Fixed: Invalid window mode switch in some cases.
--HG-- branch : develop
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parent
24767a86df
commit
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1 changed files with 9 additions and 11 deletions
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@ -1096,23 +1096,21 @@ void prelogInit()
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UDriver::CMode mode;
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UDriver::CMode mode;
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bool forceWindowed1024x768 = true;
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if (Driver->getCurrentScreenMode(mode))
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if (Driver->getCurrentScreenMode(mode))
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{
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{
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// if screen mode lower than 1024x768, use same mode in fullscreen
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// use current mode if its smaller than 1024x768
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if (mode.Width <= 1024 && mode.Height <= 768)
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// mode should be windowed already, but incase its not, use the mode as is
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if (mode.Windowed && (mode.Width > 1024 && mode.Height > 768))
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{
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{
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mode.Windowed = false;
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mode.Width = 1024;
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forceWindowed1024x768 = false;
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mode.Height = 768;
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}
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}
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}
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}
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else
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if (forceWindowed1024x768)
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{
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{
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mode.Width = 1024;
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mode.Width = 1024;
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mode.Height = 768;
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mode.Height = 768;
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mode.Windowed = true;
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mode.Windowed = true;
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}
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}
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// Disable Hardware Vertex Program.
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// Disable Hardware Vertex Program.
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