;
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// MP
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// MP
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if ((pIS->Family == ITEMFAMILY::RAW_MATERIAL) && pIS->canBuildSomeItemPart())
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if ((pIS->Family == ITEMFAMILY::RAW_MATERIAL) && pIS->canBuildSomeItemPart())
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if (!bFilterMP) bDisplay = false;
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if (!bFilterMP) bDisplay = false;
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@ -509,6 +509,7 @@ struct SBagOptions
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NLMISC::CCDBNodeLeaf *DbFilterArmor;
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NLMISC::CCDBNodeLeaf *DbFilterArmor;
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NLMISC::CCDBNodeLeaf *DbFilterWeapon;
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NLMISC::CCDBNodeLeaf *DbFilterWeapon;
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NLMISC::CCDBNodeLeaf *DbFilterTool;
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NLMISC::CCDBNodeLeaf *DbFilterTool;
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NLMISC::CCDBNodeLeaf *DbFilterPet;
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NLMISC::CCDBNodeLeaf *DbFilterMP;
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NLMISC::CCDBNodeLeaf *DbFilterMP;
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NLMISC::CCDBNodeLeaf *DbFilterMissMP;
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NLMISC::CCDBNodeLeaf *DbFilterMissMP;
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NLMISC::CCDBNodeLeaf *DbFilterTP;
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NLMISC::CCDBNodeLeaf *DbFilterTP;
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@ -516,6 +517,7 @@ struct SBagOptions
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bool LastDbFilterArmor;
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bool LastDbFilterArmor;
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bool LastDbFilterWeapon;
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bool LastDbFilterWeapon;
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bool LastDbFilterTool;
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bool LastDbFilterTool;
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bool LastDbFilterPet;
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bool LastDbFilterMP;
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bool LastDbFilterMP;
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bool LastDbFilterMissMP;
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bool LastDbFilterMissMP;
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bool LastDbFilterTP;
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bool LastDbFilterTP;
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@ -529,8 +531,8 @@ struct SBagOptions
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SBagOptions()
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SBagOptions()
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{
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{
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InvType = CInventoryManager::InvUnknown;
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InvType = CInventoryManager::InvUnknown;
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DbFilterArmor = DbFilterWeapon = DbFilterTool = DbFilterMP = DbFilterMissMP = DbFilterTP = NULL;
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DbFilterArmor = DbFilterWeapon = DbFilterTool = DbFilterPet = DbFilterMP = DbFilterMissMP = DbFilterTP = NULL;
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LastDbFilterArmor = LastDbFilterWeapon = LastDbFilterTool = LastDbFilterMP = LastDbFilterMissMP = LastDbFilterTP = false;
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LastDbFilterArmor = LastDbFilterWeapon = LastDbFilterTool = LastDbFilterPet = LastDbFilterMP = LastDbFilterMissMP = LastDbFilterTP = false;
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SearchFilterChanged = false;
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SearchFilterChanged = false;
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SearchQualityMin = 0;
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SearchQualityMin = 0;
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SearchQualityMax = 999;
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SearchQualityMax = 999;
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@ -561,6 +563,12 @@ struct SBagOptions
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return (DbFilterTool->getValue8()!=0);
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return (DbFilterTool->getValue8()!=0);
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}
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}
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bool getFilterPet() const
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{
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if (DbFilterPet == NULL) return true;
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return (DbFilterPet->getValue8()!=0);
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}
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bool getFilterMP() const
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bool getFilterMP() const
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{
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{
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if (DbFilterMP == NULL) return true;
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if (DbFilterMP == NULL) return true;
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