Commit graph

564 commits

Author SHA1 Message Date
kervala
d4fb36d1eb Changed: Detect available video memory with OpenGL extensions
--HG--
branch : compatibility
2014-03-26 14:34:07 +01:00
kervala
0aaad7051b Changed: Use OpenGL ES functions prototypes from official headers 2014-03-26 14:32:00 +01:00
kervala
3e30929867 Changed: Use OpenGL ES functions prototypes from official headers
--HG--
branch : compatibility
2014-03-26 14:32:00 +01:00
kervala
c59f9d8a5e Changed: Optimize OpenGL driver PCH 2014-03-26 14:31:32 +01:00
kervala
406df1c59c Changed: Optimize OpenGL driver PCH
--HG--
branch : compatibility
2014-03-26 14:31:32 +01:00
kervala
927ff14998 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002
2014-03-26 14:14:36 +01:00
kervala
713c07e1e6 Changed: Use OpenGL functions prototypes from official headers
Fixed: glDeleteObjectBufferATI replaced by glFreeObjectBufferATI since 2002

--HG--
branch : compatibility
2014-03-26 14:14:36 +01:00
kaetemi
4f2a1b7db2 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
botanic
e728daa7cd Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
40fe633dbe Fix thread lockup in zone lighter
--HG--
branch : build_pipeline_py
2014-02-07 02:01:23 +01:00
kaetemi
89a2a2ce99 Do not select stereo display debugger when HMD is set to Auto in Snowballs 2014-02-04 20:52:15 +01:00
kervala
a5a9532a13 Changed: Best fix for Freetype new layout (we only just need to include ft2build.h as done in font_generator.h) 2014-01-26 11:03:33 +01:00
kervala
09e3471f1b Fixed: Compilation with freetype 2014-01-25 10:45:57 +01:00
kervala
b96ad682f5 Fixed: Compilation under Mac OS X 2013-11-13 22:23:24 +01:00
kervala
af1721a0a4 Changed: Don't need to change _PolygonSmooth if value is the same 2013-11-13 21:55:14 +01:00
kervala
166607f644 Changed: Implement VSync under Mac OS X 2013-11-13 21:54:45 +01:00
kervala
d8a6c9f966 Fixed: Warning with clang 2013-11-13 21:40:41 +01:00
kervala
b7082644f0 Changed: Updated OpenGL registry 2013-11-13 20:31:08 +01:00
kaetemi
563afd027c Fix #67 bad NELID in vertex program parser 2013-10-06 20:06:53 +02:00
kervala
de43ea8d86 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kaetemi
3b4730c890 Fix warnings 2013-09-27 01:32:01 +02:00
kervala
bb7297f260 Fixed: Wrong variable used to compute array length 2013-09-22 13:23:03 +02:00
kervala
b7ddc2c0d2 Fixed: OpenGL ES driver compilation 2013-09-22 13:20:53 +02:00
kervala
6695a9064e Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kaetemi
1a669307da Fix typo 2013-09-14 19:05:54 +02:00
kaetemi
ce9e0a397b Fix regression from stereo branch in wind tree 2013-09-14 18:58:23 +02:00
kaetemi
046e3c92da Fix compile error in vertex program 2013-09-14 17:53:47 +02:00
kaetemi
3c099397d8 Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
256f7ff06c Cleanup unused code 2013-09-14 16:23:11 +02:00
kaetemi
6dfc8d0a00 Rename
--HG--
branch : multipass-stereo
2013-09-14 00:46:10 +02:00
kaetemi
973215e1d0 Cleanup
--HG--
branch : multipass-stereo
2013-09-14 00:36:06 +02:00
kaetemi
d2bc32e598 Merge with default
--HG--
branch : multipass-stereo
2013-09-13 23:07:49 +02:00
kaetemi
cd9baf8f89 Cleanup
--HG--
branch : multipass-stereo
2013-09-13 23:02:35 +02:00
kaetemi
74cff50842 Use named indices with wind tree program
--HG--
branch : multipass-stereo
2013-09-13 22:20:52 +02:00
kaetemi
c766940e75 Use named indices for per pixel light vertex program
--HG--
branch : multipass-stereo
2013-09-13 21:47:42 +02:00
kaetemi
f9c9c1836a Use named uniform indices for lighted vertex program
--HG--
branch : multipass-stereo
2013-09-13 21:31:47 +02:00
kaetemi
61af565bf9 Updated wind tree program container
--HG--
branch : multipass-stereo
2013-09-13 20:45:06 +02:00
kaetemi
c353121771 Use lighted vertex program container for per pixel light program
--HG--
branch : multipass-stereo
2013-09-13 20:00:20 +02:00
kaetemi
a72f25e763 Add container for lighted vertex program
--HG--
branch : multipass-stereo
2013-09-13 19:03:05 +02:00
kaetemi
ab231ea700 Adjust order for meshvp
--HG--
branch : multipass-stereo
2013-09-13 18:25:52 +02:00
kaetemi
278e19743c Do not use old interface here
--HG--
branch : multipass-stereo
2013-09-13 17:17:11 +02:00
kaetemi
d5c2a0527d Modify calls in bloom effect
--HG--
branch : multipass-stereo
2013-09-13 17:11:42 +02:00
kaetemi
5e14dc4458 Update veget implementation
--HG--
branch : multipass-stereo
2013-09-13 17:09:05 +02:00
kaetemi
9d93ae51a3 Fixes for d3d
--HG--
branch : multipass-stereo
2013-09-13 17:08:56 +02:00
kaetemi
21a70b4211 Update d3d implementation and add some debugging code
--HG--
branch : multipass-stereo
2013-09-11 01:12:37 +02:00
kaetemi
e8d77e23e0 Rename of a d3d specific class
--HG--
branch : multipass-stereo
2013-09-10 19:53:41 +02:00
kaetemi
c6139419ac Partial update of veget vp
--HG--
branch : multipass-stereo
2013-09-10 19:52:14 +02:00
kaetemi
5fbb220795 Update some test code
--HG--
branch : multipass-stereo
2013-09-10 16:42:51 +02:00
kaetemi
c53aa6958e Small adjustment to landscape vp parameter setting
--HG--
branch : multipass-stereo
2013-09-10 16:24:45 +02:00
kaetemi
88cbc2f82b Simplify
--HG--
branch : multipass-stereo
2013-09-10 15:59:31 +02:00
kaetemi
abafc9b1ef Adjust landscape vertex program to use new interface
--HG--
branch : multipass-stereo
2013-09-10 15:42:42 +02:00
kaetemi
5ad617efb6 Use new program interface for water vertex program
--HG--
branch : multipass-stereo
2013-09-10 02:07:16 +02:00
kaetemi
32809d646a Set driver parameters
--HG--
branch : multipass-stereo
2013-09-10 02:01:57 +02:00
kaetemi
64643e564b Some fixes
--HG--
branch : multipass-stereo
2013-09-10 01:29:53 +02:00
kaetemi
0429e67903 Use CSmartPtr for vertex program
--HG--
branch : multipass-stereo
2013-09-10 00:31:26 +02:00
kaetemi
8f4fe87b7b Set params from storage
--HG--
branch : multipass-stereo
2013-09-09 23:39:18 +02:00
kaetemi
e3dead19e4 Replace temporary CMaterial code
--HG--
branch : multipass-stereo
2013-09-09 21:44:14 +02:00
kaetemi
e9444ce36a Implement param storage copy
--HG--
branch : multipass-stereo
2013-09-09 21:05:12 +02:00
kaetemi
bb625c33bd Flag some TODO's
--HG--
branch : multipass-stereo
2013-09-09 20:55:23 +02:00
kaetemi
87b24bc4ab Add glsl pixel program for stereo distortion
--HG--
branch : multipass-stereo
2013-09-09 20:49:59 +02:00
kaetemi
ac2e087fbf Cleanup abstract gpu program interface
--HG--
branch : multipass-stereo
2013-09-09 18:33:38 +02:00
kaetemi
0d743d7f37 Implement new driver interface in Direct3D driver
--HG--
branch : multipass-stereo
2013-09-09 16:36:29 +02:00
kaetemi
81876009d3 Implement new driver interface in OpenGL driver
--HG--
branch : multipass-stereo
2013-09-09 14:43:10 +02:00
kaetemi
d1b93ac3d6 Expand parameter interface
--HG--
branch : multipass-stereo
2013-09-09 12:18:20 +02:00
kaetemi
e84e08b0f6 Reduce function duplication
--HG--
branch : multipass-stereo
2013-09-09 02:03:40 +02:00
kaetemi
afe6c16bf3 Separate count and size
--HG--
branch : multipass-stereo
2013-09-09 01:31:15 +02:00
kaetemi
05583d134a Cleanup driver interface
--HG--
branch : multipass-stereo
2013-09-08 21:57:27 +02:00
kervala
0ccec811d6 Changed: Updated Freetype libraries variable 2013-09-08 12:54:05 +02:00
kaetemi
235bfcfd94 Add additional set functions
--HG--
branch : multipass-stereo
2013-09-08 01:49:34 +02:00
kaetemi
f0af3326e6 Add gpu program params storage structure
--HG--
branch : multipass-stereo
2013-09-08 01:36:01 +02:00
kaetemi
ee0396bd6f Implement new gpu program interface in direct3d driver
--HG--
branch : multipass-stereo
2013-09-07 22:00:07 +02:00
kaetemi
350b580085 Implement new gpu program interface in opengl driver
--HG--
branch : multipass-stereo
2013-09-07 21:30:40 +02:00
kaetemi
1fa02cae9e Make gpu programs use abstract gpu program class
--HG--
branch : multipass-stereo
2013-09-07 20:41:07 +02:00
kaetemi
97c9c26690 Add abstract gpu program and source classes
--HG--
branch : multipass-stereo
2013-09-07 18:33:18 +02:00
Thibaut Girka
ea8a845ab9 Add support for LibVR
--HG--
branch : multipass-stereo
2013-08-28 08:08:22 +02:00
kaetemi
7782576dfc Merge with default
--HG--
branch : multipass-stereo
2013-09-07 16:25:45 +02:00
kervala
6d10e3189c Changed: Formatting 2013-08-26 12:34:04 +02:00
kaetemi
71cdf88b81 Fix warning
--HG--
branch : multipass-stereo
2013-08-03 21:29:47 +02:00
kaetemi
96b2df8405 Merge with default
--HG--
branch : multipass-stereo
2013-08-01 23:02:49 +02:00
kaetemi
1c3fbf0256 Improve performance of UsedTexture debugging info in OpenGL driver
--HG--
branch : kaetemi-optimize
2013-07-29 03:41:10 +02:00
kaetemi
1e9771d054 Merge with default
--HG--
branch : multipass-stereo
2013-07-25 00:37:00 +02:00
kaetemi
e435a07bb6 Fix bug #45 crash in zone lighter with large number of CPU cores 2013-07-24 20:51:43 +02:00
Michael Witrant
293601e80e Fixed definition tests for optional LibOVR
--HG--
branch : multipass-stereo
2013-07-06 20:40:42 +02:00
Michael Witrant
a33a0e5c56 LibOVR is optional, and is disabled by default
--HG--
branch : multipass-stereo
2013-07-06 20:05:19 +02:00
Michael Witrant
c60bd3e3f5 Added LibOVR finder and Linux support, ref #43
--HG--
branch : multipass-stereo
2013-07-06 19:33:07 +02:00
kaetemi
eab2386ff6 Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
2013-07-05 03:42:38 +02:00
kaetemi
248f07ad9e Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
2013-07-05 02:38:56 +02:00
kaetemi
b1aaf05bf6 Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
2013-07-05 02:04:34 +02:00
kaetemi
352ee42571 Distort 2D gui as well, ref #43
--HG--
branch : multipass-stereo
2013-07-04 21:12:11 +02:00
kaetemi
dcd77495ca Fix particles being animated twice in stereo render, see #43
--HG--
branch : multipass-stereo
2013-07-04 00:42:06 +02:00
kaetemi
bf8bd64f0d Add stereo debugger for visually comparing rendered frames, ref #43
--HG--
branch : multipass-stereo
2013-07-04 00:09:10 +02:00
kaetemi
e68e7161d8 Use width instead of height of screen for hmd fov, re #43
--HG--
branch : multipass-stereo
2013-07-03 06:04:37 +02:00
kaetemi
1fe2b62eb1 Add minimal head model and world scale, ref #43
--HG--
branch : multipass-stereo
2013-07-03 05:21:32 +02:00
kaetemi
0dd8764e45 Make bloom work together with render target used for the rift shader, ref #43
--HG--
branch : multipass-stereo
2013-07-03 03:53:32 +02:00
kaetemi
52f4a37939 Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
2013-07-03 03:21:57 +02:00
kaetemi
391fa6dcff Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
2013-07-02 19:39:05 +02:00
kaetemi
73d3176f0c Test arbfp1, see #43
--HG--
branch : multipass-stereo
2013-07-02 18:48:29 +02:00
kaetemi
d13da7a398 Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
2013-07-02 18:43:15 +02:00
kaetemi
43f8adff79 Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
2013-07-02 03:34:49 +02:00
kaetemi
ce92c13289 Test the barrel shader, see #43
--HG--
branch : multipass-stereo
2013-07-02 02:40:27 +02:00