Fixed: Mouse wheel should scroll target object instead scroll bar (fixes issue #327)
--HG-- branch : develop
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2 changed files with 2 additions and 2 deletions
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@ -885,7 +885,7 @@ namespace NLGUI
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}
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if (eventDesc.getEventTypeExtended() == NLGUI::CEventDescriptorMouse::mousewheel && _Vertical)
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{
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moveTrackY (eventDesc.getWheel() * 12);
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moveTargetY (-(eventDesc.getWheel() * 12));
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return true;
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}
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}
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@ -1305,7 +1305,7 @@ namespace NLGUI
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CInterfaceGroup *currParent = _Parent;
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while (currParent)
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{
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if (currParent->moveSBTrackY (this, eventDesc.getWheel()*12))
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if (currParent->moveSBTargetY (this, -(eventDesc.getWheel()*12)))
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return true;
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currParent = currParent->getParent();
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}
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