Changed: Minor changes

This commit is contained in:
kervala 2014-12-26 13:12:56 +01:00
parent 5190cbf8ff
commit fe9e52931d
21 changed files with 254 additions and 212 deletions

View file

@ -1,4 +1,3 @@
# Supporting modules and libraries. # Supporting modules and libraries.
# Need servershare for build packed collision tool # Need servershare for build packed collision tool
# Need aishare for build wmap tool # Need aishare for build wmap tool

View file

@ -4821,9 +4821,9 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
for( uint32 i = 0; i < inventory->getSlotCount(); ++ i) for( uint32 i = 0; i < inventory->getSlotCount(); ++ i)
{ {
const CGameItemPtr itemPtr = inventory->getItem(i); const CGameItemPtr itemPtr = inventory->getItem(i);
if( itemPtr != NULL ) if ( itemPtr != NULL )
{ {
if( (itemPtr->getSheetId() == sheetId) && (itemPtr->quality() == quality) ) if ( (itemPtr->getSheetId() == sheetId) && (itemPtr->quality() == quality) )
{ {
numberItem += itemPtr->getStackSize(); numberItem += itemPtr->getStackSize();
} }
@ -4841,9 +4841,9 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
for( uint32 i = 0; i < inventory->getSlotCount(); ++ i) for( uint32 i = 0; i < inventory->getSlotCount(); ++ i)
{ {
const CGameItemPtr itemPtr = inventory->getItem(i); const CGameItemPtr itemPtr = inventory->getItem(i);
if( itemPtr != NULL ) if ( itemPtr != NULL )
{ {
if( (itemPtr->getSheetId() == sheetId) && (itemPtr->quality() == quality) ) if ( (itemPtr->getSheetId() == sheetId) && (itemPtr->quality() == quality) )
{ {
numberItem -= inventory->deleteStackItem(i, quantity); numberItem -= inventory->deleteStackItem(i, quantity);
if(numberItem == 0) if(numberItem == 0)
@ -5053,6 +5053,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
} }
CSheetId creatureSheetId(command_args[2]); CSheetId creatureSheetId(command_args[2]);
CCreature *creature = CreatureManager.getCreature(target); CCreature *creature = CreatureManager.getCreature(target);
if (creature == NULL || creatureSheetId == CSheetId::Unknown || creatureSheetId != creature->getType()) if (creature == NULL || creatureSheetId == CSheetId::Unknown || creatureSheetId != creature->getType())
{ {
if (send_url) if (send_url)
@ -5686,7 +5687,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
{ {
CEntityBase *entityBase = PlayerManager.getCharacterByName (CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), value)); CEntityBase *entityBase = PlayerManager.getCharacterByName (CShardNames::getInstance().makeFullNameFromRelative(c->getHomeMainlandSessionId(), value));
if (entityBase == 0) if (entityBase == NULL)
{ {
// try to find the bot name // try to find the bot name
vector<TAIAlias> aliases; vector<TAIAlias> aliases;
@ -5711,7 +5712,7 @@ NLMISC_COMMAND (webExecCommand, "Execute a web command", "<user id> <web_app_url
} }
} }
if (entityBase != 0) if (entityBase != NULL)
{ {
x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000); x = entityBase->getState().X + sint32 (cos (entityBase->getState ().Heading) * 2000);
y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000); y = entityBase->getState().Y + sint32 (sin (entityBase->getState ().Heading) * 2000);

View file

@ -1,3 +1,18 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it ! // WARNING : this is a generated file, don't change it !
@ -3129,7 +3144,6 @@ void CBankAccessor_PLR::TPACK_ANIMAL::TBEAST::init(ICDBStructNode *parent, uint
nlassert(node != NULL); nlassert(node != NULL);
_NAME = node; _NAME = node;
// branch init // branch init
} }

View file

@ -1,3 +1,18 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef INCLUDED_DATABASE_PLR_H #ifndef INCLUDED_DATABASE_PLR_H
@ -941,8 +956,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
void setIS_INVISIBLE(CCDBSynchronised &dbGroup, bool value, bool forceSending = false) void setIS_INVISIBLE(CCDBSynchronised &dbGroup, bool value, bool forceSending = false)
{ {
_setProp(dbGroup, _IS_INVISIBLE, value, forceSending); _setProp(dbGroup, _IS_INVISIBLE, value, forceSending);
} }
@ -1300,6 +1313,7 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
{ {
return _DODGE; return _DODGE;
} }
TBRICK_TICK_RANGE &getBRICK_TICK_RANGE() TBRICK_TICK_RANGE &getBRICK_TICK_RANGE()
{ {
return _BRICK_TICK_RANGE; return _BRICK_TICK_RANGE;
@ -3457,8 +3471,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
{ {
_setProp(dbGroup, _MONEY, value, forceSending); _setProp(dbGroup, _MONEY, value, forceSending);
} }
@ -4560,8 +4572,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
{ {
_setProp(dbGroup, _MONEY, value, forceSending); _setProp(dbGroup, _MONEY, value, forceSending);
} }
@ -4577,10 +4587,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
{ {
return _MONEY; return _MONEY;
} }
}; };
private: private:
ICDBStructNode *_BranchNode; ICDBStructNode *_BranchNode;
@ -4602,11 +4610,8 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
return _BranchNode; return _BranchNode;
} }
void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false) void setMONEY(CCDBSynchronised &dbGroup, uint64 value, bool forceSending = false)
{ {
_setProp(dbGroup, _MONEY, value, forceSending); _setProp(dbGroup, _MONEY, value, forceSending);
} }
@ -6000,8 +6005,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
void setMONEY_SHEET(CCDBSynchronised &dbGroup, NLMISC::CSheetId value, bool forceSending = false) void setMONEY_SHEET(CCDBSynchronised &dbGroup, NLMISC::CSheetId value, bool forceSending = false)
{ {
_setProp(dbGroup, _MONEY_SHEET, value, forceSending); _setProp(dbGroup, _MONEY_SHEET, value, forceSending);
} }
@ -8859,7 +8862,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
ICDBStructNode *_DESPAWN; ICDBStructNode *_DESPAWN;
ICDBStructNode *_NAME; ICDBStructNode *_NAME;
public: public:
void init(ICDBStructNode *parent, uint index); void init(ICDBStructNode *parent, uint index);
@ -9050,8 +9052,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
void setNAME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false) void setNAME(CCDBSynchronised &dbGroup, uint32 value, bool forceSending = false)
{ {
_setProp(dbGroup, _NAME, value, forceSending); _setProp(dbGroup, _NAME, value, forceSending);
} }
@ -9067,7 +9067,6 @@ inline void _getProp(const CCDBSynchronised &db, ICDBStructNode *node, NLMISC::C
{ {
return _NAME; return _NAME;
} }
}; };

View file

@ -559,7 +559,8 @@ void CGuildMemberModule::kickMember( uint16 index,uint8 session )const
} }
// if the user is online reset its guild id // if the user is online reset its guild id
CGuildMemberModule * module = NULL; CGuildMemberModule * module = NULL;
if ( member->getReferencingModule( module ) )
if (member->getReferencingModule(module))
{ {
module->clearOnlineGuildProperties(); module->clearOnlineGuildProperties();
} }

View file

@ -236,6 +236,7 @@ void cbClientGroupAbandonMission( NLNET::CMessage& msgin, const std::string &ser
MISLOG("user:%s cbClientGroupAbandonMission : Invalid team", userId.toString().c_str()); MISLOG("user:%s cbClientGroupAbandonMission : Invalid team", userId.toString().c_str());
return; return;
} }
if ( team->getLeader() != userId ) if ( team->getLeader() != userId )
{ {
CCharacter::sendDynamicSystemMessage( user->getEntityRowId(), "REQ_LEADER_TO_ABANDON_MISSION" ); CCharacter::sendDynamicSystemMessage( user->getEntityRowId(), "REQ_LEADER_TO_ABANDON_MISSION" );

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@ -1074,8 +1074,8 @@ class CMissionActionRecvNamedItem : public IMissionAction
break; break;
} }
} }
} }
if( fail ) if( fail )
{ {
CMissionTemplate * templ = CMissionManager::getInstance()->getTemplate( instance->getTemplateId() ); CMissionTemplate * templ = CMissionManager::getInstance()->getTemplate( instance->getTemplateId() );
@ -1274,7 +1274,6 @@ class CMissionActionDestroyItem :
// If the "guild" parameter is not set, we destroy the items for the users // If the "guild" parameter is not set, we destroy the items for the users
if (!_Guild) if (!_Guild)
{ {
for ( uint i = 0; i < entities.size(); i++ ) for ( uint i = 0; i < entities.size(); i++ )
{ {
CCharacter * user = PlayerManager.getChar( entities[i] ); CCharacter * user = PlayerManager.getChar( entities[i] );
@ -1303,7 +1302,6 @@ class CMissionActionDestroyItem :
PHRASE_UTILITIES::sendDynamicSystemMessage(user->getEntityRowId(),"MIS_DESTROY_ITEM", params); PHRASE_UTILITIES::sendDynamicSystemMessage(user->getEntityRowId(),"MIS_DESTROY_ITEM", params);
} }
} }
} }
// We destroy the item in the guild // We destroy the item in the guild
else else
@ -1909,7 +1907,6 @@ class CMissionActionRecvMoney : public IMissionAction
// If the guild parameter is not set we just divide the money and give it to each entity // If the guild parameter is not set we just divide the money and give it to each entity
if (!_Guild) if (!_Guild)
{ {
uint amount = _Amount / (uint)entities.size(); uint amount = _Amount / (uint)entities.size();
if ( amount == 0 || _Amount % entities.size() ) if ( amount == 0 || _Amount % entities.size() )
amount++; amount++;
@ -1924,7 +1921,6 @@ class CMissionActionRecvMoney : public IMissionAction
PHRASE_UTILITIES::sendDynamicSystemMessage(user->getEntityRowId(),"MIS_RECV_MONEY",params); PHRASE_UTILITIES::sendDynamicSystemMessage(user->getEntityRowId(),"MIS_RECV_MONEY",params);
} }
} }
} }
// Else we give the money to the guild // Else we give the money to the guild
else else
@ -2026,7 +2022,6 @@ class CMissionActionRecvFame : public IMissionAction
// If there is no "guild" parameter we give the fame to every user // If there is no "guild" parameter we give the fame to every user
if (!_Guild) if (!_Guild)
{ {
for ( uint i = 0; i < entities.size(); i++ ) for ( uint i = 0; i < entities.size(); i++ )
{ {
CEntityId eid = TheDataset.getEntityId(entities[i]); CEntityId eid = TheDataset.getEntityId(entities[i]);
@ -2037,12 +2032,10 @@ class CMissionActionRecvFame : public IMissionAction
if (character) if (character)
character->sendEventForMissionAvailabilityCheck(); character->sendEventForMissionAvailabilityCheck();
} }
} }
// Else we just give it to the guild // Else we just give it to the guild
else else
{ {
if (entities.size() == 0) if (entities.size() == 0)
return; return;
@ -2072,7 +2065,6 @@ class CMissionActionRecvFame : public IMissionAction
if (character) if (character)
character->sendEventForMissionAvailabilityCheck(); character->sendEventForMissionAvailabilityCheck();
} }
} }
}; };

View file

@ -170,7 +170,6 @@ uint32 IMissionStepTemplate::sendStepText(CCharacter * user,const std::vector<ui
params = _AdditionalParams; params = _AdditionalParams;
textPtr = &_OverridenText; textPtr = &_OverridenText;
} }
} }
if( !textPtr ) if( !textPtr )

View file

@ -653,6 +653,8 @@ void CCharacterVersionAdapter::adaptToVersion11(CCharacter &character) const
mission = CAIAliasTranslator::getInstance()->getMissionUniqueIdFromName( "ZORAI_NEWB_WELCOME_SHENG_WO_1" ); mission = CAIAliasTranslator::getInstance()->getMissionUniqueIdFromName( "ZORAI_NEWB_WELCOME_SHENG_WO_1" );
CAIAliasTranslator::getInstance()->getNPCAliasesFromName("welcomer_sheng_wo_1", bots); CAIAliasTranslator::getInstance()->getNPCAliasesFromName("welcomer_sheng_wo_1", bots);
break; break;
default:
break;
} }
} }
// other give him a rite intro mission // other give him a rite intro mission

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@ -151,9 +151,11 @@ bool CChatManager::checkClient( const TDataSetRow& id )
void CChatManager::addClient( const TDataSetRow& id ) void CChatManager::addClient( const TDataSetRow& id )
{ {
if (VerboseChatManagement) if (VerboseChatManagement)
{
nldebug("IOSCM: addClient : adding client %s:%x into chat manager and universe group.", nldebug("IOSCM: addClient : adding client %s:%x into chat manager and universe group.",
TheDataset.getEntityId(id).toString().c_str(), TheDataset.getEntityId(id).toString().c_str(),
id.getIndex()); id.getIndex());
}
if(id.getIndex() == 0xffffff) if(id.getIndex() == 0xffffff)
{ {
@ -197,10 +199,11 @@ void CChatManager::addClient( const TDataSetRow& id )
void CChatManager::removeClient( const TDataSetRow& id ) void CChatManager::removeClient( const TDataSetRow& id )
{ {
if (VerboseChatManagement) if (VerboseChatManagement)
{
nldebug("IOSCM: removeClient : removing the client %s:%x from chat manager !", nldebug("IOSCM: removeClient : removing the client %s:%x from chat manager !",
TheDataset.getEntityId(id).toString().c_str(), TheDataset.getEntityId(id).toString().c_str(),
id.getIndex()); id.getIndex());
}
TClientInfoCont::iterator itCl = _Clients.find( id ); TClientInfoCont::iterator itCl = _Clients.find( id );
if( itCl != _Clients.end() ) if( itCl != _Clients.end() )
@ -302,8 +305,10 @@ void CChatManager::addGroup( TGroupId gId, CChatGroup::TGroupType gType, const s
void CChatManager::removeGroup( TGroupId gId ) void CChatManager::removeGroup( TGroupId gId )
{ {
if (VerboseChatManagement) if (VerboseChatManagement)
{
nldebug("IOSCM: removeGroup : removing group %s", nldebug("IOSCM: removeGroup : removing group %s",
gId.toString().c_str()); gId.toString().c_str());
}
map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId ); map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId );
if( itGrp != _Groups.end() ) if( itGrp != _Groups.end() )
@ -338,10 +343,12 @@ void CChatManager::removeGroup( TGroupId gId )
void CChatManager::addToGroup( TGroupId gId, const TDataSetRow &charId ) void CChatManager::addToGroup( TGroupId gId, const TDataSetRow &charId )
{ {
if (VerboseChatManagement) if (VerboseChatManagement)
{
nldebug("IOSCM: addtoGroup : adding player %s:%x to group %s", nldebug("IOSCM: addtoGroup : adding player %s:%x to group %s",
TheDataset.getEntityId(charId).toString().c_str(), TheDataset.getEntityId(charId).toString().c_str(),
charId.getIndex(), charId.getIndex(),
gId.toString().c_str()); gId.toString().c_str());
}
map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId ); map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId );
if( itGrp != _Groups.end() ) if( itGrp != _Groups.end() )
@ -396,10 +403,12 @@ void CChatManager::addToGroup( TGroupId gId, const TDataSetRow &charId )
void CChatManager::removeFromGroup( TGroupId gId, const TDataSetRow &charId ) void CChatManager::removeFromGroup( TGroupId gId, const TDataSetRow &charId )
{ {
if (VerboseChatManagement) if (VerboseChatManagement)
{
nldebug("IOSCM: removeFromGroup : removing player %s:%x from group %s", nldebug("IOSCM: removeFromGroup : removing player %s:%x from group %s",
TheDataset.getEntityId(charId).toString().c_str(), TheDataset.getEntityId(charId).toString().c_str(),
charId.getIndex(), charId.getIndex(),
gId.toString().c_str()); gId.toString().c_str());
}
map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId ); map< TGroupId, CChatGroup >::iterator itGrp = _Groups.find( gId );
if( itGrp != _Groups.end() ) if( itGrp != _Groups.end() )
@ -599,7 +608,7 @@ void CChatManager::chat( const TDataSetRow& sender, const ucstring& ucstr )
// } // }
// } // }
TGroupId grpId = CEntityId(RYZOMID::chatGroup,0); TGroupId grpId = CEntityId(RYZOMID::chatGroup, 0);
_Log.displayNL("'%s' (%s) : \t\"%s\"", senderName.c_str(), groupNames[itCl->second->getChatMode()], ucstr.toString().c_str() ); _Log.displayNL("'%s' (%s) : \t\"%s\"", senderName.c_str(), groupNames[itCl->second->getChatMode()], ucstr.toString().c_str() );
_DestUsers.push_back(grpId); _DestUsers.push_back(grpId);

View file

@ -1,3 +1,18 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it ! // WARNING : this is a generated file, don't change it !
@ -303,7 +318,7 @@ namespace RSMGR
} }
else if (cmd == NOPE::cc_instance_count) else if (cmd == NOPE::cc_instance_count)
{ {
return _ObjectCache.size(); return (uint32)_ObjectCache.size();
} }
// default return value // default return value
@ -321,7 +336,7 @@ namespace RSMGR
TReleasedObject::iterator first(_ReleasedObject.begin()), last(_ReleasedObject.end()); TReleasedObject::iterator first(_ReleasedObject.begin()), last(_ReleasedObject.end());
for (; first != last; ++first) for (; first != last; ++first)
{ {
nbReleased += first->second.size(); nbReleased += (uint32)first->second.size();
} }
nlinfo(" There are %u object instances in cache not referenced (waiting deletion or re-use))", nbReleased); nlinfo(" There are %u object instances in cache not referenced (waiting deletion or re-use))", nbReleased);
@ -781,7 +796,7 @@ namespace RSMGR
} }
else if (cmd == NOPE::cc_instance_count) else if (cmd == NOPE::cc_instance_count)
{ {
return _ObjectCache.size(); return (uint32)_ObjectCache.size();
} }
// default return value // default return value
@ -799,7 +814,7 @@ namespace RSMGR
TReleasedObject::iterator first(_ReleasedObject.begin()), last(_ReleasedObject.end()); TReleasedObject::iterator first(_ReleasedObject.begin()), last(_ReleasedObject.end());
for (; first != last; ++first) for (; first != last; ++first)
{ {
nbReleased += first->second.size(); nbReleased += (uint32)first->second.size();
} }
nlinfo(" There are %u object instances in cache not referenced (waiting deletion or re-use))", nbReleased); nlinfo(" There are %u object instances in cache not referenced (waiting deletion or re-use))", nbReleased);

View file

@ -1,3 +1,18 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
///////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////
// WARNING : this is a generated file, don't change it ! // WARNING : this is a generated file, don't change it !
@ -661,7 +676,6 @@ namespace RSMGR
setPersistentState(NOPE::os_dirty); setPersistentState(NOPE::os_dirty);
_DomainId = value; _DomainId = value;
} }
} }

View file

@ -1,10 +1,9 @@
IF(WITH_RYZOM_CLIENT) IF(WITH_RYZOM_CLIENT)
ADD_SUBDIRECTORY( client_patcher ) ADD_SUBDIRECTORY(client_patcher)
IF( WITH_QT ) IF(WITH_QT)
ADD_SUBDIRECTORY( client_config_qt ) ADD_SUBDIRECTORY(client_config_qt)
ENDIF( WITH_QT ) ENDIF()
ENDIF(WITH_RYZOM_CLIENT) ENDIF()
ADD_SUBDIRECTORY( r2_islands_textures ) ADD_SUBDIRECTORY(r2_islands_textures)

View file

@ -1540,7 +1540,6 @@ void CScreenshotIslands::buildIslandsTextures()
CIFile proxFS(proxFileName.c_str()); CIFile proxFS(proxFileName.c_str());
proxBitmap.load(proxFS); proxBitmap.load(proxFS);
// resize proximity bitmap // resize proximity bitmap
CBitmap tempBitmap; CBitmap tempBitmap;
int newWidth = islandBitmap.getWidth(); int newWidth = islandBitmap.getWidth();

View file

@ -1,4 +1,3 @@
ADD_SUBDIRECTORY(uni_conv) ADD_SUBDIRECTORY(uni_conv)
ADD_SUBDIRECTORY(csv_transform) ADD_SUBDIRECTORY(csv_transform)
ADD_SUBDIRECTORY(icon_search) ADD_SUBDIRECTORY(icon_search)

View file

@ -1,4 +1,3 @@
IF(WITH_LIGO) IF(WITH_LIGO)
ADD_SUBDIRECTORY(ai_build_wmap) ADD_SUBDIRECTORY(ai_build_wmap)
ENDIF(WITH_LIGO) ENDIF(WITH_LIGO)