Commit graph

276 commits

Author SHA1 Message Date
dfighter1985
3929b62e48 Use enum property manager for the type. 2014-08-31 23:21:19 +02:00
dfighter1985
23c27349c3 Load DFN. 2014-08-31 22:42:49 +02:00
dfighter1985
e44733dfa6 Added common base class for Typ, Dfn, and From dialogs: GeorgesDockWidget. 2014-08-31 21:25:12 +02:00
dfighter1985
ff88a345a8 Added GUI for DFN dialog. 2014-08-31 20:21:31 +02:00
dfighter1985
f56ab5fbaa Merged default 2014-08-30 23:02:14 +02:00
dfighter1985
e5b2d05fa7 EOL 2014-08-30 22:23:21 +02:00
dfighter1985
2a3751dae2 Show an error message when form loading fails. 2014-08-30 21:37:11 +02:00
dfighter1985
b11474e6be Renamed signal. 2014-08-30 21:32:28 +02:00
kervala
4d50808bfe Fixed: EOL 2014-08-30 16:21:25 +02:00
dfighter1985
8d99120409 Save the log too, when saving.. 2014-08-27 20:30:16 +02:00
dfighter1985
2ebc1d59ef Mark file modified even when using the context menu. 2014-08-27 20:25:30 +02:00
dfighter1985
127e0b48ef Implemented rename context menu. 2014-08-27 20:24:05 +02:00
dfighter1985
6cc882e95e Now logging changes. 2014-08-27 19:22:10 +02:00
dfighter1985
14a5a81c60 Load log into the log tab. 2014-08-27 17:37:53 +02:00
dfighter1985
9249ec3dcb Don't disable the log tab! 2014-08-27 17:34:26 +02:00
dfighter1985
55c22bbce8 Implement 'delete array entry' context menu command. 2014-08-27 16:23:16 +02:00
dfighter1985
58eb1bc9eb Implemented 'append array entry' context menu 2014-08-27 01:14:49 +02:00
dfighter1985
205f374a2a Crash fixes related to Georges array size changing. 2014-08-20 23:36:53 +02:00
dfighter1985
56b335ca9e Added support for creating arrays. 2014-08-20 23:18:16 +02:00
dfighter1985
f32ded34fa Initialize CFormItem fields... 2014-08-20 19:57:16 +02:00
dfighter1985
6d19500e35 When reaching 0 array size, delete the array node. 2014-08-20 18:22:20 +02:00
kaetemi
539f10fafa EOL 2014-08-19 15:42:42 +02:00
kaetemi
36f77a2ab0 EOL 2014-08-19 15:38:16 +02:00
kaetemi
2abbd37304 EOL 2014-08-19 15:37:31 +02:00
dfighter1985
8523452d2b Save from the file menu too. 2014-08-19 01:57:20 +02:00
dfighter1985
d4585aea4d Save changes. 2014-08-18 19:49:32 +02:00
dfighter1985
6b5f6da809 Array resize. 2014-08-18 18:03:48 +02:00
dfighter1985
e5a7b28e4b Moved BrowserCtrlPvt to it's own files. 2014-08-18 01:50:07 +02:00
dfighter1985
d5dec4a681 Use the string 'array size' as the name for the property holding the array size. 2014-08-16 03:46:52 +02:00
dfighter1985
408e050ce2 Only add atoms to the property browser.. 2014-08-16 03:10:50 +02:00
dfighter1985
3c90938c47 Only add atoms to the property browser.. 2014-08-16 02:51:30 +02:00
dfighter1985
76a7980e23 Handle selected arrays too ( show size, changing it isn't implemented yet ). 2014-08-16 02:47:29 +02:00
dfighter1985
9128c712e6 Only add atoms to the property browser. 2014-08-16 02:01:07 +02:00
dfighter1985
02b2fc5b81 Fixed a crash. Setting a value into a valueless Georges node doesn't assign a type, which leads to a crash when trying to poll the value directly from the node. However if the value is polled indirectly using the node's name the value can be retrieved without a crash. 2014-08-15 23:49:12 +02:00
dfighter1985
2cea18eae8 Apply changes. 2014-08-12 21:00:33 +02:00
dfighter1985
964a5d4e4c Shown properties can now be edited. 2014-08-12 20:17:10 +02:00
dfighter1985
63fd3faad6 First iteration of the property browser. 2014-08-12 19:26:55 +02:00
dfighter1985
340684e1d6 Don't enter edit mode in the treeview. 2014-08-10 15:25:59 +02:00
dfighter1985
37e9c885b7 Add the property browser library to the CPack archive when generated. 2014-08-06 22:59:58 +02:00
dfighter1985
d82d5ec9f6 World Editor plugin Linux build fix. 2014-08-06 22:12:46 +02:00
dfighter1985
df4755222b GUI Editor Linux build fix 2014-08-06 22:10:11 +02:00
dfighter1985
62ea5d19ce Fixed qrc path. 2014-08-06 19:54:01 +02:00
dfighter1985
0f42cb7f49 Update the tile list right away if the image is replaced. 2014-08-06 17:40:39 +02:00
dfighter1985
b41686aa44 If I add a 256x256 tile, maybe I should remove it as 256x256, not 128x128... 2014-08-06 17:14:59 +02:00
dfighter1985
2f56a5eee4 Statically load the empty tile image so that we don't need to have over 9000 instances of it. Also display an error message if loading fails on startup. 2014-08-06 13:25:50 +02:00
dfighter1985
3fc31ee2ad Removed yet another unused variable. 2014-08-06 13:04:30 +02:00
dfighter1985
4f05fea63c Removed unused variable. 2014-08-06 13:01:44 +02:00
dfighter1985
f22f9fbc08 Repaint immediately when the display channel is changed. 2014-08-05 16:01:45 +02:00
dfighter1985
53f771690c Save the last directory where we loaded a tile image from. 2014-08-05 15:34:29 +02:00
dfighter1985
f23a557e77 Save the last directoy where we loaded a tilebank from. 2014-08-05 15:16:25 +02:00
dfighter1985
1e9e492f0f Rotation is now set in the tilebank wrapper and applied when replacing a tile. 2014-08-05 13:42:56 +02:00
dfighter1985
6c8ae2fafe Line endings and copyright headers... 2014-08-05 13:18:41 +02:00
dfighter1985
29bf9e0a93 Set all images by default. 2014-08-05 03:35:10 +02:00
dfighter1985
53e118eb04 Clear before loading the model data. 2014-08-05 03:20:30 +02:00
dfighter1985
a7022146ec Makes no sense, but doesn't seem to be crashing anymore o.O 2014-08-05 03:17:29 +02:00
dfighter1985
cc12fb91b4 Tile loading more or less works. TODO: investigate why displacement map lookup causes crashes. 2014-08-05 02:58:31 +02:00
dfighter1985
1255cdb3e7 Saving tilebank 2014-08-04 22:14:39 +02:00
dfighter1985
1309834e49 Texture path. 2014-08-04 21:59:05 +02:00
dfighter1985
716903fd5f Surface data. 2014-08-04 21:53:22 +02:00
dfighter1985
bcfcb5bb83 Oriented stuff. 2014-08-04 21:41:33 +02:00
dfighter1985
de15faa5d2 Vegetation set stuff. 2014-08-04 21:33:11 +02:00
dfighter1985
90b9a592b8 Most of the functionality works with the new code. 2014-08-04 21:22:44 +02:00
dfighter1985
80f7dd725d Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file. 2014-08-03 21:33:13 +02:00
dfighter1985
df4446701e Rotation can now be set. 2014-08-03 19:04:34 +02:00
dfighter1985
ca1f00e35a Save the tile border, etc data when saving. 2014-08-03 17:58:02 +02:00
dfighter1985
3823a9a01b Added checks. Yes it's horrible and needs to be refactored. 2014-08-03 04:15:12 +02:00
dfighter1985
b34db5e7da Apply the current zoom factor! 2014-08-01 02:38:04 +02:00
dfighter1985
66c8b95e2d Don't reload the pixmaps every time they are displayed... -.- 2014-08-01 02:34:57 +02:00
dfighter1985
2ddd7e1035 Line endings... 2014-07-31 23:23:52 +02:00
dfighter1985
ab2e54a3c8 When hitting 'save as' ask for a filename even if one is set. 2014-07-30 15:55:09 +02:00
dfighter1985
6386c5aac4 Should store the filename after opening.. 2014-07-30 15:44:02 +02:00
dfighter1985
8ea69d4b81 Should only add 1 tile here... 2014-07-30 15:40:02 +02:00
dfighter1985
677d13c7ab 128 and 256 tiles don't have alpha, so no need to load/save them. 2014-07-30 15:29:50 +02:00
dfighter1985
fadd8fbf89 Replace and delete image should be applied to the correct channel now. 2014-07-30 14:39:19 +02:00
dfighter1985
0750ca7a4d Show the image that belongs to the channel that is selected. 2014-07-30 14:28:17 +02:00
dfighter1985
47a5f95b71 Copyright headers... 2014-07-30 11:20:29 +02:00
dfighter1985
8e3ec659d5 Close the loaded file and return true... 2014-07-30 11:15:14 +02:00
dfighter1985
4a69a4f8b2 Set teh current selection to row 0 2014-07-30 11:14:41 +02:00
dfighter1985
99683c6569 Save and load the tilebank texture path. 2014-07-30 11:10:15 +02:00
dfighter1985
447caab681 Save and load the veget set filename. 2014-07-30 10:58:37 +02:00
dfighter1985
e82ffc9b14 TileBank loading. 2014-07-30 10:54:08 +02:00
dfighter1985
5b2aa71b90 Add the already selected tilesets to the land when editing. 2014-07-30 07:43:02 +02:00
dfighter1985
240844c1cd Connected the oriented combobox and now saving it's value to the tilebank. 2014-07-30 01:50:01 +02:00
dfighter1985
a513af355d Implemented saving of the currently stored tilebank data. 2014-07-30 01:29:17 +02:00
dfighter1985
fed92a47d3 As it turns out, tilesets can be assigned to multiple lands... 2014-07-28 17:05:51 +02:00
dfighter1985
d3698a5c1a Implemented the GUI part of saving... 2014-07-27 20:38:08 +02:00
dfighter1985
2f9b4f1b5e 128x128 tab should be shown by default. 2014-07-27 18:23:25 +02:00
dfighter1985
aef9f58242 Implemented tile image replace. 2014-07-26 02:24:32 +02:00
dfighter1985
2f6faf05c1 Implemented tile image deletion. 2014-07-26 02:19:13 +02:00
dfighter1985
39bde4b257 A little refactoring. 2014-07-26 02:11:02 +02:00
dfighter1985
fe044b8592 Reindex tile item nodes after deleting a node. 2014-07-26 02:05:21 +02:00
dfighter1985
fc4856f28c Implemented tile deletion. 2014-07-26 01:57:50 +02:00
dfighter1985
4d0002a6f4 I must be blind... 2014-07-26 00:32:42 +02:00
dfighter1985
a1b8737776 Implemented Tile addition. 2014-07-26 00:29:37 +02:00
dfighter1985
41f8104f19 Implemented tilebank texture path setting. 2014-07-24 23:41:42 +02:00
dfighter1985
a14a16f935 Implemented choosing / resetting vegetset for tile sets. 2014-07-24 23:31:37 +02:00
dfighter1985
7b13b09e01 When selecting another land, select the first tile set, if it exists. 2014-07-24 18:44:00 +02:00
dfighter1985
8034eac2e0 Connect the selection model so the widgets are updated. 2014-07-24 18:39:34 +02:00
dfighter1985
25dba4695d Each land has it's own TilesetModel now. When changing the land the model also changes. 2014-07-24 18:31:07 +02:00
dfighter1985
c1d6ada9c6 Implemented land name changing. 2014-07-24 16:25:28 +02:00