Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols
This commit is contained in:
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52524f27fb
commit
d4372f4aa1
16 changed files with 228 additions and 82 deletions
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@ -65,30 +65,27 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
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#endif /* NL_OS_WINDOWS */
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#ifdef USE_OPENGLES
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class CDriverGLEsNelLibrary : public INelLibrary {
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void onLibraryLoaded(bool firstTime) { }
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void onLibraryUnloaded(bool lastTime) { }
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};
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NLMISC_DECL_PURE_LIB(CDriverGLEsNelLibrary)
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#else
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class CDriverGLNelLibrary : public INelLibrary {
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void onLibraryLoaded(bool firstTime) { }
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void onLibraryUnloaded(bool lastTime) { }
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};
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NLMISC_DECL_PURE_LIB(CDriverGLNelLibrary)
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#endif
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#endif /* #ifndef NL_STATIC */
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namespace NL3D
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{
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CMaterial::CTexEnv CDriverGL::_TexEnvReplace;
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#ifdef NL_OS_WINDOWS
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uint CDriverGL::_Registered=0;
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#endif // NL_OS_WINDOWS
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// Version of the driver. Not the interface version!! Increment when implementation of the driver change.
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const uint32 CDriverGL::ReleaseVersion = 0x11;
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// Number of register to allocate for the EXTVertexShader extension
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const uint CDriverGL::_EVSNumConstant = 97;
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namespace NL3D {
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#ifdef NL_STATIC
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@ -96,14 +93,14 @@ const uint CDriverGL::_EVSNumConstant = 97;
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IDriver* createGlEsDriverInstance ()
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{
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return new CDriverGL;
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return new NLDRIVERGLES::CDriverGL;
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}
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#else
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IDriver* createGlDriverInstance ()
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{
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return new CDriverGL;
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return new NLDRIVERGL::CDriverGL;
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}
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#endif
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@ -141,6 +138,27 @@ extern "C"
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#endif // NL_STATIC
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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CMaterial::CTexEnv CDriverGL::_TexEnvReplace;
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#ifdef NL_OS_WINDOWS
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uint CDriverGL::_Registered=0;
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#endif // NL_OS_WINDOWS
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// Version of the driver. Not the interface version!! Increment when implementation of the driver change.
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const uint32 CDriverGL::ReleaseVersion = 0x11;
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// Number of register to allocate for the EXTVertexShader extension
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const uint CDriverGL::_EVSNumConstant = 97;
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GLenum CDriverGL::NLCubeFaceToGLCubeFace[6] =
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{
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#ifdef USE_OPENGLES
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@ -2916,8 +2934,6 @@ void CDriverGL::endDialogMode()
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{
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}
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} // NL3D
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// ***************************************************************************
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void displayGLError(GLenum error)
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{
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@ -2935,3 +2951,9 @@ void displayGLError(GLenum error)
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break;
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}
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -76,8 +76,6 @@
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#define NL3D_DRV_MAX_LIGHTMAP 256
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void displayGLError(GLenum error);
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/*
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#define CHECK_GL_ERROR { \
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GLenum error = glGetError(); \
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@ -91,17 +89,26 @@ void displayGLError(GLenum error);
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#define UNSUPPORTED_INDEX_OFFSET_MSG "Unsupported by driver, check IDriver::supportIndexOffset."
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namespace NL3D {
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using NLMISC::CMatrix;
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using NLMISC::CVector;
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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class CDriverGL;
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class IVertexArrayRange;
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class IVertexBufferHardGL;
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class COcclusionQueryGL;
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void displayGLError(GLenum error);
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#ifdef NL_OS_WINDOWS
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bool GlWndProc(CDriverGL *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
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@ -1510,6 +1517,10 @@ public:
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CVertexProgamDrvInfosGL (CDriverGL *drv, ItVtxPrgDrvInfoPtrList it);
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};
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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#endif // NL_DRIVER_OPENGL_H
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@ -519,8 +519,15 @@ NEL_PFNGLXGETSWAPINTERVALMESAPROC nglXGetSwapIntervalMESA;
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// ***************************************************************************
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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#define CHECK_EXT(ext_str) \
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if(strstr(glext, ext_str)==NULL) { nlwarning("3D: OpengGL extension '%s' was not found", ext_str); return false; } else { nldebug("3D: OpengGL Extension '%s' found", ext_str); }
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@ -1843,4 +1850,8 @@ bool registerGlXExtensions(CGlExtensions &ext, Display *dpy, sint screen)
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}
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#endif // USE_OPENGLES
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -23,8 +23,15 @@
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#include "driver_opengl_extension_def.h"
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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/// The extensions used by NL3D.
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@ -262,7 +269,11 @@ bool registerGlXExtensions(CGlExtensions &ext, Display *dpy, sint screen);
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/// This function test and register the extensions for the current GL context.
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void registerGlExtensions(CGlExtensions &ext);
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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// ***************************************************************************
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// The exported function names
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@ -35,8 +35,15 @@
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using namespace std;
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using namespace NLMISC;
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// *************************************************************************************
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CDriverGL::CCursor::CCursor() : ColorDepth(CDriverGL::ColorDepth32),
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@ -1006,4 +1013,8 @@ bool CDriverGL::convertBitmapToCursor(const NLMISC::CBitmap &bitmap, nlCursor &c
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#endif
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -19,9 +19,15 @@
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#include "driver_opengl.h"
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#include "nel/3d/light.h"
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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uint CDriverGL::getMaxLight () const
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@ -357,5 +363,8 @@ void CDriverGL::setupLightMapDynamicLighting(bool enable)
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refreshRenderSetup();
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -23,6 +23,14 @@
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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static void convBlend(CMaterial::TBlend blend, GLenum& glenum)
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{
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H_AUTO_OGL(convBlend)
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@ -2472,4 +2480,8 @@ void CDriverGL::endWaterMultiPass()
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#endif
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -19,6 +19,14 @@
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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void CDriverGL::setFrustum(float left, float right, float bottom, float top, float znear, float zfar, bool perspective)
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{
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@ -204,5 +212,8 @@ void CDriverGL::doRefreshRenderSetup()
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_RenderSetupDirty= false;
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -22,8 +22,15 @@
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// define it For Debug purpose only. Normal use is to hide this line
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//#define NL3D_GLSTATE_DISABLE_CACHE
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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CDriverGLStates::CDriverGLStates()
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@ -1147,6 +1154,8 @@ CDriverGLStates::TCullMode CDriverGLStates::getCullMode() const
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return _CullMode;
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -20,8 +20,15 @@
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#include "nel/misc/types_nl.h"
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#include "nel/3d/vertex_buffer.h"
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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/**
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@ -243,6 +250,9 @@ private:
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bool _CurLight[MaxLight];
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};
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -41,9 +41,15 @@ using namespace std;
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#define NEL_MEASURE_UPLOAD_TIME_END
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#endif
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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CTextureDrvInfosGL::CTextureDrvInfosGL(IDriver *drv, ItTexDrvInfoPtrMap it, CDriverGL *drvGl, bool isRectangleTexture) : ITextureDrvInfos(drv, it)
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@ -2411,4 +2417,8 @@ bool CDriverGL::getRenderTargetSize (uint32 &width, uint32 &height)
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// ***************************************************************************
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -46,13 +46,15 @@ using namespace NLMISC;
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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// ***************************************************************************
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -24,11 +24,15 @@
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using namespace std;
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using namespace NLMISC;
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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// ***************************************************************************
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@ -1662,6 +1666,8 @@ void CVertexBufferHardARB::invalidate()
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}
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#endif
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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}
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} // NL3D
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#include "nel/misc/types_nl.h"
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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class CDriverGL;
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class IVertexBufferHardGL;
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class CVertexBufferHardGLMapObjectATI;
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class CVertexBufferHardARB;
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// ***************************************************************************
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// ***************************************************************************
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// VBHard interface for both NVidia / ATI extension.
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@ -573,6 +577,9 @@ public:
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#endif
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};
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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#endif // NL_DRIVER_OPENGL_VERTEX_BUFFER_HARD_H
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/* End of driver_opengl_vertex_buffer_hard.h */
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@ -30,8 +30,15 @@ using namespace NLMISC;
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//#define DEBUG_SETUP_EXT_VERTEX_SHADER
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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// ***************************************************************************
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CVertexProgamDrvInfosGL::CVertexProgamDrvInfosGL (CDriverGL *drv, ItVtxPrgDrvInfoPtrList it) : IVertexProgramDrvInfos (drv, it)
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@ -1982,5 +1989,8 @@ bool CDriverGL::supportVertexProgramDoubleSidedColor() const
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return _Extensions.NVVertexProgram || _Extensions.ARBVertexProgram;
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}
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#ifdef NL_STATIC
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} // NLDRIVERGL/ES
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#endif
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} // NL3D
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@ -46,8 +46,15 @@
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using namespace std;
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using namespace NLMISC;
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namespace NL3D
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{
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namespace NL3D {
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#ifdef NL_STATIC
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#ifdef USE_OPENGLES
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namespace NLDRIVERGLES {
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#else
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namespace NLDRIVERGL {
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#endif
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#endif
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#ifdef NL_OS_WINDOWS
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@ -3015,4 +3022,8 @@ bool CDriverGL::convertBitmapToIcon(const NLMISC::CBitmap &bitmap, std::vector<l
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#endif
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#ifdef NL_STATIC
|
||||
} // NLDRIVERGL/ES
|
||||
#endif
|
||||
|
||||
} // NL3D
|
||||
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Loading…
Reference in a new issue