Changed: Remove map landmark limit
--HG-- branch : develop
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59cd6afdb5
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4 changed files with 4 additions and 23 deletions
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@ -1384,10 +1384,3 @@ void CContinent::releaseSky()
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CurrentSky.release();
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CurrentSky.release();
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}
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}
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//=========================================================================
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/*static*/ uint CContinent::getMaxNbUserLandMarks()
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{
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uint nbBonusLandmarks = (uint)IngameDbMngr.getProp( "INTERFACES:NB_BONUS_LANDMARKS" );
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return STANDARD_NUM_USER_LANDMARKS + nbBonusLandmarks;
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}
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@ -133,9 +133,6 @@ public:
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};
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};
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const uint STANDARD_NUM_USER_LANDMARKS = 256; // not counting bonus landmarks
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/**
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/**
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* Class to manage the fog of war over a continent
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* Class to manage the fog of war over a continent
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* \author Matthieu 'Trap' Besson
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* \author Matthieu 'Trap' Besson
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@ -851,14 +851,13 @@ void CGroupCompasMenu::setActive (bool state)
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{
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{
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landMarkSubMenu->addSeparatorAtIndex(contLandMarkIndex++);
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landMarkSubMenu->addSeparatorAtIndex(contLandMarkIndex++);
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}
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}
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// User landmarks
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uint nbUserLandMarks = std::min( uint(currCont->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks() );
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// User landmarks
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// Sort the landmarks
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// Sort the landmarks
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std::vector<CUserLandMark> sortedLandmarks(currCont->UserLandMarks);
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std::vector<CUserLandMark> sortedLandmarks(currCont->UserLandMarks);
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std::sort(sortedLandmarks.begin(), sortedLandmarks.end(), UserLandMarksSortPredicate);
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std::sort(sortedLandmarks.begin(), sortedLandmarks.end(), UserLandMarksSortPredicate);
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for(k = 0; k < nbUserLandMarks; ++k)
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for(k = 0; k < sortedLandmarks.size(); ++k)
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{
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{
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if (sortedLandmarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
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if (sortedLandmarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
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{
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{
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@ -2391,9 +2391,8 @@ void CGroupMap::createContinentLandMarks()
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// Continent Landmarks
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// Continent Landmarks
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createLMWidgets(_CurContinent->ContLandMarks);
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createLMWidgets(_CurContinent->ContLandMarks);
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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// User Landmarks
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// User Landmarks
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for(k = 0; k < nbUserLandMarks; ++k)
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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{
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{
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NLMISC::CVector2f mapPos;
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -2431,8 +2430,7 @@ void CGroupMap::updateUserLandMarks()
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removeLandMarks(_UserLM);
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removeLandMarks(_UserLM);
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// Re create User Landmarks
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// Re create User Landmarks
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uint nbUserLandMarks = std::min( uint(_CurContinent->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks());
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for(k = 0; k < _CurContinent->UserLandMarks.size(); ++k)
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for(k = 0; k < nbUserLandMarks; ++k)
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{
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{
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NLMISC::CVector2f mapPos;
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NLMISC::CVector2f mapPos;
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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worldToMap(mapPos, _CurContinent->UserLandMarks[k].Pos);
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@ -3263,12 +3261,6 @@ void createUserLandMark(CCtrlBase * /* pCaller */, const string &/* params */)
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// pop the rename dialog
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// pop the rename dialog
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LastClickedMap = dynamic_cast<CGroupMap *>(CWidgetManager::getInstance()->getCtrlLaunchingModal());
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LastClickedMap = dynamic_cast<CGroupMap *>(CWidgetManager::getInstance()->getCtrlLaunchingModal());
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if (LastClickedMap->isInDeathMode()) return;
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if (LastClickedMap->isInDeathMode()) return;
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if (LastClickedMap->getNumUserLandMarks() >= CContinent::getMaxNbUserLandMarks() )
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{
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// too many landmark, can't create
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im->displaySystemInfo(CI18N::get("uiNoMoreLandMarks"), "CHK");
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return;
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}
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LastSelectedLandMark = NULL;
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LastSelectedLandMark = NULL;
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popupLandMarkNameDialog();
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popupLandMarkNameDialog();
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}
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}
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