dfighter1985
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2fadeccaf1
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Handle relative paths when loading .worldedit files in World Editor.
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2015-02-08 00:24:29 +01:00 |
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dfighter1985
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45e7e542a8
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We need the LIGO config file, not directory in the first start settings dialog.
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2015-02-05 23:50:38 +01:00 |
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dfighter1985
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3b8012b308
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Install tile editor's plugin spec to the right directory.
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2015-02-02 22:41:29 +01:00 |
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dfighter1985
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b7104c8d57
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Initialize Nel3D in the Object Viewer plugin too.
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2015-02-01 20:29:26 +01:00 |
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dfighter1985
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0bbf0b70e9
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Don't drop the texture property just because there's no texture assigned...
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2014-10-15 12:09:57 +02:00 |
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dfighter1985
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96f06076bd
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Don't disable the active group before serializing.
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2014-10-13 20:15:41 +02:00 |
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dfighter1985
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1e364938f9
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It's not a bad idea to actually retrieve the version if we load it...
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2014-10-13 19:15:59 +02:00 |
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dfighter1985
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91350ec60f
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Don't reject an action property just because it's empty...
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2014-10-13 18:55:17 +02:00 |
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dfighter1985
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d7d7a35b9a
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Map files can now be specified when creating a new GUI project.
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2014-10-13 18:53:26 +02:00 |
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dfighter1985
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47004dc293
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Some refactoring regarding saving.
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2014-10-12 21:15:13 +02:00 |
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dfighter1985
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257b5ac152
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When creating a new project, save it right away.
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2014-10-12 20:09:42 +02:00 |
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dfighter1985
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d46ad7c2d0
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Implemented new action.
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2014-10-11 21:43:28 +02:00 |
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dfighter1985
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bd37d82cb2
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Added dialog for the new GUI action.
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2014-10-11 18:56:24 +02:00 |
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dfighter1985
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a61184ac19
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Some defaults.
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2014-10-11 16:47:39 +02:00 |
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dfighter1985
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fc3fbfd548
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Another classname.
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2014-10-11 16:40:41 +02:00 |
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dfighter1985
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0038ae03c4
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CInterfaceParser in editor mode should look for files in the working directory first.
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2014-10-11 16:26:38 +02:00 |
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dfighter1985
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dec5d7fe2d
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Restored lost class names
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2014-10-11 14:44:16 +02:00 |
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