Changed: #1301 Removed a hard coded value.

This commit is contained in:
dnk-88 2011-07-12 01:14:25 +03:00
parent 64a4373a8d
commit beb9d7867e
4 changed files with 25 additions and 14 deletions

View file

@ -49,9 +49,10 @@ ZoneBuilder::~ZoneBuilder()
delete m_pixmapDatabase; delete m_pixmapDatabase;
} }
bool ZoneBuilder::init(const QString &pathName, bool makeAZone) bool ZoneBuilder::init(const QString &pathName, bool displayProgress)
{ {
bool bRet = true; if (pathName.isEmpty())
return false;
if (pathName != m_lastPathName) if (pathName != m_lastPathName)
{ {
m_lastPathName = pathName; m_lastPathName = pathName;
@ -69,15 +70,13 @@ bool ZoneBuilder::init(const QString &pathName, bool makeAZone)
QString zoneBitmapPath = pathName; QString zoneBitmapPath = pathName;
zoneBitmapPath += "/zonebitmaps/"; zoneBitmapPath += "/zonebitmaps/";
m_pixmapDatabase->reset(); m_pixmapDatabase->reset();
if (!m_pixmapDatabase->loadPixmaps(zoneBitmapPath, m_zoneBank)) if (!m_pixmapDatabase->loadPixmaps(zoneBitmapPath, m_zoneBank, displayProgress))
{ {
m_zoneBank.reset(); m_zoneBank.reset();
return false; return false;
} }
} }
if ((makeAZone) && (bRet)) return true;
createZoneRegion();
return bRet;
} }
void ZoneBuilder::actionLigoTile(const LigoData &data, const ZonePosition &zonePos) void ZoneBuilder::actionLigoTile(const LigoData &data, const ZonePosition &zonePos)

View file

@ -82,7 +82,7 @@ public:
~ZoneBuilder(); ~ZoneBuilder();
/// Init zoneBank and init zone pixmap database /// Init zoneBank and init zone pixmap database
bool init(const QString &pathName, bool bMakeAZone); bool init(const QString &pathName, bool displayProgress = false);
void calcMask(); void calcMask();
bool getZoneMask (sint32 x, sint32 y); bool getZoneMask (sint32 x, sint32 y);

View file

@ -28,6 +28,8 @@ const char * const LANDSCAPE_EDITOR_PLUGIN = "LandscapeEditor";
const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor"; const char * const LANDSCAPE_EDITOR_SECTION = "LandscapeEditor";
const char * const LANDSCAPE_WINDOW_STATE = "LandscapeWindowState"; const char * const LANDSCAPE_WINDOW_STATE = "LandscapeWindowState";
const char * const LANDSCAPE_WINDOW_GEOMETRY = "LandscapeWindowGeometry"; const char * const LANDSCAPE_WINDOW_GEOMETRY = "LandscapeWindowGeometry";
const char * const LANDSCAPE_DATA_DIRECTORY = "LandscapeDataDirectory";
const char * const LANDSCAPE_USE_OPENGL = "LandscapeUseOpenGL";
//resources //resources
const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png"; const char * const ICON_LANDSCAPE_ITEM = ":/icons/ic_nel_landscape_item.png";

View file

@ -58,14 +58,11 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
m_landscapeScene = new LandscapeScene(this); m_landscapeScene = new LandscapeScene(this);
m_zoneBuilder = new ZoneBuilder(m_landscapeScene, m_ui.zoneListWidget, m_undoStack); m_zoneBuilder = new ZoneBuilder(m_landscapeScene, m_ui.zoneListWidget, m_undoStack);
m_zoneBuilder->init("e:/-nel-/install/continents/newbieland", false);
m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder); m_ui.zoneListWidget->setZoneBuilder(m_zoneBuilder);
m_ui.zoneListWidget->updateUi(); m_ui.zoneListWidget->updateUi();
m_landscapeScene->setZoneBuilder(m_zoneBuilder); m_landscapeScene->setZoneBuilder(m_zoneBuilder);
m_ui.graphicsView->setScene(m_landscapeScene); m_ui.graphicsView->setScene(m_landscapeScene);
//m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer));
//m_ui.graphicsView->setViewport(m_oglWidget);
m_ui.newLandAction->setIcon(QIcon(Core::Constants::ICON_NEW)); m_ui.newLandAction->setIcon(QIcon(Core::Constants::ICON_NEW));
m_ui.saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE)); m_ui.saveAction->setIcon(QIcon(Core::Constants::ICON_SAVE));
@ -95,8 +92,8 @@ LandscapeEditorWindow::LandscapeEditorWindow(QWidget *parent)
LandscapeEditorWindow::~LandscapeEditorWindow() LandscapeEditorWindow::~LandscapeEditorWindow()
{ {
delete m_zoneBuilder;
writeSettings(); writeSettings();
delete m_zoneBuilder;
} }
QUndoStack *LandscapeEditorWindow::undoStack() const QUndoStack *LandscapeEditorWindow::undoStack() const
@ -137,7 +134,7 @@ void LandscapeEditorWindow::openProjectSettings()
int ok = dialog->exec(); int ok = dialog->exec();
if (ok == QDialog::Accepted) if (ok == QDialog::Accepted)
{ {
m_zoneBuilder->init(dialog->dataPath(), false); m_zoneBuilder->init(dialog->dataPath(), true);
m_ui.zoneListWidget->updateUi(); m_ui.zoneListWidget->updateUi();
} }
delete dialog; delete dialog;
@ -358,6 +355,18 @@ void LandscapeEditorWindow::readSettings()
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION); settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
restoreState(settings->value(Constants::LANDSCAPE_WINDOW_STATE).toByteArray()); restoreState(settings->value(Constants::LANDSCAPE_WINDOW_STATE).toByteArray());
restoreGeometry(settings->value(Constants::LANDSCAPE_WINDOW_GEOMETRY).toByteArray()); restoreGeometry(settings->value(Constants::LANDSCAPE_WINDOW_GEOMETRY).toByteArray());
// Read landscape data directory (contains sub-paths: zone logos, zone bitmaps)
m_zoneBuilder->init(settings->value(Constants::LANDSCAPE_DATA_DIRECTORY).toString());
m_ui.zoneListWidget->updateUi();
// Use OpenGL graphics system instead raster graphics system
if (settings->value(Constants::LANDSCAPE_USE_OPENGL, false).toBool())
{
m_oglWidget = new QGLWidget(QGLFormat(QGL::DoubleBuffer));
m_ui.graphicsView->setViewport(m_oglWidget);
}
settings->endGroup(); settings->endGroup();
} }
@ -367,6 +376,7 @@ void LandscapeEditorWindow::writeSettings()
settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION); settings->beginGroup(Constants::LANDSCAPE_EDITOR_SECTION);
settings->setValue(Constants::LANDSCAPE_WINDOW_STATE, saveState()); settings->setValue(Constants::LANDSCAPE_WINDOW_STATE, saveState());
settings->setValue(Constants::LANDSCAPE_WINDOW_GEOMETRY, saveGeometry()); settings->setValue(Constants::LANDSCAPE_WINDOW_GEOMETRY, saveGeometry());
settings->setValue(Constants::LANDSCAPE_DATA_DIRECTORY, m_zoneBuilder->dataPath());
settings->endGroup(); settings->endGroup();
settings->sync(); settings->sync();
} }