Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
This commit is contained in:
parent
fe70efdc6c
commit
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62 changed files with 1278 additions and 0 deletions
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@ -1,4 +1,5 @@
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ADD_SUBDIRECTORY(sound_sources)
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ADD_SUBDIRECTORY(stream_file)
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ADD_SUBDIRECTORY(stream_ogg_vorbis)
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12
code/nel/samples/sound/stream_file/CMakeLists.txt
Normal file
12
code/nel/samples/sound/stream_file/CMakeLists.txt
Normal file
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FILE(GLOB SRC *.cpp *.h)
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ADD_EXECUTABLE(nl_sample_stream_file ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nl_sample_stream_file nelmisc nelsound)
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NL_DEFAULT_PROPS(nl_sample_stream_file "NeL, Samples: Sound: Stream File")
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NL_ADD_RUNTIME_FLAGS(nl_sample_stream_file)
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INSTALL(TARGETS nl_sample_stream_file RUNTIME DESTINATION bin COMPONENT samplessound)
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BIN
code/nel/samples/sound/stream_file/base_samples.sample_bank
Normal file
BIN
code/nel/samples/sound/stream_file/base_samples.sample_bank
Normal file
Binary file not shown.
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Designation" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Substitute" Type="Type" Filename="string.typ"/>
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<COMMENTS></COMMENTS>
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</DFN>
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@ -0,0 +1,9 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Version="0.0" State="modified">
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<DEFINITION Label="string" Value="string"/>
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<DEFINITION Label="sint" Value="sint"/>
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<DEFINITION Label="uint" Value="uint"/>
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<DEFINITION Label="double" Value="double"/>
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<DEFINITION Label="filename" Value="filename"/>
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,6 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Default="false" Version="0.0" State="modified">
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<DEFINITION Label="true" Value="true"/>
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<DEFINITION Label="false" Value="false"/>
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="FileBrowser" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="Double" UI="EditSpin" Default="0.0" Min="-3.402823466e+38" Max="3.402823466e+38F" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,6 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="NonEditableCombo" Default="0" Min="0" Max="1" Version="0.0" State="modified">
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<DEFINITION Label="true" Value="1"/>
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<DEFINITION Label="false" Value="0"/>
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-9223372036854775808" Max="9223372036854775807" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-32768" Max="32767" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-2147483648" Max="2147483647" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-9223372036854775808" Max="9223372036854775807" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="EditSpin" Default="0" Min="-128" Max="127" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="Edit" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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11
code/nel/samples/sound/stream_file/data/DFN/basics/typ.dfn
Normal file
11
code/nel/samples/sound/stream_file/data/DFN/basics/typ.dfn
Normal file
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<?xml version="1.0"?>
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<DFN Version="0.0" State="modified">
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<ELEMENT Name="Type" Type="Type" Filename="_type.typ"/>
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<ELEMENT Name="Enum" Type="Type" Filename="boolean.typ"/>
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<ELEMENT Name="Formula" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Lowlimit" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Highlimit" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="DefaultValue" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Predef" Type="Dfn" Filename="_typ.dfn" Array="true"/>
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<COMMENTS></COMMENTS>
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</DFN>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="65535" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="4294967295" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="18446744073709551615" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,4 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="0" Min="0" Max="255" Version="0.0" State="modified">
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<COMMENTS></COMMENTS>
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</TYPE>
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@ -0,0 +1,2 @@
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<?xml version="1.0"?>
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<TYPE Type="Double" UI="Edit" Default="0" Min="-1.0" Max="1.0" Version="0.1" State="modified"/>
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@ -0,0 +1,2 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="EditSpin" Default="360" Min="0" Max="360" Version="0.8" State="modified"/>
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@ -0,0 +1,42 @@
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="Sound" Type="Type" Filename="filename.typ" FilenameExt="*.sound"/>
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<ELEMENT Name="Filter00" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter01" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter02" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter03" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter04" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter05" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter06" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter07" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter08" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter09" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter10" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter11" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter12" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter13" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter14" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter15" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter16" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter17" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter18" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter19" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter20" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter21" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter22" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter23" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter24" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter25" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter26" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter27" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter28" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter29" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter30" Type="Type" Filename="boolean.typ" Default="false"/>
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<ELEMENT Name="Filter31" Type="Type" Filename="boolean.typ" Default="false"/>
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<LOG>Tue Oct 08 14:39:12 2002 (boucher) Dfn Structure =
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Tue Oct 08 15:03:40 2002 (boucher) Dfn Structure =
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Mon Oct 14 16:09:48 2002 (boucher) Dfn Structure =
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Wed Oct 16 18:22:30 2002 (boucher) Dfn Structure =
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Thu Dec 19 16:26:49 2002 (boucher) Dfn Structure =
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Wed Apr 09 19:38:51 2003 (AmazingSound) Dfn Structure = </LOG>
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</DFN>
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="ShortName" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="FadeIn" Type="Type" Filename="int.typ" Default="10000"/>
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<ELEMENT Name="FadeOut" Type="Type" Filename="int.typ" Default="10000"/>
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<ELEMENT Name="InitialState" Type="Type" Filename="boolean.typ" Default="false"/>
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<LOG>Thu Jan 02 14:38:32 2003 (boucher) Dfn Structure = </LOG>
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</DFN>
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="Sounds" Type="Dfn" Filename="backgound_sound_item.dfn" Array="true"/>
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<LOG>Tue Oct 08 14:55:03 2002 (boucher) Dfn Structure = </LOG>
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</DFN>
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="Mode" Type="Type" Filename="pattern_mode.typ" Default="Chained"/>
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<ELEMENT Name="SoundList" Type="Type" Filename="filename.typ" Array="true"/>
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<ELEMENT Name="SoundSeq" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="DelaySeq" Type="Type" Filename="string.typ"/>
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<ELEMENT Name="Beat" Type="Type" Filename="float.typ" Default="1.0"/>
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<ELEMENT Name="XFadeLenght" Type="Type" Filename="int.typ" Default="3"/>
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<ELEMENT Name="DoFadeIn" Type="Type" Filename="boolean.typ" Default="true"/>
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<ELEMENT Name="DoFadeOut" Type="Type" Filename="boolean.typ" Default="true"/>
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<LOG>Tue Oct 08 14:29:42 2002 (boucher) Dfn Structure =
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Tue Oct 08 14:35:40 2002 (boucher) Dfn Structure =
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Thu Oct 10 16:15:18 2002 (boucher) Dfn Structure =
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Fri Oct 11 10:26:17 2002 (boucher) Dfn Structure =
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Fri Oct 11 11:14:25 2002 (boucher) Dfn Structure =
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Fri Oct 11 11:15:41 2002 (boucher) Dfn Structure =
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Fri Oct 11 16:01:43 2002 (boucher) Dfn Structure =
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Wed Oct 16 11:36:41 2002 (boucher) Dfn Structure = </LOG>
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</DFN>
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@ -0,0 +1,5 @@
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="PatternName" Type="Type" Filename="string.typ"/>
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<LOG>Thu Nov 07 14:01:21 2002 (boucher) Dfn Structure = </LOG>
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</DFN>
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@ -0,0 +1,6 @@
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<?xml version="1.0"?>
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<DFN Version="0.1" State="modified">
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<ELEMENT Name="X" Type="Type" Filename="float.typ" Default="0.0"/>
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<ELEMENT Name="Y" Type="Type" Filename="float.typ" Default="1.0"/>
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<ELEMENT Name="Z" Type="Type" Filename="float.typ" Default="0.0"/>
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</DFN>
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@ -0,0 +1,2 @@
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<?xml version="1.0"?>
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<TYPE Type="Double" UI="EditSpin" Default="1.0" Min="0.00001" Max="10000.0" Version="0.1" State="modified"/>
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@ -0,0 +1,2 @@
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<?xml version="1.0"?>
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<TYPE Type="Double" UI="EditSpin" Default="1.0" Min="0.0" Max="10.0" Version="0.1" State="modified"/>
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36
code/nel/samples/sound/stream_file/data/DFN/sound/gain.typ
Normal file
36
code/nel/samples/sound/stream_file/data/DFN/sound/gain.typ
Normal file
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<?xml version="1.0"?>
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<TYPE Type="SignedInt" UI="NonEditableCombo" Default="0dB" Min="-100dB" Max="0dB" Version="0.13" State="modified">
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<DEFINITION Label="0dB" Value="0"/>
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<DEFINITION Label="-1dB" Value="-1"/>
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<DEFINITION Label="-2dB" Value="-2"/>
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<DEFINITION Label="-3dB" Value="-3"/>
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<DEFINITION Label="-4dB" Value="-4"/>
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<DEFINITION Label="-5dB" Value="-5"/>
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<DEFINITION Label="-6dB" Value="-6"/>
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<DEFINITION Label="-7dB" Value="-7"/>
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<DEFINITION Label="-8dB" Value="-8"/>
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<DEFINITION Label="-9dB" Value="-9"/>
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<DEFINITION Label="-10dB" Value="-10"/>
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<DEFINITION Label="-11dB" Value="-11"/>
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<DEFINITION Label="-12dB" Value="-12"/>
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<DEFINITION Label="-15dB" Value="-15"/>
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<DEFINITION Label="-18dB" Value="-18"/>
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<DEFINITION Label="-21dB" Value="-21"/>
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<DEFINITION Label="-24dB" Value="-24"/>
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<DEFINITION Label="-27dB" Value="-27"/>
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<DEFINITION Label="-30dB" Value="-30"/>
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<DEFINITION Label="-33dB" Value="-33"/>
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<DEFINITION Label="-36dB" Value="-36"/>
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<DEFINITION Label="-39dB" Value="-39"/>
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<DEFINITION Label="-42dB" Value="-42"/>
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<DEFINITION Label="-45dB" Value="-45"/>
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<DEFINITION Label="-48dB" Value="-48"/>
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<DEFINITION Label="-51dB" Value="-51"/>
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<DEFINITION Label="-54dB" Value="-54"/>
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<DEFINITION Label="-57dB" Value="-57"/>
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<DEFINITION Label="-60dB" Value="-60"/>
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<DEFINITION Label="-72dB" Value="-72"/>
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<DEFINITION Label="-84dB" Value="-84"/>
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<DEFINITION Label="-96dB" Value="-96"/>
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<DEFINITION Label="-100dB" Value="-100"/>
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</TYPE>
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<?xml version="1.0"?>
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<DFN Version="0.7" State="modified">
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<ELEMENT Name="Doppler" Type="Type" Filename="doppler.typ"/>
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<ELEMENT Name="Rolloff" Type="Type" Filename="rolloff.typ"/>
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</DFN>
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="UseEax" Type="Type" Filename="boolean.typ" Default="true"/>
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<ELEMENT Name="HighestPriorityReserve" Type="Type" Filename="int.typ" Default="32"/>
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<ELEMENT Name="HighPriorityReserve" Type="Type" Filename="int.typ" Default="32"/>
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<ELEMENT Name="MidPriorityReserve" Type="Type" Filename="int.typ" Default="32"/>
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<ELEMENT Name="LowPriorityReserve" Type="Type" Filename="int.typ" Default="32"/>
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<ELEMENT Name="LowWaterMark" Type="Type" Filename="int.typ" Default="2"/>
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<ELEMENT Name="SampleBanks" Type="Type" Filename="string.typ" Array="true"/>
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<ELEMENT Name="BackgroundFlags" Type="Dfn" Filename="background_flag_config.dfn" Array="true"/>
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<LOG>Thu Jan 02 14:33:42 2003 (boucher) Dfn Structure =
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Thu Jan 02 14:40:05 2003 (boucher) Dfn Structure =
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Thu Jan 02 14:41:32 2003 (boucher) Dfn Structure = </LOG>
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</DFN>
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<?xml version="1.0"?>
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<DFN Revision="$Revision: 1.1 $" State="modified">
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<ELEMENT Name="FileName" Type="Type" Filename="filename.typ"/>
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<ELEMENT Name="FadeInLength" Type="Type" Filename="int.typ" Default="2000"/>
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<ELEMENT Name="FadeOutLength" Type="Type" Filename="int.typ" Default="2000"/>
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<ELEMENT Name="MinimumPlayTime" Type="Type" Filename="int.typ" Default="10000"/>
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<ELEMENT Name="TimeBeforeCanReplay" Type="Type" Filename="int.typ" Default="0"/>
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<LOG>Tue Nov 02 11:28:10 2004 (berenguier) Dfn Structure =
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Tue Nov 02 11:30:14 2004 (berenguier) Dfn Structure =
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Tue Nov 02 11:40:09 2004 (berenguier) Dfn Structure =
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Tue Nov 02 11:40:29 2004 (berenguier) Dfn Structure =
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Wed Nov 03 10:54:07 2004 (berenguier) Dfn Structure = </LOG>
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</DFN>
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@ -0,0 +1,8 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Revision="$Revision: 1.1 $" State="modified">
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<DEFINITION Label="Gain controler" Value="Gain"/>
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<DEFINITION Label="Pitch controler" Value="Pitch"/>
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<LOG>Mon Feb 10 17:31:53 2003 (boucher) Type Predef =
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Mon Feb 10 17:31:53 2003 (boucher) Type Type = String
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Mon Feb 10 17:31:53 2003 (boucher) Type UI = NonEditableCombo</LOG>
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</TYPE>
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@ -0,0 +1,10 @@
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<?xml version="1.0"?>
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<TYPE Type="String" UI="NonEditableCombo" Default="Chained" Revision="$Revision: 1.1 $" State="modified">
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<DEFINITION Label="Chained" Value="Chained"/>
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<DEFINITION Label="AllInOne" Value="AllInOne"/>
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<DEFINITION Label="Sparse" Value="Sparse"/>
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<LOG>Tue Oct 08 14:27:39 2002 (boucher) Type Default = Chained
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Tue Oct 08 14:27:39 2002 (boucher) Type Predef =
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Tue Oct 08 14:27:39 2002 (boucher) Type Type = String
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Tue Oct 08 14:27:39 2002 (boucher) Type UI = NonEditableCombo</LOG>
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</TYPE>
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@ -0,0 +1,7 @@
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<?xml version="1.0"?>
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<TYPE Type="UnsignedInt" UI="NonEditableCombo" Default="Normal" Min="Low" Max="Highest" Version="0.6" State="modified">
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<DEFINITION Label="Highest" Value="3"/>
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<DEFINITION Label="High" Value="2"/>
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<DEFINITION Label="Normal" Value="1"/>
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<DEFINITION Label="Low" Value="0"/>
|
||||
</TYPE>
|
|
@ -0,0 +1,2 @@
|
|||
<?xml version="1.0"?>
|
||||
<TYPE Type="Double" UI="EditSpin" Default="1.0" Min="0.0" Max="10.0" Version="0.4" State="modified"/>
|
|
@ -0,0 +1,12 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="Filename" Type="Type" Filename="filename.typ"/>
|
||||
<ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/>
|
||||
<ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/>
|
||||
<ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0"/>
|
||||
<LOG>Wed Apr 09 21:13:23 2003 (AmazingSound) Dfn Structure =
|
||||
Thu Apr 10 15:38:18 2003 (AmazingSound) Dfn Structure =
|
||||
Thu Apr 10 16:24:05 2003 (AmazingSound) Dfn Structure =
|
||||
Wed Apr 30 12:44:51 2003 (AmazingSound) Dfn Structure =
|
||||
Wed Apr 30 12:45:39 2003 (AmazingSound) Dfn Structure = </LOG>
|
||||
</DFN>
|
17
code/nel/samples/sound/stream_file/data/DFN/sound/sound.dfn
Normal file
17
code/nel/samples/sound/stream_file/data/DFN/sound/sound.dfn
Normal file
|
@ -0,0 +1,17 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="SoundType" Type="DfnPointer"/>
|
||||
<ELEMENT Name="Loop" Type="Type" Filename="boolean.typ" Default="false"/>
|
||||
<ELEMENT Name="Gain" Type="Type" Filename="gain.typ" Default="0dB"/>
|
||||
<ELEMENT Name="Transpose" Type="Type" Filename="transposition.typ" Default="0"/>
|
||||
<ELEMENT Name="InternalConeAngle" Type="Type" Filename="angle.typ" Default="360"/>
|
||||
<ELEMENT Name="ExternalConeAngle" Type="Type" Filename="angle.typ" Default="360"/>
|
||||
<ELEMENT Name="ExternalGain" Type="Type" Filename="gain.typ" Default="-100dB"/>
|
||||
<ELEMENT Name="Direction" Type="Dfn" Filename="direction.dfn"/>
|
||||
<ELEMENT Name="AbsolutePosition" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||
<ELEMENT Name="Priority" Type="Type" Filename="priority.typ" Default="Normal"/>
|
||||
<ELEMENT Name="Indoor" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||
<ELEMENT Name="Outdoor" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||
<LOG>Tue Oct 08 12:33:33 2002 (boucher) Dfn Structure =
|
||||
Tue Oct 08 14:35:19 2002 (boucher) Dfn Structure = </LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="Items" Type="Dfn" Filename="sound_group_item.dfn" Array="true"/>
|
||||
<LOG>Thu Jan 09 11:48:30 2003 (boucher) Dfn Structure =
|
||||
Thu Jan 09 11:51:28 2003 (boucher) Dfn Structure =
|
||||
Thu Jan 09 11:52:03 2003 (boucher) Dfn Structure =
|
||||
Thu Jan 09 11:52:08 2003 (boucher) Dfn Structure = </LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="SoundGroup" Type="Type" Filename="string.typ"/>
|
||||
<ELEMENT Name="Sound" Type="Type" Filename="filename.typ" FilenameExt="*.sound"/>
|
||||
<LOG>Thu Jan 09 11:47:55 2003 (boucher) Dfn Structure =
|
||||
Thu Jan 09 11:53:15 2003 (boucher) Dfn Structure = </LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Version="0.4" State="modified">
|
||||
<ELEMENT Name="Sounds" Type="Dfn" Filename="sound.dfn" Array="true"/>
|
||||
</DFN>
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/>
|
||||
<ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/>
|
||||
<ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0"/>
|
||||
<ELEMENT Name="Async" Type="Type" Filename="boolean.typ" Default="true"/>
|
||||
<ELEMENT Name="FilePath" Type="Type" Filename="string.typ" Default=""/>
|
||||
<LOG></LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="MinDistance" Type="Type" Filename="distance.typ" Default="1.0"/>
|
||||
<ELEMENT Name="MaxDistance" Type="Type" Filename="distance.typ" Default="15.0"/>
|
||||
<ELEMENT Name="Alpha" Type="Type" Filename="alpha.typ" Default="1.0"/>
|
||||
<LOG></LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,52 @@
|
|||
<?xml version="1.0"?>
|
||||
<TYPE Type="SignedInt" UI="NonEditableCombo" Default="0" Min="-24" Max="+24" Version="0.8" State="modified">
|
||||
<DEFINITION Label="24" Value="24"/>
|
||||
<DEFINITION Label="23" Value="23"/>
|
||||
<DEFINITION Label="22" Value="22"/>
|
||||
<DEFINITION Label="21" Value="21"/>
|
||||
<DEFINITION Label="20" Value="20"/>
|
||||
<DEFINITION Label="19" Value="19"/>
|
||||
<DEFINITION Label="18" Value="18"/>
|
||||
<DEFINITION Label="17" Value="17"/>
|
||||
<DEFINITION Label="16" Value="16"/>
|
||||
<DEFINITION Label="15" Value="15"/>
|
||||
<DEFINITION Label="14" Value="14"/>
|
||||
<DEFINITION Label="13" Value="13"/>
|
||||
<DEFINITION Label="12" Value="12"/>
|
||||
<DEFINITION Label="11" Value="11"/>
|
||||
<DEFINITION Label="10" Value="10"/>
|
||||
<DEFINITION Label="9" Value="9"/>
|
||||
<DEFINITION Label="8" Value="8"/>
|
||||
<DEFINITION Label="7" Value="7"/>
|
||||
<DEFINITION Label="6" Value="6"/>
|
||||
<DEFINITION Label="5" Value="5"/>
|
||||
<DEFINITION Label="4" Value="4"/>
|
||||
<DEFINITION Label="3" Value="3"/>
|
||||
<DEFINITION Label="2" Value="2"/>
|
||||
<DEFINITION Label="1" Value="1"/>
|
||||
<DEFINITION Label="0" Value="0"/>
|
||||
<DEFINITION Label="-1" Value="-1"/>
|
||||
<DEFINITION Label="-2" Value="-2"/>
|
||||
<DEFINITION Label="-3" Value="-3"/>
|
||||
<DEFINITION Label="-4" Value="-4"/>
|
||||
<DEFINITION Label="-5" Value="-5"/>
|
||||
<DEFINITION Label="-6" Value="-6"/>
|
||||
<DEFINITION Label="-7" Value="-7"/>
|
||||
<DEFINITION Label="-8" Value="-8"/>
|
||||
<DEFINITION Label="-9" Value="-9"/>
|
||||
<DEFINITION Label="-10" Value="-10"/>
|
||||
<DEFINITION Label="-11" Value="-11"/>
|
||||
<DEFINITION Label="-12" Value="-12"/>
|
||||
<DEFINITION Label="-13" Value="-13"/>
|
||||
<DEFINITION Label="-14" Value="-14"/>
|
||||
<DEFINITION Label="-15" Value="-15"/>
|
||||
<DEFINITION Label="-16" Value="-16"/>
|
||||
<DEFINITION Label="-17" Value="-17"/>
|
||||
<DEFINITION Label="-18" Value="-18"/>
|
||||
<DEFINITION Label="-19" Value="-19"/>
|
||||
<DEFINITION Label="-20" Value="-20"/>
|
||||
<DEFINITION Label="-21" Value="-21"/>
|
||||
<DEFINITION Label="-22" Value="-22"/>
|
||||
<DEFINITION Label="-23" Value="-23"/>
|
||||
<DEFINITION Label="-24" Value="-24"/>
|
||||
</TYPE>
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0"?>
|
||||
<DFN Revision="$Revision: 1.1 $" State="modified">
|
||||
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
|
||||
<ELEMENT Name="ParamId" Type="Type" Filename="parameter_id.typ"/>
|
||||
<ELEMENT Name="Sounds" Type="Type" Filename="filename.typ" FilenameExt="*.sound" Array="true"/>
|
||||
<LOG>Mon Feb 10 17:32:55 2003 (boucher) Dfn Structure =
|
||||
Mon Feb 10 17:34:17 2003 (boucher) Dfn Structure =
|
||||
Tue Feb 11 09:49:09 2003 (boucher) Dfn Structure = </LOG>
|
||||
</DFN>
|
|
@ -0,0 +1,3 @@
|
|||
This folder contains the sound track for animation.
|
||||
|
||||
Put here all the .sound_anim file generated with NeL Object Viewer.
|
|
@ -0,0 +1,9 @@
|
|||
<?xml version="1.0"?>
|
||||
<SOUNDANIMATION>
|
||||
<MARKER time="0.233333">
|
||||
<SOUND name="beet"/>
|
||||
</MARKER>
|
||||
<MARKER time="0.533333">
|
||||
<SOUND name="tuut"/>
|
||||
</MARKER>
|
||||
</SOUNDANIMATION>
|
|
@ -0,0 +1,144 @@
|
|||
<?xml version="1.0"?>
|
||||
<PRIMITIVES VERSION="1">
|
||||
<ROOT_PRIMITIVE TYPE="CPrimNode">
|
||||
<ALIAS LAST_GENERATED="0"/>
|
||||
<!--@expanded-->
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<!--@selected@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>audio</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>test_audio</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sounds</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>sounds</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="1528.726440" Y="-1102.857666" Z="0.000000"/>
|
||||
<PT X="1546.326416" Y="-1311.857666" Z="0.000000"/>
|
||||
<PT X="1742.126465" Y="-1316.257690" Z="0.000000"/>
|
||||
<PT X="1746.526367" Y="-1061.057617" Z="0.000000" SELECTED="true"/>
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sound_zone</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>test_zone</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sound</NAME>
|
||||
<STRING>beep.sound</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPath">
|
||||
<PT X="1744.326416" Y="-1001.657654" Z="0.000000"/>
|
||||
<PT X="1805.926392" Y="-1131.457642" Z="0.000000"/>
|
||||
<PT X="1805.926392" Y="-1283.257690" Z="0.000000"/>
|
||||
<PT X="1722.326416" Y="-1377.857666" Z="0.000000"/>
|
||||
<PT X="1605.726440" Y="-1402.057617" Z="0.000000" SELECTED="true"/>
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sound_path</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>test_path</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sound</NAME>
|
||||
<STRING>tuut.sound</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimPoint">
|
||||
<PT X="1379.126465" Y="-1152.357544" Z="0.000000"/>
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sound_point</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>test_point</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>sound</NAME>
|
||||
<STRING>tuut.sound</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sample_banks</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>sample_banks</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="1262.800293" Y="-1123.099976" Z="0.000000"/>
|
||||
<PT X="1515.800293" Y="-1481.699951" Z="0.000000"/>
|
||||
<PT X="2087.800293" Y="-1334.299927" Z="0.000000"/>
|
||||
<PT X="1744.600342" Y="-898.699951" Z="0.000000" SELECTED="true"/>
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string_array">
|
||||
<NAME>bank_names</NAME>
|
||||
<STRING>base_samples</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>sample_bank_zone</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>base_sample_zone</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
<CHILD TYPE="CPrimNode">
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>env_fx</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>env_fx</STRING>
|
||||
</PROPERTY>
|
||||
<CHILD TYPE="CPrimZone">
|
||||
<PT X="1623.326416" Y="-1120.457642" Z="0.000000"/>
|
||||
<PT X="1559.526367" Y="-1228.257690" Z="0.000000"/>
|
||||
<PT X="1700.326416" Y="-1265.657715" Z="0.000000"/>
|
||||
<PT X="1720.126465" Y="-1168.857666" Z="0.000000" SELECTED="true"/>
|
||||
<!--@expanded-->
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>class</NAME>
|
||||
<STRING>env_fx_zone</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>fx_name</NAME>
|
||||
<STRING>BATHROOM</STRING>
|
||||
</PROPERTY>
|
||||
<PROPERTY TYPE="string">
|
||||
<NAME>name</NAME>
|
||||
<STRING>test_fx</STRING>
|
||||
</PROPERTY>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</CHILD>
|
||||
</ROOT_PRIMITIVE>
|
||||
</PRIMITIVES>
|
|
@ -0,0 +1 @@
|
|||
This folder contains the background sound primitive files.
|
|
@ -0,0 +1,11 @@
|
|||
This folder contains Georges sheets that link sound group defined in
|
||||
the cluster system (edited in 3DS Max) to a sound sheet.
|
||||
|
||||
This allow to put sound inside the cluster systems.
|
||||
|
||||
Each sheet can contains any number of association.
|
||||
It is a good practice to merge into a single sheet all
|
||||
the sound groups/sound sheets thet belong the the
|
||||
same building.
|
||||
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<ARRAY Name="Items">
|
||||
<STRUCT>
|
||||
<ATOM Name="SoundGroup" Value="A_SOUND_GROUP"/>
|
||||
<ATOM Name="Sound" Value="beep.sound"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="SoundGroup" Value="ANOTHER_GROUP"/>
|
||||
<ATOM Name="Sound" Value="tuut.sound"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
</FORM>
|
54
code/nel/samples/sound/stream_file/data/default.mixer_config
Normal file
54
code/nel/samples/sound/stream_file/data/default.mixer_config
Normal file
|
@ -0,0 +1,54 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<ATOM Name="HighestPriorityReserve" Value="2"/>
|
||||
<ATOM Name="HighPriorityReserve" Value="4"/>
|
||||
<ATOM Name="MidPriorityReserve" Value="6"/>
|
||||
<ATOM Name="LowPriorityReserve" Value="8"/>
|
||||
<ARRAY Name="SampleBanks">
|
||||
<ATOM Value="base_samples"/>
|
||||
</ARRAY>
|
||||
<ARRAY Name="BackgroundFlags">
|
||||
<STRUCT>
|
||||
<ATOM Name="Name" Value="day"/>
|
||||
<ATOM Name="ShortName" Value="d"/>
|
||||
<ATOM Name="FadeIn" Value="10*1000"/>
|
||||
<ATOM Name="FadeOut" Value="10*1000"/>
|
||||
<ATOM Name="InitialState" Value="false"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="Name" Value="night"/>
|
||||
<ATOM Name="ShortName" Value="n"/>
|
||||
<ATOM Name="FadeIn" Value="10*1000"/>
|
||||
<ATOM Name="FadeOut" Value="10*1000"/>
|
||||
<ATOM Name="InitialState" Value="false"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="Name" Value="fair"/>
|
||||
<ATOM Name="ShortName" Value="f"/>
|
||||
<ATOM Name="FadeIn" Value="10*1000"/>
|
||||
<ATOM Name="FadeOut" Value="10*1000"/>
|
||||
<ATOM Name="InitialState" Value="false"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="Name" Value="rain"/>
|
||||
<ATOM Name="ShortName" Value="r"/>
|
||||
<ATOM Name="FadeIn" Value="10*1000"/>
|
||||
<ATOM Name="FadeOut" Value="10*1000"/>
|
||||
<ATOM Name="InitialState" Value="false"/>
|
||||
</STRUCT>
|
||||
<STRUCT>
|
||||
<ATOM Name="Name" Value="quick_mute"/>
|
||||
<ATOM Name="ShortName" Value="q"/>
|
||||
<ATOM Name="FadeIn" Value="10*1000"/>
|
||||
<ATOM Name="FadeOut" Value="100"/>
|
||||
<ATOM Name="InitialState" Value="false"/>
|
||||
</STRUCT>
|
||||
</ARRAY>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG>Fri Oct 15 15:26:53 2004 (boucher) .SampleBanks[0] = base_samples</LOG>
|
||||
</FORM>
|
Binary file not shown.
Binary file not shown.
19
code/nel/samples/sound/stream_file/data/soundbank/beep.sound
Normal file
19
code/nel/samples/sound/stream_file/data/soundbank/beep.sound
Normal file
|
@ -0,0 +1,19 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<VSTRUCT DfnName="simple_sound.dfn" Name="SoundType">
|
||||
<ATOM Name="Filename" Value="beep.wav"/>
|
||||
<ATOM Name="MinDistance" Value="1.2"/>
|
||||
<ATOM Name="MaxDistance" Value="1000"/>
|
||||
</VSTRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG>Fri Oct 15 15:23:46 2004 (boucher) .SoundType = simple_sound.dfn
|
||||
Fri Oct 15 15:23:46 2004 (boucher) .SoundType.Filename = beep.wav
|
||||
Fri Oct 15 15:23:46 2004 (boucher) .SoundType.MaxDistance = 1000
|
||||
Fri Oct 15 15:23:46 2004 (boucher) .SoundType.MinDistance = 1.2
|
||||
Fri Oct 15 15:27:24 2004 (boucher) .SoundType.Alpha = </LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision$" State="modified">
|
||||
<STRUCT>
|
||||
<VSTRUCT DfnName="stream_sound.dfn" Name="SoundType">
|
||||
<ATOM Name="MinDistance" Value="100000"/>
|
||||
<ATOM Name="MaxDistance" Value="200000"/>
|
||||
</VSTRUCT>
|
||||
<ATOM Name="AbsolutePosition" Value="false"/>
|
||||
<ATOM Name="Priority" Value="Highest"/>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG>Thu Jan 28 23:30:44 2010 (Kaetemi) .AbsolutePosition = false
|
||||
Thu Jan 28 23:30:44 2010 (Kaetemi) .Priority = Highest
|
||||
Thu Jan 28 23:30:44 2010 (Kaetemi) .SoundType = stream_sound.dfn
|
||||
Thu Jan 28 23:30:44 2010 (Kaetemi) .SoundType.MaxDistance = 100000
|
||||
Thu Jan 28 23:30:44 2010 (Kaetemi) .SoundType.MinDistance = 200000</LOG>
|
||||
</FORM>
|
|
@ -0,0 +1,18 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision$" State="modified">
|
||||
<STRUCT>
|
||||
<VSTRUCT DfnName="stream_file_sound.dfn" Name="SoundType">
|
||||
<ATOM Name="MinDistance" Value="100000"/>
|
||||
<ATOM Name="MaxDistance" Value="200000"/>
|
||||
<ATOM Name="Async" Value ="true"/>
|
||||
<ATOM Name="FilePath" Value="D:/source/kaetemi/toverhex/src/samples/music_stream/data/aeon_1_10_mystic_river.ogg"/>
|
||||
</VSTRUCT>
|
||||
<ATOM Name="AbsolutePosition" Value="false"/>
|
||||
<ATOM Name="Priority" Value="Highest"/>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG></LOG>
|
||||
</FORM>
|
20
code/nel/samples/sound/stream_file/data/soundbank/tuut.sound
Normal file
20
code/nel/samples/sound/stream_file/data/soundbank/tuut.sound
Normal file
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0"?>
|
||||
<FORM Revision="$Revision: 1.1 $" State="modified">
|
||||
<STRUCT>
|
||||
<VSTRUCT DfnName="simple_sound.dfn" Name="SoundType">
|
||||
<ATOM Name="Filename" Value="tuut.wav"/>
|
||||
<ATOM Name="MinDistance" Value="5"/>
|
||||
<ATOM Name="MaxDistance" Value="50"/>
|
||||
<ATOM Name="Alpha" Value="0.5"/>
|
||||
</VSTRUCT>
|
||||
</STRUCT>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<STRUCT/>
|
||||
<LOG>Fri Oct 15 15:24:54 2004 (boucher) .SoundType = simple_sound.dfn
|
||||
Fri Oct 15 15:24:54 2004 (boucher) .SoundType.Alpha = 0.5
|
||||
Fri Oct 15 15:24:54 2004 (boucher) .SoundType.Filename = tuut.wav
|
||||
Fri Oct 15 15:24:54 2004 (boucher) .SoundType.MaxDistance = 50
|
||||
Fri Oct 15 15:24:54 2004 (boucher) .SoundType.MinDistance = 5</LOG>
|
||||
</FORM>
|
382
code/nel/samples/sound/stream_file/data/world_editor_classes.xml
Normal file
382
code/nel/samples/sound/stream_file/data/world_editor_classes.xml
Normal file
|
@ -0,0 +1,382 @@
|
|||
<?xml version="1.0"?>
|
||||
<NEL_LIGO_PRIMITIVE_CLASS>
|
||||
|
||||
<!-- Alias resolution
|
||||
Alias are coded on 32bits, the upper part
|
||||
of the alias is assigned by static configuration
|
||||
for each primitive file.
|
||||
The lower part is generated by world edit.
|
||||
This ensure uniqueness of alias across any
|
||||
primitive.
|
||||
The standard configuration is set to 20 bits dynamic
|
||||
and 12 bits static (4096 files and 1 million alias by
|
||||
file)
|
||||
-->
|
||||
<ALIAS_DYNAMIC_BITS BIT_COUNT="20"/>
|
||||
<!-- The file that contains the index for each
|
||||
primitive file.
|
||||
This index is used to build the static part of the alias.
|
||||
-->
|
||||
<ALIAS_STATIC_FILE_ID FILE_NAME="file_index.cfg"/>
|
||||
|
||||
<!-- Root primitive -->
|
||||
<PRIMITIVE CLASS_NAME="root" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
||||
<PARAMETER NAME="path" TYPE="string" VISIBLE="true"/>
|
||||
<!-- <DYNAMIC_CHILD CLASS_NAME="test"/> -->
|
||||
<DYNAMIC_CHILD CLASS_NAME="audio"/>
|
||||
</PRIMITIVE>
|
||||
|
||||
<!-- the alias class, used by all other class that need persistent aliases-->
|
||||
<PRIMITIVE CLASS_NAME="alias" TYPE="alias" AUTO_INIT="true" DELETABLE="false"/>
|
||||
|
||||
<!-- *********************************************************************************** -->
|
||||
<!-- ************************************** AUDIO ************************************** -->
|
||||
<!-- *********************************************************************************** -->
|
||||
<!-- audio root : base container for the audio related primitives -->
|
||||
<PRIMITIVE CLASS_NAME="audio" NAME="audio" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
||||
<STATIC_CHILD CLASS_NAME="env_fx" NAME="env_fx"/>
|
||||
<STATIC_CHILD CLASS_NAME="sample_banks" NAME="sample_banks"/>
|
||||
<STATIC_CHILD CLASS_NAME="sounds" NAME="sounds"/>
|
||||
</PRIMITIVE>
|
||||
<!-- Sounds primitive : base container for a list of sound or sub sound_folder -->
|
||||
<PRIMITIVE CLASS_NAME="sounds" NAME="sounds" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_folder"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_zone"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_path"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_point"/>
|
||||
</PRIMITIVE>
|
||||
<!-- sound_folder primitive : container for a list of sound -->
|
||||
<PRIMITIVE CLASS_NAME="sound_folder" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_zone"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_path"/>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sound_point"/>
|
||||
</PRIMITIVE>
|
||||
<!-- sound_zone -->
|
||||
<PRIMITIVE CLASS_NAME="sound_zone" TYPE="zone" R="64" G="128" B="192" A="128" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
||||
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="data/soundbank" />
|
||||
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_1"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_2"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_3"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_4"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
<!-- sound_path -->
|
||||
<PRIMITIVE CLASS_NAME="sound_path" TYPE="path" R="64" G="128" B="192" A="128" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
||||
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="data/soundbank" />
|
||||
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_1"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_2"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_3"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_4"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
<!-- sound_point -->
|
||||
<PRIMITIVE CLASS_NAME="sound_point" TYPE="point" R="64" G="128" B="192" A="128" DELETABLE="true" SHOW_ARROW="false">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
||||
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="data/soundbank" />
|
||||
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_1"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_2"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_3"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="layer_4"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
<!-- sample_banks : container for sample_bank zone -->
|
||||
<PRIMITIVE CLASS_NAME="sample_banks" NAME="sample_banks" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
||||
</PARAMETER>
|
||||
<DYNAMIC_CHILD CLASS_NAME="sample_bank_zone"/>
|
||||
</PRIMITIVE>
|
||||
<!-- sample_bank zone : this is a list of sample banks to keep loaded inside the zone -->
|
||||
<PRIMITIVE CLASS_NAME="sample_bank_zone" TYPE="zone" R="128" G="64" B="88" A="128" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="bank_names" TYPE="string_array" VISIBLE="true" FOLDER="data/samplebanks" WIDGET_HEIGHT="100"/>
|
||||
</PRIMITIVE>
|
||||
<!-- env_fx : container for all env fx zone -->
|
||||
<PRIMITIVE CLASS_NAME="env_fx" NAME="env_fx" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
||||
</PARAMETER>
|
||||
<DYNAMIC_CHILD CLASS_NAME="env_fx_zone"/>
|
||||
</PRIMITIVE>
|
||||
<!-- env_fx_zone : this an environement fx name to use inside this zone -->
|
||||
<PRIMITIVE CLASS_NAME="env_fx_zone" TYPE="zone" R="88" G="64" B="128" A="128" DELETABLE="true">
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="fx_name" TYPE="const_string" VISIBLE="true">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="GENERIC"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="PADDEDCELL"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ROOM"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="BATHROOM"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="LIVINGROOM"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="STONEROOM"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="AUDITORIUM"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="CONCERTHALL"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="CAVE"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ARENA"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="HANGAR"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="CARPETEDHALLWAY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="HALLWAY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="STONECORRIDOR"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ALLEY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="FOREST"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="CITY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="MOUNTAINS"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="QUARRY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="PLAIN"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="PARKINGLOT"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="SEWERPIPE"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="UNDERWATER"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="DRUGGED"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="DIZZY"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="PSYCHOTIC"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
|
||||
|
||||
<!-- *********************************************************************************** -->
|
||||
<!-- ************************************** TESTS ************************************** -->
|
||||
<!-- *********************************************************************************** -->
|
||||
<PRIMITIVE CLASS_NAME="test" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
||||
<DYNAMIC_CHILD CLASS_NAME="test"/>
|
||||
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$String$">
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="String" TYPE="string" VISIBLE="true" FILENAME="false">
|
||||
<DEFAULT_VALUE VALUE="Bidule"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="String2" TYPE="string" VISIBLE="true" FILENAME="false" >
|
||||
<DEFAULT_VALUE GEN_ID="true"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="String3" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="Autoname-$String$-$String2$-">
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Bool" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
||||
<DEFAULT_VALUE VALUE="true"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Bool2" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
||||
<DEFAULT_VALUE VALUE="false"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Bool3" TYPE="boolean" VISIBLE="true" FILENAME="false" AUTONAME="$Bool$">
|
||||
<DEFAULT_VALUE VALUE="false"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Const" TYPE="const_string" VISIBLE="true" FILENAME="false" >
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="additif"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ae"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="af"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="blend"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="mix"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="replace"/>
|
||||
</COMBO_VALUES>
|
||||
<DEFAULT_VALUE VALUE="replace"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Const2" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="additif"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ae"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="af"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="blend"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="mix"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="replace"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="Const3" TYPE="const_string" VISIBLE="true" FILENAME="false" AUTONAME="$Const$">
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="additif"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="ae"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="af"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="blend"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="mix"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="replace"/>
|
||||
</COMBO_VALUES>
|
||||
</PARAMETER>
|
||||
|
||||
<!-- <PARAMETER NAME="Array" TYPE="string_array" VISIBLE="true" FILENAME="false" WIDGET_HEIGHT="100">
|
||||
<DEFAULT_VALUE VALUE="0"/>
|
||||
<DEFAULT_VALUE VALUE="1"/>
|
||||
<DEFAULT_VALUE VALUE="2"/>
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Array2" TYPE="string_array" VISIBLE="true" FILENAME="false" WIDGET_HEIGHT="100">
|
||||
</PARAMETER>
|
||||
<PARAMETER NAME="Array3" TYPE="string_array" VISIBLE="true" FILENAME="false" AUTONAME="Autoname-$Array$-$Array2$-" WIDGET_HEIGHT="100">
|
||||
</PARAMETER>-->
|
||||
<PARAMETER NAME="ConstArray" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
||||
<COMBO_VALUES CONTEXT_NAME="jungle">
|
||||
<CONTEXT_VALUE VALUE="jungle0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="jungle">
|
||||
<CONTEXT_VALUE VALUE="jungle1"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="value0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="value1"/>
|
||||
</COMBO_VALUES>
|
||||
<DEFAULT_VALUE VALUE="default 0"/>
|
||||
<DEFAULT_VALUE VALUE="default 1"/>
|
||||
<DEFAULT_VALUE VALUE="default 2"/>
|
||||
<DEFAULT_VALUE VALUE="default 3"/>
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="ConstArray2" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true" AUTONAME="$ConstArray$">
|
||||
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
||||
<COMBO_VALUES CONTEXT_NAME="jungle">
|
||||
<CONTEXT_VALUE VALUE="jungle0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="jungle">
|
||||
<CONTEXT_VALUE VALUE="jungle1"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="value0"/>
|
||||
</COMBO_VALUES>
|
||||
<COMBO_VALUES CONTEXT_NAME="default">
|
||||
<CONTEXT_VALUE VALUE="value1"/>
|
||||
</COMBO_VALUES>
|
||||
|
||||
<DEFAULT_VALUE VALUE="default 0"/>
|
||||
<DEFAULT_VALUE VALUE="default 1"/>
|
||||
<DEFAULT_VALUE VALUE="default 2"/>
|
||||
<DEFAULT_VALUE VALUE="default 3"/>
|
||||
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="Array" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100">
|
||||
<DEFAULT_VALUE VALUE="default 0"/>
|
||||
<DEFAULT_VALUE VALUE="default 1"/>
|
||||
<DEFAULT_VALUE VALUE="default 2"/>
|
||||
<DEFAULT_VALUE VALUE="default 3"/>
|
||||
|
||||
</PARAMETER>
|
||||
|
||||
<PARAMETER NAME="Array2" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100" AUTONAME="$Array$">
|
||||
<DEFAULT_VALUE VALUE="default 0"/>
|
||||
<DEFAULT_VALUE VALUE="default 1"/>
|
||||
<DEFAULT_VALUE VALUE="default 2"/>
|
||||
<DEFAULT_VALUE VALUE="default 3"/>
|
||||
</PARAMETER>
|
||||
</PRIMITIVE>
|
||||
</NEL_LIGO_PRIMITIVE_CLASS>
|
165
code/nel/samples/sound/stream_file/stream_file.cpp
Normal file
165
code/nel/samples/sound/stream_file/stream_file.cpp
Normal file
|
@ -0,0 +1,165 @@
|
|||
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
||||
// Copyright (C) 2010 Winch Gate Property Limited
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Affero General Public License as
|
||||
// published by the Free Software Foundation, either version 3 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Affero General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Affero General Public License
|
||||
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include <nel/misc/types_nl.h>
|
||||
|
||||
// STL includes
|
||||
#include <stdio.h>
|
||||
#include <conio.h>
|
||||
|
||||
// NeL includes
|
||||
#include <nel/misc/app_context.h>
|
||||
#include <nel/misc/debug.h>
|
||||
#include <nel/misc/time_nl.h>
|
||||
#include <nel/misc/path.h>
|
||||
#include <nel/misc/vector.h>
|
||||
#include <nel/misc/i18n.h>
|
||||
#include <nel/sound/u_audio_mixer.h>
|
||||
#include <nel/sound/u_listener.h>
|
||||
#include <nel/sound/u_group_controller.h>
|
||||
#include <nel/misc/hierarchical_timer.h>
|
||||
|
||||
// For direct play/pause control.
|
||||
// You should never include this!
|
||||
#include <nel/sound/stream_file_source.h>
|
||||
|
||||
// Project includes
|
||||
|
||||
#ifndef NL_SOUND_DATA
|
||||
#define NL_SOUND_DATA "."
|
||||
#endif // NL_SOUND_DATA
|
||||
|
||||
using namespace std;
|
||||
using namespace NLMISC;
|
||||
using namespace NLSOUND;
|
||||
|
||||
namespace NLSAMPLE {
|
||||
|
||||
static UAudioMixer *s_AudioMixer = NULL;
|
||||
static USource *s_Source = NULL;
|
||||
static CStreamFileSource *s_StreamFileSource = NULL;
|
||||
static UGroupController *s_GroupController = NULL;
|
||||
|
||||
static void initSample()
|
||||
{
|
||||
if (!INelContext::isContextInitialised())
|
||||
new CApplicationContext();
|
||||
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
|
||||
|
||||
printf("Sample demonstrating OGG playback using stream file .sound sheets.");
|
||||
printf("\n\n");
|
||||
|
||||
s_AudioMixer = UAudioMixer::createAudioMixer();
|
||||
|
||||
// Set the sample path before init, this allow the mixer to build the sample banks
|
||||
s_AudioMixer->setSamplePath(NL_SOUND_DATA"/data/samplebank");
|
||||
// Packed sheet option, this mean we want packed sheet generated in 'data' folder
|
||||
s_AudioMixer->setPackedSheetOption(NL_SOUND_DATA"/data", true);
|
||||
|
||||
printf("Select NLSOUND Driver:\n");
|
||||
printf(" [1] FMod\n");
|
||||
printf(" [2] OpenAl\n");
|
||||
printf(" [3] DSound\n");
|
||||
printf(" [4] XAudio2\n");
|
||||
printf("> ");
|
||||
int selection = getchar(); getchar();
|
||||
printf("\n");
|
||||
|
||||
// init with 8 tracks, EAX enabled, no ADPCM, and automatic sample bank loading
|
||||
s_AudioMixer->init(8, true, false, NULL, true, (UAudioMixer::TDriver)(selection - '0'));
|
||||
s_AudioMixer->setLowWaterMark(1);
|
||||
|
||||
CVector initpos(0.0f, 0.0f, 0.0f);
|
||||
CVector frontvec(0.0f, 1.0f, 0.0f);
|
||||
CVector upvec(0.0f, 0.0f, 1.0f);
|
||||
s_AudioMixer->getListener()->setPos(initpos);
|
||||
s_AudioMixer->getListener()->setOrientation(frontvec, upvec);
|
||||
|
||||
//NLMISC::CHTimer::startBench();
|
||||
|
||||
s_Source = s_AudioMixer->createSource(CStringMapper::map("stream_file"));
|
||||
nlassert(s_Source);
|
||||
s_StreamFileSource = dynamic_cast<CStreamFileSource *>(s_Source);
|
||||
nlassert(s_StreamFileSource);
|
||||
// s_Source->setSourceRelativeMode(true);
|
||||
// s_Source->setPitch(2.0f);
|
||||
|
||||
s_GroupController = s_AudioMixer->getGroupController("dialog");
|
||||
}
|
||||
|
||||
static void runSample()
|
||||
{
|
||||
s_Source->play();
|
||||
|
||||
printf("Change volume with - and +\n");
|
||||
printf("Press ANY other key to exit\n");
|
||||
for (; ; )
|
||||
{
|
||||
if (_kbhit())
|
||||
{
|
||||
switch (_getch())
|
||||
{
|
||||
case '+':
|
||||
s_GroupController->setUserGain(s_GroupController->getUserGain() + 0.1f);
|
||||
break;
|
||||
case '-':
|
||||
s_GroupController->setUserGain(s_GroupController->getUserGain() - 0.1f);
|
||||
break;
|
||||
case 'x':
|
||||
s_Source->stop();
|
||||
break;
|
||||
case 's':
|
||||
s_Source->play();
|
||||
break;
|
||||
case 'p':
|
||||
s_StreamFileSource->pause();
|
||||
break;
|
||||
case 'r':
|
||||
s_StreamFileSource->resume();
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
s_AudioMixer->update();
|
||||
|
||||
nlSleep(40);
|
||||
}
|
||||
}
|
||||
|
||||
static void releaseSample()
|
||||
{
|
||||
//NLMISC::CHTimer::clear();
|
||||
s_GroupController = NULL;
|
||||
s_StreamFileSource = NULL;
|
||||
delete s_Source; s_Source = NULL;
|
||||
delete s_AudioMixer; s_AudioMixer = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
} /* namespace NLSAMPLE */
|
||||
|
||||
int main()
|
||||
{
|
||||
NLSAMPLE::initSample();
|
||||
NLSAMPLE::runSample();
|
||||
NLSAMPLE::releaseSample();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* end of file */
|
Loading…
Reference in a new issue