Commit graph

1005 commits

Author SHA1 Message Date
kervala
6fb6baeb90 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
a2c797551d Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
8c58150e83 ryzomcore/v0.9.1 2014-07-29 19:21:25 +02:00
kaetemi
af99ad6085 Bugfix 2014-07-30 21:47:48 +02:00
kaetemi
98db1841c3 Fix XRef ligo export 2014-07-30 20:56:28 +02:00
kaetemi
fa64fb9359 Faster ligo export step 2014-07-30 20:56:28 +02:00
kaetemi
c062aab85a Crashfix for 3ds Max export 2014-07-30 20:56:28 +02:00
kaetemi
21282fe62e Cleanup 2014-07-29 16:48:14 +02:00
kaetemi
413fb4bfbe Fix Skin export interface issue, #169 2014-07-29 15:42:11 +02:00
kaetemi
f563a9642e Add warning 2014-07-29 15:23:51 +02:00
kaetemi
1c1d7a2e4a Crashfix Physique export 2014-07-29 15:23:06 +02:00
kaetemi
56c6bf21fd Bugfix 2014-07-29 14:25:28 +02:00
kaetemi
c447405078 Initialize object viewer viewport at correct size 2014-07-29 14:10:40 +02:00
kaetemi
268d692b03 Compile fix 2014-07-29 14:09:08 +02:00
dfighter1985
8971f98722 Merged default. 2014-07-22 00:15:50 +02:00
kervala
dbbb344bde Changed: Minor change 2014-07-19 11:24:07 +02:00
kervala
0d81bb48b8 Changed: Some Big endian swaps (for PowerPC especially) 2014-07-19 11:23:49 +02:00
kervala
389037c26e Changed: Replaced atof by NLMISC::fromString 2014-07-19 11:14:38 +02:00
kaetemi
b6e703d8f7 Fix self illumination color widget in NeL Material script 2014-07-28 18:32:05 +02:00
kaetemi
1140181fe3 Fix NeL Material script defaults, fix #166 2014-07-28 18:31:40 +02:00
kaetemi
0bcbb3f4aa Adjust 3ds Max plugin versioning info 2014-07-28 18:31:20 +02:00
kaetemi
2c6b53c53e Fix NeL Tools compile under MinGW 2014-06-18 21:05:39 +02:00
kaetemi
30072a64c9 Set exec mode 2014-05-23 22:39:50 +02:00
kaetemi
b932a7de2a Add --admininstall parameter to c1_shard_patch 2014-05-23 17:25:52 +02:00
kaetemi
1bd6e0993a Fix Windows compilation of lightmap_optimizer 2014-05-23 01:57:19 +02:00
liria
b4b1e639fd Merged default into lightmap_optimizer_port_to_linux 2014-05-15 16:36:59 +02:00
dfighter1985
f32545dda8 Moved ovqt to /code/studio 2014-05-06 01:30:28 +02:00
kaetemi
989965e33f Fix EOL 2014-04-30 12:53:06 +02:00
dfighter1985
c83ccc76bb Tile Editor crash fixes. 2014-04-23 02:10:14 +02:00
dfighter1985
324aa7f851 Build fixes. 2014-04-23 00:49:17 +02:00
dfighter1985
e24447e98c Merged Georges Editor branch. 2014-04-22 21:12:26 +02:00
dfighter1985
392061f06b Merged default. 2014-04-22 21:10:19 +02:00
dfighter1985
04b2b69909 Merged default. 2014-04-22 21:02:34 +02:00
dfighter1985
8c23925246 Merge default. 2014-04-19 21:53:29 +02:00
liria
89097aa4a1 Typo correction 2014-04-05 13:49:14 +00:00
liria
610226d100 Merged default into lightmap_optimizer_port_to_linux 2014-04-05 15:40:17 +02:00
kaetemi
7e6cf7c213 Fix crash in 0_setup.py on Linux 2014-03-15 09:12:40 +01:00
kaetemi
979502cbdd Separate output directories from input directories 2014-03-12 19:19:52 +01:00
Jan Boon
f2536515ec Merged in StudioEtrange/ryzomcore/ovqt-fixes (pull request #54)
OVQT Plugins - CMake Install fixes
2014-02-21 04:53:06 +01:00
kaetemi
e8c482d36c Disable build of dataset packed sheets in build pipeline 2014-02-20 20:15:18 +01:00
kaetemi
14a6776d0b Update default directories 2014-02-20 03:37:23 +01:00
kaetemi
4433139a8e Add script for creating a new shard patch 2014-02-20 03:09:31 +01:00
kaetemi
0934e84757 Rename scripts 2014-02-20 01:31:09 +01:00
kaetemi
3c5d35137d Nicer batch scripts for pipeline 2014-02-20 01:06:29 +01:00
kaetemi
78f6aa1ce9 Add build process script for shard sheets 2014-02-19 23:51:55 +01:00
StudioEtrange
3da6355d73 CMAKE TARGET : SHARED and MODULE
About Shared Library (shared) and Module Library (module) type of cmake target
INSTALL command has different behaviour for ARCHIVE LIBRARY RUNTIME depending on the platform
2014-02-16 19:43:44 +01:00
kaetemi
c6e291c470 Only copy if needed 2014-02-14 02:46:07 +01:00
kaetemi
f4a4a41fbf Fix default directory 2014-02-14 02:03:22 +01:00
kaetemi
93a6e13d5e Extend shard data script to gather executables and configurations 2014-02-14 01:21:05 +01:00
kaetemi
3860006530 Add directories for patchman to gamedata setup 2014-02-14 01:01:02 +01:00
kaetemi
46ab8acea7 Extend shard data script 2014-02-13 22:02:25 +01:00
kaetemi
0b3186ac6a Clean translation diffs from OLDVALUE comments before merge, issue #116, patch provided by Łukasz K 2014-02-12 16:35:07 +01:00
kaetemi
46bf57aaf7 Fix make_merge_wk for uxt 2014-02-10 16:38:04 +01:00
kaetemi
0366f021ea Cleanup 2014-02-09 22:35:01 +01:00
kaetemi
c9437f9bd5 Cleanup 2014-02-09 22:21:30 +01:00
kaetemi
ad40eb6450 Fix the bug that caused the shape exporter to crash 2014-02-09 22:12:44 +01:00
kaetemi
aaad67a5e5 Cleanup 2014-02-09 21:53:49 +01:00
kaetemi
c0e55b4cc6 Fix export of NeL Flare 2014-02-09 17:26:26 +01:00
kaetemi
b4c2c28ee6 Remove pacs.packed_prims when done 2014-02-09 02:42:45 +01:00
kaetemi
bce5b31a6a Move visual slot tab to separate directory 2014-02-09 02:40:14 +01:00
kaetemi
28235008ea Fix typo 2014-02-08 23:57:39 +01:00
kaetemi
f97dfa1d09 Implement skip for rbank process 2014-02-08 23:43:42 +01:00
kaetemi
3fadcb1f53 Implement skip for ig elevation 2014-02-08 22:54:25 +01:00
kaetemi
8dc1a89440 Implement skip for zone dependency process 2014-02-08 22:23:24 +01:00
kaetemi
a5282ccb7e Get properties search paths from python variable 2014-02-08 22:07:33 +01:00
kaetemi
045e0c3ec6 Fix lightmap optimize skip 2014-02-08 21:09:35 +01:00
kaetemi
23cf77ea2f Implement skip for coarse mesh build process 2014-02-08 21:02:24 +01:00
kaetemi
c04eea9a22 Implement skip for shape lightmap optimize build process 2014-02-08 20:02:57 +01:00
kaetemi
76009d8b05 Implement skip for interface build process 2014-02-08 19:44:52 +01:00
kaetemi
4a71690859 Add script to automatically merge translation wk files 2014-02-08 17:36:17 +01:00
kaetemi
b7fe5153d3 Add script to make and merge all translation diffs 2014-02-08 17:10:34 +01:00
kaetemi
3481ad75e8 Add short translation procedure readme 2014-02-08 17:01:13 +01:00
kaetemi
7c901bf5d8 Improve leveldesign_dev.bat 2014-02-08 16:24:56 +01:00
kaetemi
6976f9e4fa Adjust default paths 2014-02-08 01:34:16 +01:00
kaetemi
134ddf193a Add clause translation tool scripts 2014-02-08 01:03:01 +01:00
kaetemi
db53075a4f Add translation tool scripts 2014-02-08 00:23:42 +01:00
kaetemi
4009f03f4c Add translation directory to pipeline setup 2014-02-08 00:03:56 +01:00
kaetemi
7fb942cbbf Copy refs in client install 2014-02-07 19:35:55 +01:00
kaetemi
01850f9b96 Add refs to patch xml 2014-02-07 18:30:55 +01:00
kaetemi
f9c9fbd0be Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
kaetemi
b5d354a92b Add world edit data install directory to pipeline setup 2014-02-07 18:04:23 +01:00
kaetemi
fe36caf6fc Typo 2014-02-07 17:23:34 +01:00
kaetemi
343f7e8c39 Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
kaetemi
f223a551ad Generate correct client.cfg data path for dev client 2014-02-07 15:26:15 +01:00
kaetemi
719a316acd Replace shard install script 2014-02-07 14:53:47 +01:00
kaetemi
332b17c382 Remove duplicate tool 2014-02-07 02:17:42 +01:00
kaetemi
7ed267dd7d Backed out changeset: de1de16eef3b 2014-02-07 01:49:39 +01:00
kaetemi
68f1440967 Include world editor files directory in prim export 2014-02-07 01:49:16 +01:00
kaetemi
c82c82c44d Improve debug message 2014-02-07 01:49:01 +01:00
kaetemi
0d317d64c6 Let prim checker only open files with ig extension 2014-02-07 01:01:36 +01:00
kaetemi
9ef5fcaacd Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?) 2014-02-07 01:01:19 +01:00
kaetemi
29a70767b4 Merge with default 2014-02-07 00:11:12 +01:00
kaetemi
8647d960b6 Include world editor files in rbank process, part of what caused water not to build 2014-02-06 23:58:18 +01:00
kaetemi
964e1a4bb7 Add more paths to the build gamedata configuration 2014-02-06 23:49:54 +01:00
kaetemi
fc0406eb77 Build pacs prim list txt outside repository 2014-02-06 22:10:56 +01:00
kaetemi
5540ec9375 Add separate target directory for shard data 2014-02-06 21:44:14 +01:00
kaetemi
f37ed8c753 Update default paths 2014-02-06 20:31:43 +01:00
kaetemi
652f6b5247 Merge with default 2014-02-06 20:16:18 +01:00
kaetemi
80477df91e Merge with default 2014-02-06 19:54:15 +01:00
kaetemi
f3a1dad1d2 Remove georges4cvs feature 2014-02-03 01:25:02 +01:00
kaetemi
ce88e5836a Remove georges4cvs feature 2014-02-03 00:16:35 +01:00
liria
b1fb181b56 use NEL CFile function for file test 2014-01-25 17:09:07 +01:00
liria
0e48ab1a38 make the programm compile on linux plateform 2014-01-25 11:50:14 +01:00
kervala
7ee9607f41 Changed: Enable ig_elevation everywhere (patch by Liria) 2014-01-23 13:08:11 +01:00
liria
9d39e8b0a0 Merged default into ig_elevaton_port_to_linux 2014-01-23 00:49:56 +01:00
liria
39948bd5c7 CMakeLists.txt edited online with Bitbucket - remove merge conflict with default branche 2014-01-22 23:49:11 +00:00
kaetemi
6d39fd64b3 Fix Qt build on Windows 2014-01-21 12:50:23 +01:00
botanic
b358155f73 dont force null driver, doesnt work on all cards and disable maximising max while running pipeline 2013-12-30 10:03:49 -08:00
botanic
ef83530ccc un kaetemi'd the pipeline 2013-12-30 08:59:59 -08:00
botanic
7a8dd2829f added single bat file to run whole pipeline 2013-12-29 23:25:09 -08:00
kervala
eb7299b8eb Changed: #85 Compilation with STLport + EOL 2013-11-22 11:25:53 +01:00
kervala
fae156d22d Fixed: #85 Compilation with STLport 2013-11-22 11:25:12 +01:00
kervala
559e5ed395 Fixed: Assign instead of comparison 2013-11-22 11:20:07 +01:00
kervala
57a4c0ece1 Changed: EOL 2013-11-13 21:45:06 +01:00
kervala
753c5d6378 Changed: Replaced atof by fromString 2013-11-13 21:37:28 +01:00
sfb
35cf55adca Bad logging, content is unsigned const char*, fixed it to use %s and not cast. 2013-10-28 12:58:08 -05:00
sfb
2220c593f5 Bad merge resolution, fixed a couple source files which merged poorly. 2013-10-28 11:24:31 -05:00
sfb
436970dc46 Bad merge resolution, fixed the build files that merged poorly. 2013-10-28 11:24:02 -05:00
sfb
e9b8e2edba merge from default 2013-10-23 12:08:09 -05:00
kervala
2becb762f8 Fixed: Some warnings 2013-09-29 16:26:24 +02:00
kervala
be6a77e9de Fixed: Compilation under Linux 2013-09-28 10:18:35 +02:00
kervala
6b9e9b8486 Changed: Include Lua headers directory for GUI Editor 2013-09-27 16:43:02 +02:00
kaetemi
3d53e078a5 Fix line endings 2013-09-27 00:08:49 +02:00
kervala
b5c625f261 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-24 21:33:59 +02:00
kervala
df8c6e9b08 Changed: Created NELID macro to fix warning "multi-character character constant" 2013-09-22 13:10:57 +02:00
kervala
7f6959ce39 Changed: lua, luabind, libwww and libxml2 already linked to previous libraries (NLMISC and NLGUI) 2013-09-08 12:57:34 +02:00
kervala
712f9ad2a0 Fixed: Integer 32 bits conversion to 64 bits pointer 2013-09-06 14:51:21 +02:00
kervala
a2f91ce484 Changed: Tabulations to spaces 2013-08-05 10:30:40 +02:00
kaetemi
a519de3e5d Build ligo outside the database 2013-07-27 04:03:05 +02:00
kaetemi
9587ccc6ba Silently sneaking in a nicer splash image for ovqt 2013-07-25 02:39:07 +02:00
kaetemi
da53f11c73 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
kaetemi
b6c869f072 Fix a divide-by-zero crash in the 3ds Max plugins on really fast PCs 2013-07-19 15:37:25 +02:00
liria
053abe4b07 kervala's enhancements and fixes for the Windows compilation. 2013-06-09 15:55:59 +02:00
liria
c5f77a12df FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows. 2013-06-08 16:15:41 +02:00
liria
78f9800b17 FIXE: Linux/Windows compilation : revert the code of the 'void dir(...)' function for windows with using conditional compilation. 2013-06-08 15:38:04 +02:00
liria
4caa7fba89 FIXE: replace the WIN32 API for directories manipulation by the the POSIX API to compile with linux. 2013-06-08 14:39:30 +02:00
dfighter1985
07045b7880 Making GCC happy. 2013-05-15 01:54:35 +02:00
dfighter1985
8888122737 Inconsistent line ending style, according to VS. How it managed to do this is a mystery tho. 2013-05-10 22:35:04 +02:00
dfighter1985
9382e6d1f9 Added some defaults. 2013-05-10 22:29:47 +02:00
dfighter1985
2dbf68d6e4 Make sure to apply the changes, when changing properties. 2013-05-10 00:55:23 +02:00
dfighter1985
c030ad755d When adding a new widget, the correct widget is now instantiated. Also added some checks. 2013-05-09 23:57:48 +02:00
dfighter1985
101d2cc612 Some more work for widget adding support. Basically the system works, just need to make sure the proper widget is instantiated, and the defaults are loaded ( so it shows up ). 2013-05-09 05:53:14 +02:00
dfighter1985
00fa4cb321 Added some more checks, signal and slots related to widget adding. 2013-05-05 05:49:35 +02:00
dfighter1985
dad844cc99 Added GUI for widget adding. 2013-05-05 04:58:15 +02:00
dfighter1985
059147a5b3 Merged default. 2013-05-04 22:28:31 +02:00
dfighter1985
e9d646d864 Merged default 2013-05-03 02:07:38 +02:00
sfb
70397fe3bd merge 2013-05-02 14:34:40 -05:00
sfb
76dea51b8f fixed #40 with an explicit static_cast. 2013-05-02 14:31:10 -05:00
dfighter1985
8dd4c1abfe Don't build GUI Editor when not building the GUI library. 2013-05-02 20:19:35 +02:00
dfighter1985
8c2db11be3 FIXED: Widgets will no longer get stuck in the widget hierarchy tree, when deleting their parent. 2013-03-09 22:02:31 +01:00