kaetemi
|
52f4a37939
|
Remove unnecessary user render target code from bloom, see #43
--HG--
branch : multipass-stereo
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2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
8c86b05d5b
|
Merge with default
--HG--
branch : multipass-stereo
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2013-07-03 03:17:29 +02:00 |
|
kaetemi
|
391fa6dcff
|
Add arbfp1 and fp40 barrel fragment programs, see #43
--HG--
branch : multipass-stereo
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2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
73d3176f0c
|
Test arbfp1, see #43
--HG--
branch : multipass-stereo
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2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
5bae110c2c
|
Properly scale seconds per frame graph in snowballs
--HG--
branch : multipass-stereo
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2013-07-02 18:43:28 +02:00 |
|
kaetemi
|
d13da7a398
|
Prefer NPOT texture over RECT texture
--HG--
branch : multipass-stereo
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2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
43f8adff79
|
Render left and right deformed view, re #43
--HG--
branch : multipass-stereo
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2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
ce92c13289
|
Test the barrel shader, see #43
--HG--
branch : multipass-stereo
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2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
d45813adfc
|
Workaround in snowballs for fullscreen bug with opengl driver
--HG--
branch : multipass-stereo
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2013-07-02 01:08:49 +02:00 |
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kaetemi
|
c5c6f7c871
|
Render the scene to a target texture for the stereo rendering filter, ref #43
--HG--
branch : multipass-stereo
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2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
7766116494
|
Fix a render target issue, see #43
--HG--
branch : multipass-stereo
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2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
c5e1235cbb
|
Create stereo render target, see #43
--HG--
branch : multipass-stereo
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
85109102b2
|
Add interface for stereo display render targets, ref #43
--HG--
branch : multipass-stereo
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2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
85977755de
|
Allow turning off bloom in snowballs
--HG--
branch : multipass-stereo
|
2013-07-01 20:38:18 +02:00 |
|
kaetemi
|
fe91e2a751
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
fba17e4553
|
Allow linking debug and release with same mysql lib if no specific debug lib.
--HG--
branch : multipass-stereo
|
2013-07-01 18:45:43 +02:00 |
|
kaetemi
|
5f229667bc
|
Create interface classes for stereo displays and head mounted displays, see #43
--HG--
branch : multipass-stereo
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
bf16ccd320
|
Separate some camera related functions, ref #43
--HG--
branch : multipass-stereo
|
2013-06-27 04:11:09 +02:00 |
|
kaetemi
|
86eb05a6d0
|
Move some config stuff out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:49:30 +02:00 |
|
kaetemi
|
24af75fc23
|
Remove some unused includes, re #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:16:53 +02:00 |
|
kaetemi
|
3912bee50e
|
Some more debug functions moved, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:04:40 +02:00 |
|
kaetemi
|
7fa2a05195
|
Moved some temp code out of main_loop.cpp, ref #43
--HG--
branch : multipass-stereo
|
2013-06-27 02:43:51 +02:00 |
|
kaetemi
|
bcc048145c
|
Take some debug render code out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 02:13:48 +02:00 |
|
kaetemi
|
4d96c23c95
|
Separate some profiling code from main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 01:43:04 +02:00 |
|
kaetemi
|
cb60e64355
|
Pull CPing out of main_loop.cpp, refs #43
--HG--
branch : multipass-stereo
|
2013-06-27 01:23:53 +02:00 |
|
kaetemi
|
6d28f88601
|
Return view as CQuat, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 21:36:21 +02:00 |
|
kaetemi
|
1cc5848220
|
Create a clipping frustum, ref #43
--HG--
branch : multipass-stereo
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
e7842982a0
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
38be9b5997
|
Fix warning
--HG--
branch : multipass-stereo
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
202413ab52
|
Adjust 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
9255bd73de
|
Move snowballs compass, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 17:38:20 +02:00 |
|
kaetemi
|
4864ce7a5a
|
Add eye distance in 2D interface shift, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
5423d4d025
|
Add 2D interface shifting calculations, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
39197681fa
|
Correctly adjust text to viewport, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 16:08:48 +02:00 |
|
kaetemi
|
d1bf069708
|
Add some comments, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 15:55:39 +02:00 |
|
kaetemi
|
91be2d64bd
|
Cleanup and make bloom work with stereo rendering, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
32a187a199
|
Render from multiple cameras, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
a5c9592165
|
Read sensor data and set camera in snowballs, ref #43
--HG--
branch : multipass-stereo
|
2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
a79b9f7e65
|
Add library name to device name, re #43
--HG--
branch : multipass-stereo
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
64821ab4de
|
List stereo devices, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
c188dd3e17
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-06-26 00:00:35 +02:00 |
|
kaetemi
|
f331757718
|
Fix Ryzom Client scripts for lua 5.2
|
2013-06-25 23:57:23 +02:00 |
|
kaetemi
|
8ded099fbb
|
Added some notes
--HG--
branch : multipass-stereo
|
2013-06-20 00:25:52 +02:00 |
|
kaetemi
|
78179ed809
|
Rename some functions to follow the same naming convention of others
--HG--
branch : multipass-stereo
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
ad5b60963f
|
Cleanup
--HG--
branch : multipass-stereo
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
be33bbc70f
|
Add support for fp40 with opengl
--HG--
branch : multipass-stereo
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
bc25be05ba
|
Additional test, textures does not seem to work in ps_3_0
--HG--
branch : multipass-stereo
|
2013-06-19 21:31:29 +02:00 |
|
kaetemi
|
f278ac7638
|
Activate textures for postprocessing material under direct3d
--HG--
branch : multipass-stereo
|
2013-06-19 21:16:13 +02:00 |
|
kaetemi
|
3e91b1a5cf
|
Test texture with postprocessing material, seems to work with opengl
--HG--
branch : multipass-stereo
|
2013-06-19 20:47:23 +02:00 |
|
kaetemi
|
ea97602c5f
|
Updated snowballs default config
--HG--
branch : multipass-stereo
|
2013-06-19 16:22:48 +02:00 |
|