Commit graph

732 commits

Author SHA1 Message Date
kaetemi
8432b9eddc Maybe solves #210 2014-10-16 02:00:53 +02:00
kaetemi
d6586fa42a Configure shadow outline in applications 2014-10-08 23:20:35 +02:00
kaetemi
f6a5adb597 Remove debug message 2014-09-23 18:18:14 +02:00
kaetemi
7fdcf203c5 Fix missing include 2014-09-18 13:02:32 +02:00
kaetemi
f4399190e3 Fix r2ed 2014-09-15 17:42:24 +02:00
kaetemi
4f0a79d67a Fix r2ed 2014-09-15 16:59:12 +02:00
kaetemi
1a8b6333ba Fix r2ed 2014-09-15 14:33:07 +02:00
kaetemi
165143984c Increase texturing limits (*4), ref #203 (TODO: Update config translations) 2014-09-13 12:14:45 +02:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
kaetemi
be7a55f19a Replace some hardcoded urls 2014-09-12 10:49:40 +02:00
kaetemi
6c0125086c Remove hardcoded urls 2014-09-12 10:42:42 +02:00
nimetu
18c5c4df06 Fix #161 fix craft success rate display on client 2014-09-10 15:40:32 +02:00
kaetemi
f38bcfc1bd Don't use magic numbers for the LCT 2014-09-09 08:16:44 +02:00
kervala
63d62391a7 Changed: Preserve attributes when copying files in Application Bundle 2014-08-30 16:20:36 +02:00
kaetemi
f601e916bf Remove warnings, ref #177 2014-08-26 13:48:34 +02:00
kaetemi
d02891b939 Adjust casts, ref #177 2014-08-26 13:33:18 +02:00
kaetemi
429219db7a Inventory bug workaround, ref #177 2014-08-25 15:32:00 +02:00
kaetemi
cfd8f79b3d Use software cursor with attached display 2014-08-07 19:45:26 +02:00
kaetemi
f731d220d7 Project client loading screens into 3D space for HMD 2014-08-07 18:49:05 +02:00
kaetemi
60c4e36fec Clean handling of display mode switching in client 2014-08-07 04:36:51 +02:00
kaetemi
7bd9216a6f Specify monitor when changing display mode 2014-08-07 01:04:58 +02:00
kaetemi
7db83ce7da Process some scene traversals only once when rendering in stereo 2014-08-06 14:36:09 +02:00
kaetemi
05a2f91711 OVR: Iterate devices 2014-08-04 19:19:15 +02:00
kaetemi
971b1ae96c Add FXAA to Ryzom Client 2014-08-04 06:19:19 +02:00
kaetemi
650e634e68 3D: Add FXAA 2014-08-04 04:44:27 +02:00
kaetemi
5e9fc17402 Move default render target handling to CDriverUser 2014-08-04 00:57:43 +02:00
kaetemi
8c6d46bed0 Adjust render target handling for effects 2014-08-03 22:15:44 +02:00
kaetemi
2bccba1ddc 3D: Cleanup bloom effect 2014-08-03 20:35:05 +02:00
kaetemi
4add0e3610 Sound orientation with HMD and Headphones 2014-08-01 23:11:35 +02:00
kaetemi
9e23a689ae Project GUI into space 2014-08-01 15:44:12 +02:00
kaetemi
0adb5be855 Restore camera and scene viewport after disabling VR 2014-08-01 13:20:55 +02:00
kaetemi
a6812f5844 Merge with game-device 2014-07-31 02:07:20 +02:00
kaetemi
94c3613ece Fix #71 2014-07-28 22:16:41 +02:00
kaetemi
a6327001dd Backed out changeset: 7bdb27443f88 2014-07-28 22:15:09 +02:00
kervala
29e875255f Fixed: Some typos 2014-07-19 13:59:54 +02:00
kaetemi
1733045cd9 HID: Adjust free look 2014-07-12 17:47:00 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
3650ef83b7 Fix #162: Center ingame mouse cursor after login 2014-07-09 12:31:22 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
8ede6ba6e8 Fix compile 2014-06-21 22:32:49 +02:00
kaetemi
8967f57fdf Backed out changeset: f665fcc42968 (except dru.cpp) 2014-06-19 20:22:12 +02:00
kaetemi
6fa7ddd5a4 Fix Ryzom client compile under MinGW 2014-06-19 01:17:35 +02:00
kaetemi
e0f0fe2650 Set additional preferred memory 2014-06-05 15:51:25 +02:00
kaetemi
ba0243791d Crash safely with an error when sphrase is missing on client 2014-05-23 19:13:36 +02:00
kaetemi
12e64f806f Use vector instead of map to store sbrick sheets, it's faster 2014-05-23 19:13:08 +02:00
kervala
fd657b5ef4 Changed: Replaced some spaces by tabulations 2014-05-13 09:29:45 +02:00
kaetemi
fb56ef3fdc Merge 2014-04-30 12:57:54 +02:00
kaetemi
c93b04df1d Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea 2014-04-30 12:54:20 +02:00
kervala
226a3131b1 Changed: Small typo 2014-04-30 09:18:31 +02:00
kervala
3dca7304f0 Fixed #151: White box on character selection screen (a big thanks to nimetu for the patch!) 2014-04-29 10:31:02 +02:00