Fixed: World editor primitive plugin doesn't have a pch

This commit is contained in:
kaetemi 2019-05-01 08:02:08 +08:00
parent aa489932d4
commit dc84e1fd2c

View file

@ -14,9 +14,9 @@ NL_ADD_LIB_SUFFIX(world_editor_primitive_plugin)
ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS) ADD_DEFINITIONS(${MFC_DEFINITIONS} -DWIN32_DLL_EXPORTS)
IF(WITH_PCH) #IF(WITH_PCH)
ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp) # ADD_NATIVE_PRECOMPILED_HEADER(world_editor_primitive_plugin ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.h ${CMAKE_CURRENT_SOURCE_DIR}/StdAfx.cpp)
ENDIF() #ENDIF()
INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d) INSTALL(TARGETS world_editor_primitive_plugin LIBRARY DESTINATION ${RYZOM_LIB_PREFIX} RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} ARCHIVE DESTINATION ${RYZOM_LIB_PREFIX} COMPONENT tools3d)