CCtrlTextbutton checkcoords should call it's text's checkcoords method. Fix #219.

This commit is contained in:
dfighter1985 2014-12-21 22:55:27 +01:00
parent ea25449029
commit fe5c94505f
2 changed files with 10 additions and 0 deletions

View file

@ -51,6 +51,7 @@ namespace NLGUI
// Init part // Init part
virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup); virtual bool parse (xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual void checkCoords();
virtual void updateCoords(); virtual void updateCoords();
virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); } virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }

View file

@ -868,6 +868,15 @@ namespace NLGUI
} }
} }
// ***************************************************************************
void CCtrlTextButton::checkCoords()
{
if( _ViewText != NULL )
_ViewText->checkCoords();
CCtrlBaseButton::checkCoords();
}
// *************************************************************************** // ***************************************************************************
void CCtrlTextButton::updateCoords() void CCtrlTextButton::updateCoords()