Changed: Added new variable DumpVisualSlotsIndex to choose if we need to dump all visual slots index in vs_index.txt
--HG-- branch : develop
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c245155525
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4 changed files with 9 additions and 2 deletions
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@ -8,3 +8,4 @@ WorldSheet = "ryzom.world";
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PrimitivesPath = "../../common/data_leveldesign/primitives";
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PrimitivesPath = "../../common/data_leveldesign/primitives";
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OutputDataPath = "../../client/data";
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OutputDataPath = "../../client/data";
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LigoPrimitiveClass = "world_editor_classes.xml";
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LigoPrimitiveClass = "world_editor_classes.xml";
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DumpVisualSlotsIndex = 1;
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@ -147,6 +147,7 @@ const std::string ConfigFileName = "sheets_packer.cfg";
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//---------------------------------------------------
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//---------------------------------------------------
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CClientConfig::CClientConfig()
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CClientConfig::CClientConfig()
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{
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{
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DumpVisualSlotsIndex = false;
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}// CClientConfig //
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}// CClientConfig //
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@ -180,6 +181,8 @@ void setValues()
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READ_STRING(OutputDataPath)
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READ_STRING(OutputDataPath)
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// Ligo primitive class
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// Ligo primitive class
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READ_STRING(LigoPrimitiveClass)
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READ_STRING(LigoPrimitiveClass)
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//Dump VisualSlots index
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READ_BOOL(DumpVisualSlotsIndex)
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/////////////
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/////////////
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// FILTERS //
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// FILTERS //
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@ -51,8 +51,11 @@ struct CClientConfig
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/// Path where to create lmconts.packed
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/// Path where to create lmconts.packed
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std::string OutputDataPath;
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std::string OutputDataPath;
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// File containing LIGO primitives
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std::string LigoPrimitiveClass;
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std::string LigoPrimitiveClass;
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// Whether dump visual slots index or not
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bool DumpVisualSlotsIndex;
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public:
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public:
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/// Constructor.
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/// Constructor.
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@ -93,7 +93,7 @@ bool init()
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nlinfo("Loading sheets...");
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nlinfo("Loading sheets...");
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IProgressCallback callback;
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IProgressCallback callback;
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SheetMngr.setOutputDataPath(AppCfg.OutputDataPath);
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SheetMngr.setOutputDataPath(AppCfg.OutputDataPath);
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SheetMngr.load (callback, true, true);
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SheetMngr.load (callback, true, true, AppCfg.DumpVisualSlotsIndex);
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// Make the lmconts.packed file
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// Make the lmconts.packed file
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if (!LigoConfig.readPrimitiveClass (AppCfg.LigoPrimitiveClass.c_str(), false))
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if (!LigoConfig.readPrimitiveClass (AppCfg.LigoPrimitiveClass.c_str(), false))
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