shubham_meena
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6abb3ac265
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API key management plugin for ams
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2014-08-12 00:33:58 +05:30 |
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shubham_meena
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d721261c0f
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Achievements plugin integrated with ams
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2014-08-12 00:33:11 +05:30 |
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shubham_meena
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48ff512f86
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added API key mangement and Achievements plugin during installation of ams
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2014-08-12 00:23:48 +05:30 |
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shubham_meena
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1873eb5253
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Adding activated plugins to the main options list
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2014-08-11 22:57:08 +05:30 |
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dfighter1985
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95c0bf3923
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Don't enter edit mode in the treeview.
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2014-08-10 15:25:59 +02:00 |
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dfighter1985
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e4abdd69ad
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Merge default
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2014-08-07 00:03:09 +02:00 |
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dfighter1985
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c17b8c32ab
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Add the property browser library to the CPack archive when generated.
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2014-08-06 22:59:58 +02:00 |
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dfighter1985
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26be5f497c
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World Editor plugin Linux build fix.
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2014-08-06 22:12:46 +02:00 |
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dfighter1985
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c1ab55acad
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GUI Editor Linux build fix
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2014-08-06 22:10:11 +02:00 |
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dfighter1985
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ecca3ed63e
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Fixed qrc path.
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2014-08-06 19:54:01 +02:00 |
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dfighter1985
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8da30e76e6
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Update the tile list right away if the image is replaced.
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2014-08-06 17:40:39 +02:00 |
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dfighter1985
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b313c4baa4
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If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128...
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2014-08-06 17:14:59 +02:00 |
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dfighter1985
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6286313877
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Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup.
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2014-08-06 13:25:50 +02:00 |
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dfighter1985
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06dd003836
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Removed yet another unused variable.
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2014-08-06 13:04:30 +02:00 |
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dfighter1985
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ecf461cced
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Removed unused variable.
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2014-08-06 13:01:44 +02:00 |
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dfighter1985
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8d7d85d440
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Repaint immediately when the display channel is changed.
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2014-08-05 16:01:45 +02:00 |
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dfighter1985
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7c0ea3b9a0
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Save the last directory where we loaded a tile image from.
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2014-08-05 15:34:29 +02:00 |
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dfighter1985
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c3984abbb4
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Save the last directoy where we loaded a tilebank from.
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2014-08-05 15:16:25 +02:00 |
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dfighter1985
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2fe02e3925
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Rotation is now set in the tilebank wrapper and applied when replacing a tile.
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2014-08-05 13:42:56 +02:00 |
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dfighter1985
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99d1d9c4c2
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Line endings and copyright headers...
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2014-08-05 13:18:41 +02:00 |
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dfighter1985
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7912cbe7dc
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Set all images by default.
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2014-08-05 03:35:10 +02:00 |
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dfighter1985
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066743bea0
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Clear before loading the model data.
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2014-08-05 03:20:30 +02:00 |
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dfighter1985
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1e76cd0f5e
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Makes no sense, but doesn't seem to be crashing anymore o.O
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2014-08-05 03:17:29 +02:00 |
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dfighter1985
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3e3572c3ab
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Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes.
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2014-08-05 02:58:31 +02:00 |
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dfighter1985
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4bb8b3373e
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Saving tilebank
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2014-08-04 22:14:39 +02:00 |
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dfighter1985
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c4b770a7b6
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Texture path.
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2014-08-04 21:59:05 +02:00 |
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dfighter1985
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a2065bf746
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Surface data.
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2014-08-04 21:53:22 +02:00 |
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dfighter1985
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342cca7751
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Oriented stuff.
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2014-08-04 21:41:33 +02:00 |
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dfighter1985
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2f0acf32cb
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Vegetation set stuff.
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2014-08-04 21:33:11 +02:00 |
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dfighter1985
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fa9cd4af24
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Most of the functionality works with the new code.
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2014-08-04 21:22:44 +02:00 |
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shubham_meena
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dd2b2bbb3d
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rest api using curl
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2014-08-04 14:05:11 +05:30 |
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kaetemi
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f4d83149a7
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GL: Occlusion query bugfix
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2014-08-03 22:15:12 +02:00 |
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dfighter1985
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8d7c974be6
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Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
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2014-08-03 21:33:13 +02:00 |
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dfighter1985
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16791d58c1
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Rotation can now be set.
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2014-08-03 19:04:34 +02:00 |
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dfighter1985
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df07fcb53b
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Save the tile border, etc data when saving.
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2014-08-03 17:58:02 +02:00 |
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dfighter1985
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c5acb72c32
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Added checks. Yes it's horrible and needs to be refactored.
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2014-08-03 04:15:12 +02:00 |
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kervala
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59b1141d37
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Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
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2014-08-02 11:18:24 +02:00 |
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kervala
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f63f7acfbd
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Fixed: build_interface currently only works with 32 bits bitmaps
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2014-08-02 10:58:50 +02:00 |
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kervala
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8f7a050a9e
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Fixed: VC++ 2010 compiler bug in for loop variables reuse
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2014-08-02 10:57:31 +02:00 |
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kervala
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8356b791d4
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Fixed: Some NeL tools in 3d directory don't need NeL 3D
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2014-08-01 17:17:53 +02:00 |
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kervala
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5cb991c1b0
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Fixed: Compilation of PACS tools without NeL 3D
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2014-08-01 17:00:08 +02:00 |
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shubham_meena
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5b87381103
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API key management calender
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2014-08-01 16:01:35 +05:30 |
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dfighter1985
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0f2a0f4049
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Apply the current zoom factor!
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2014-08-01 02:38:04 +02:00 |
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dfighter1985
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640f0f6be1
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Don't reload the pixmaps every time they are displayed... -.-
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2014-08-01 02:34:57 +02:00 |
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dfighter1985
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6cfd0b6942
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Line endings...
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2014-07-31 23:23:52 +02:00 |
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dfighter1985
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23838b00c4
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When hitting 'save as' ask for a filename even if one is set.
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2014-07-30 15:55:09 +02:00 |
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dfighter1985
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0181dbccf1
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Should store the filename after opening..
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2014-07-30 15:44:02 +02:00 |
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dfighter1985
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8caeae31c8
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Should only add 1 tile here...
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2014-07-30 15:40:02 +02:00 |
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dfighter1985
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3ad6587d53
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128 and 256 tiles don't have alpha, so no need to load/save them.
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2014-07-30 15:29:50 +02:00 |
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dfighter1985
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7b36ce2e85
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Replace and delete image should be applied to the correct channel now.
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2014-07-30 14:39:19 +02:00 |
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dfighter1985
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67ba567c66
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Show the image that belongs to the channel that is selected.
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2014-07-30 14:28:17 +02:00 |
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dfighter1985
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2c8b513c97
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Copyright headers...
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2014-07-30 11:20:29 +02:00 |
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dfighter1985
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cfb7833b8f
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Close the loaded file and return true...
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2014-07-30 11:15:14 +02:00 |
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dfighter1985
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a9fa41cf9a
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Set teh current selection to row 0
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2014-07-30 11:14:41 +02:00 |
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dfighter1985
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bb36cb5724
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Save and load the tilebank texture path.
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2014-07-30 11:10:15 +02:00 |
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dfighter1985
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3668784e7a
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Save and load the veget set filename.
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2014-07-30 10:58:37 +02:00 |
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dfighter1985
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47b85c3f8a
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TileBank loading.
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2014-07-30 10:54:08 +02:00 |
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dfighter1985
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f25200c966
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Add the already selected tilesets to the land when editing.
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2014-07-30 07:43:02 +02:00 |
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dfighter1985
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0582dd4e4f
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Connected the oriented combobox and now saving it's value to the tilebank.
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2014-07-30 01:50:01 +02:00 |
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dfighter1985
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1952d517b1
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Implemented saving of the currently stored tilebank data.
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2014-07-30 01:29:17 +02:00 |
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kaetemi
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371b58b0f5
|
ryzomcore/v0.9.1
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2014-07-29 19:21:25 +02:00 |
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kaetemi
|
5ffea55bcc
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Crash workaround in IG loading, ref #171
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2014-07-31 19:50:25 +02:00 |
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kaetemi
|
d0793b2e6b
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Bugfix
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2014-07-30 21:47:48 +02:00 |
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kaetemi
|
597221ecef
|
Fix XRef ligo export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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ca94c90ae6
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Faster ligo export step
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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71d16b0e24
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Crashfix for 3ds Max export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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6b6f4fac2f
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Cleanup
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2014-07-29 16:48:14 +02:00 |
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kaetemi
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20acc5a48c
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Fix Skin export interface issue, #169
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2014-07-29 15:42:11 +02:00 |
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kaetemi
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7d79e75d1a
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Add warning
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2014-07-29 15:23:51 +02:00 |
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kaetemi
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00881eed6c
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Crashfix Physique export
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2014-07-29 15:23:06 +02:00 |
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kaetemi
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a3b0f16823
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Remove a debug assert
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2014-07-29 14:39:07 +02:00 |
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kaetemi
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5390f976cf
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Bugfix
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2014-07-29 14:25:28 +02:00 |
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kaetemi
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e854571ba5
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Initialize object viewer viewport at correct size
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2014-07-29 14:10:40 +02:00 |
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kaetemi
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661d5fd274
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Compile fix
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2014-07-29 14:09:08 +02:00 |
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nimetu
|
4f2fcb6808
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Crafted tool durability, fix #156
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2014-07-28 23:51:25 +02:00 |
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dfighter1985
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d85d0b97d3
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As it turns out, tilesets can be assigned to multiple lands...
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2014-07-28 17:05:51 +02:00 |
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dfighter1985
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3fe1101f44
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Implemented the GUI part of saving...
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2014-07-27 20:38:08 +02:00 |
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dfighter1985
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05d8295bb6
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128x128 tab should be shown by default.
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2014-07-27 18:23:25 +02:00 |
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dfighter1985
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4c72aa85cf
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Implemented tile image replace.
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2014-07-26 02:24:32 +02:00 |
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dfighter1985
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10f757286b
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Implemented tile image deletion.
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2014-07-26 02:19:13 +02:00 |
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dfighter1985
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93fa8d3e3b
|
A little refactoring.
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2014-07-26 02:11:02 +02:00 |
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dfighter1985
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dd193e3d51
|
Reindex tile item nodes after deleting a node.
|
2014-07-26 02:05:21 +02:00 |
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dfighter1985
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fc76db29d0
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Implemented tile deletion.
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2014-07-26 01:57:50 +02:00 |
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dfighter1985
|
9deb101894
|
I must be blind...
|
2014-07-26 00:32:42 +02:00 |
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dfighter1985
|
299a51edf5
|
Implemented Tile addition.
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2014-07-26 00:29:37 +02:00 |
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shubham_meena
|
c1f7aa6220
|
bug fix: added template path option in .info file
|
2014-07-26 00:27:57 +05:30 |
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dfighter1985
|
3e44d16242
|
Implemented tilebank texture path setting.
|
2014-07-24 23:41:42 +02:00 |
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dfighter1985
|
f8a826f853
|
Implemented choosing / resetting vegetset for tile sets.
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2014-07-24 23:31:37 +02:00 |
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dfighter1985
|
93af2ff11f
|
When selecting another land, select the first tile set, if it exists.
|
2014-07-24 18:44:00 +02:00 |
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dfighter1985
|
5a0fe4d309
|
Connect the selection model so the widgets are updated.
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2014-07-24 18:39:34 +02:00 |
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dfighter1985
|
44fd75a05b
|
Each land has it's own TilesetModel now. When changing the land the model also changes.
|
2014-07-24 18:31:07 +02:00 |
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dfighter1985
|
18cf4eb473
|
Implemented land name changing.
|
2014-07-24 16:25:28 +02:00 |
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dfighter1985
|
95e27a511c
|
Implemented land removal.
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2014-07-24 16:20:44 +02:00 |
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dfighter1985
|
b2a094cf4f
|
Implemented land adding.
|
2014-07-24 16:18:01 +02:00 |
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dfighter1985
|
b0a1149399
|
Renamed land related widgets.
|
2014-07-24 16:09:58 +02:00 |
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dfighter1985
|
9365973fcd
|
Implemented tileset move up and move down.
|
2014-07-24 02:28:19 +02:00 |
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dfighter1985
|
df1cf32d0f
|
Implemented tileset rename.
|
2014-07-23 21:53:09 +02:00 |
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dfighter1985
|
2f6e34ce17
|
Implemented tileset removal.
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2014-07-23 18:35:26 +02:00 |
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dfighter1985
|
da3c2603bc
|
Don't try to delete the same items more than once!
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2014-07-22 15:38:26 +02:00 |
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dfighter1985
|
147c5604e0
|
Don't allow 2 tilesets to have the same name.
|
2014-07-22 15:35:14 +02:00 |
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