Changed: Minor changes (spaces replaced by tabs)
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a7874615d4
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2 changed files with 427 additions and 422 deletions
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@ -25,6 +25,7 @@ function outgame:getFyrosFirstName()
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return fyrosFirstNames[math.random(nbFyrosFirstNames)]
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end
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function outgame:getFyrosLastName()
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local nbFyrosLastNames = 0;
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for _ in pairs(fyrosLastNames) do nbFyrosLastNames = nbFyrosLastNames + 1 end
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@ -34,6 +35,7 @@ end
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-- Matis
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function outgame:getMatisFirstName(sex)
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-- 1 = male, 2 = female
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local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
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if sex ~= nil then
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@ -69,6 +71,7 @@ function outgame:getTrykerFirstName()
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return trykerFirstNames[math.random(nbTrykerFirstNames)]
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end
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function outgame:getTrykerLastName()
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local nbTrykerLastNames = 0;
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for _ in pairs(trykerLastNames) do nbTrykerLastNames = nbTrykerLastNames + 1 end
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@ -173,6 +176,8 @@ function outgame:procGenerateName()
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nameResult = firstName
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end
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uiNameFull.hardtext = fullnameResult;
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uiNameFull.hardtext = fullnameResult;
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nameResult = string.gsub(nameResult, "'", "");
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@ -182,6 +187,7 @@ function outgame:procGenerateName()
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nameResult = nameResult:gsub("^%l", string.upper);
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uiGenText.input_string = nameResult;
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end
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-- Name sex slider update.
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function outgame:procUpdateNameSexLabel()
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local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
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@ -194,6 +200,7 @@ function outgame:procUpdateNameSexLabel()
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uiNameSexText.hardtext = tempstr;
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end
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-- Name race slider update.
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function outgame:procUpdateNameRaceLabel()
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local nameRaceType = { "Fyros", "Matis", "Tryker", "Zoraï", "uiCP_Maraudeur" }
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@ -227,7 +234,6 @@ function outgame:procUpdateNameRaceLabel()
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uiNameSubRace2Slider.active = false;
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end
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uiNameRaceText.hardtext = tostring(nameRaceType[tonumber(dbNameRace)]);
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end
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@ -1273,8 +1273,7 @@
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<group type="modal" id="appear_name" posref="MM MM" w="400" h="680"
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mouse_pos="false" escapable="false" exit_click_out="false"
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on_active="proc" on_active_params="proc_appear_name_active"
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display="false"
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>
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display="false">
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<instance template="outgame_popup" id="back" posref="TL TL" />
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@ -1539,13 +1538,13 @@
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<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=add(@UI:TEMP:CHAR3D:VPA:SEX,1)" />
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<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=add(@UI:TEMP:CHAR3D:PEOPLE,1)" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=1" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB2_RACE|value=1" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE_FIRST_NAME|value=1" />
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<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE_LAST_NAME|value=1" />
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<action handler="lua:outgame:procUpdateNameSexLabel()" />
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<action handler="lua:outgame:procUpdateNameRaceLabel()" />
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<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
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<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
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<action handler="lua:outgame:procUpdateNameSubRaceFirstNameLabel()" />
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<action handler="lua:outgame:procUpdateNameSubRaceLastNameLabel()" />
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<!-- End Name Generator. -->
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</proc>
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