No need for free floating elements when we can simply reparent to the top window...
This commit is contained in:
parent
c5b8f30bb9
commit
f7825fc8b3
2 changed files with 16 additions and 58 deletions
|
@ -533,7 +533,6 @@ namespace NLGUI
|
|||
NLMISC::CRefPtr< CViewBase > _CapturedView;
|
||||
|
||||
NLMISC::CRefPtr< CInterfaceElement > draggedElement; // the element that we're currently dragging
|
||||
std::vector< NLMISC::CRefPtr< CInterfaceElement > > _OrphanElements; // elements that were dragged out of their parents
|
||||
|
||||
bool startDragging();
|
||||
void stopDragging();
|
||||
|
|
|
@ -1037,8 +1037,6 @@ namespace NLGUI
|
|||
setCapturePointerRight(NULL);
|
||||
_CapturedView = NULL;
|
||||
|
||||
_OrphanElements.clear();
|
||||
|
||||
resetColorProps();
|
||||
resetAlphaRolloverSpeedProps();
|
||||
resetGlobalAlphasProps();
|
||||
|
@ -2041,15 +2039,6 @@ namespace NLGUI
|
|||
}
|
||||
}
|
||||
|
||||
std::vector< NLMISC::CRefPtr< CInterfaceElement > >::iterator oeitr = _OrphanElements.begin();
|
||||
while( oeitr != _OrphanElements.end() )
|
||||
{
|
||||
CInterfaceElement *e = *oeitr;
|
||||
CViewBase *v = dynamic_cast< CViewBase* >( e );
|
||||
v->draw();
|
||||
++oeitr;
|
||||
}
|
||||
|
||||
if( draggedElement != NULL )
|
||||
{
|
||||
CInterfaceElement *e = draggedElement;
|
||||
|
@ -2411,44 +2400,20 @@ namespace NLGUI
|
|||
if (!CCtrlDraggable::getDraggedSheet())
|
||||
{
|
||||
|
||||
if( CInterfaceElement::getEditorMode() )
|
||||
// Take the top most control.
|
||||
uint nMaxDepth = 0;
|
||||
const std::vector< CCtrlBase* >& _CtrlsUnderPointer = getCtrlsUnderPointer();
|
||||
for (sint32 i = (sint32)_CtrlsUnderPointer.size()-1; i >= 0; i--)
|
||||
{
|
||||
std::vector< NLMISC::CRefPtr< CInterfaceElement > >::reverse_iterator itr = _OrphanElements.rbegin();
|
||||
while( itr != _OrphanElements.rend() )
|
||||
CCtrlBase *ctrl= _CtrlsUnderPointer[i];
|
||||
if (ctrl && ctrl->isCapturable() && ctrl->isInGroup( pNewCurrentWnd ) )
|
||||
{
|
||||
CInterfaceElement *e = *itr;
|
||||
|
||||
int x = getPointer()->getXReal();
|
||||
int y = getPointer()->getYReal();
|
||||
|
||||
if( e->isIn( x, y ) )
|
||||
uint d = ctrl->getDepth( pNewCurrentWnd );
|
||||
if (d > nMaxDepth)
|
||||
{
|
||||
_CapturedView = static_cast< CViewBase* >( e );
|
||||
nMaxDepth = d;
|
||||
setCapturePointerLeft( ctrl );
|
||||
captured = true;
|
||||
break;
|
||||
}
|
||||
|
||||
++itr;
|
||||
}
|
||||
}
|
||||
|
||||
if( !captured )
|
||||
{
|
||||
// Take the top most control.
|
||||
uint nMaxDepth = 0;
|
||||
const std::vector< CCtrlBase* >& _CtrlsUnderPointer = getCtrlsUnderPointer();
|
||||
for (sint32 i = (sint32)_CtrlsUnderPointer.size()-1; i >= 0; i--)
|
||||
{
|
||||
CCtrlBase *ctrl= _CtrlsUnderPointer[i];
|
||||
if (ctrl && ctrl->isCapturable() && ctrl->isInGroup( pNewCurrentWnd ) )
|
||||
{
|
||||
uint d = ctrl->getDepth( pNewCurrentWnd );
|
||||
if (d > nMaxDepth)
|
||||
{
|
||||
nMaxDepth = d;
|
||||
setCapturePointerLeft( ctrl );
|
||||
captured = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2690,7 +2655,7 @@ namespace NLGUI
|
|||
|
||||
e->setParent( NULL );
|
||||
draggedElement = e;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -2700,20 +2665,16 @@ namespace NLGUI
|
|||
{
|
||||
CInterfaceGroup *g = getGroupUnder( draggedElement->getXReal(), draggedElement->getYReal() );
|
||||
CInterfaceElement *e = draggedElement;
|
||||
CInterfaceGroup *tw = getTopWindow();
|
||||
|
||||
if( g == NULL )
|
||||
g = tw;
|
||||
|
||||
e->setParent( g );
|
||||
e->setIdRecurse( e->getShortId() );
|
||||
e->setParentPos( g );
|
||||
e->setParentSize( g );
|
||||
|
||||
if( g != NULL )
|
||||
{
|
||||
g->addElement( e );
|
||||
}
|
||||
else
|
||||
_OrphanElements.push_back( draggedElement );
|
||||
|
||||
checkCoords();
|
||||
g->addElement( e );
|
||||
|
||||
draggedElement = NULL;
|
||||
}
|
||||
|
@ -3513,8 +3474,6 @@ namespace NLGUI
|
|||
|
||||
CWidgetManager::~CWidgetManager()
|
||||
{
|
||||
_OrphanElements.clear();
|
||||
|
||||
for (uint32 i = 0; i < _MasterGroups.size(); ++i)
|
||||
{
|
||||
delete _MasterGroups[i].Group;
|
||||
|
|
Loading…
Reference in a new issue