Remove silly heap allocation of a null pointer
--HG-- branch : multipass-stereo
This commit is contained in:
parent
f17145cde6
commit
c7a9edd495
1 changed files with 2 additions and 3 deletions
|
@ -475,9 +475,8 @@ void CBloomEffect::endInterfacesDisplayBloom() // clientcfg
|
|||
return;
|
||||
|
||||
NL3D::IDriver *drvInternal = ((CDriverUser *) _Driver)->getDriver();
|
||||
CTextureUser *txt = new CTextureUser();
|
||||
((CDriverUser *)_Driver)->setRenderTarget(*txt, 0, 0, 0, 0);
|
||||
delete txt;
|
||||
CTextureUser txtNull;
|
||||
((CDriverUser *)_Driver)->setRenderTarget(txtNull, 0, 0, 0, 0);
|
||||
|
||||
// initialize texture coordinates
|
||||
float newU = drvInternal->isTextureRectangle(_InitText) ? (float)_WndWidth : 1.f;
|
||||
|
|
Loading…
Reference in a new issue