kaetemi
|
fff4edb2c9
|
Maybe solves #210
--HG--
branch : develop
|
2014-10-16 02:00:53 +02:00 |
|
kaetemi
|
5fd4f96a59
|
Configure shadow outline in applications
--HG--
branch : develop
|
2014-10-08 23:20:35 +02:00 |
|
kaetemi
|
4e33e5cf2f
|
Process some scene traversals only once when rendering in stereo
--HG--
branch : multipass-stereo
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2014-08-06 14:36:09 +02:00 |
|
kaetemi
|
1a413b0fe3
|
Add FXAA to Ryzom Client
--HG--
branch : multipass-stereo
|
2014-08-04 06:19:19 +02:00 |
|
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
kaetemi
|
e4e1e3e5a1
|
Sound orientation with HMD and Headphones
--HG--
branch : multipass-stereo
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2014-08-01 23:11:35 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
f724d13700
|
Fix #71
|
2014-07-28 22:16:41 +02:00 |
|
kaetemi
|
5930d3b384
|
Backed out changeset: 7bdb27443f88
|
2014-07-28 22:15:09 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-08 22:21:11 +02:00 |
|
kervala
|
291c961776
|
Changed: #71 Crash when entering rooms (patch provided by Tierry Anthony, thanks!)
|
2013-12-14 09:18:51 +01:00 |
|
kervala
|
d8a6c9f966
|
Fixed: Warning with clang
|
2013-11-13 21:40:41 +01:00 |
|
kaetemi
|
96b2df8405
|
Merge with default
--HG--
branch : multipass-stereo
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
cf42b3473f
|
Fix a compile error
|
2013-07-28 17:49:28 +02:00 |
|
kaetemi
|
32082e854a
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:DIRECTION"")
--HG--
branch : kaetemi-optimize
|
2013-07-28 09:06:11 +02:00 |
|
kaetemi
|
5f80a90a1c
|
Avoid redundant per-frame calls to getDbProp("UI:VARIABLES:FPS", false)
--HG--
branch : kaetemi-optimize
|
2013-07-28 00:29:32 +02:00 |
|
Michael Witrant
|
fa4cbb00f7
|
Fixed Linux build failure because a temporary pointer was passed, ref #43
--HG--
branch : multipass-stereo
|
2013-07-06 19:34:28 +02:00 |
|
kaetemi
|
d1051ce5c9
|
Handle head orientation in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
2013-07-05 04:09:53 +02:00 |
|
kaetemi
|
eab2386ff6
|
Don't render to texture when in wireframe mode, re #43
--HG--
branch : multipass-stereo
|
2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
248f07ad9e
|
Put stereo render loop inside ryzom client main loop, see #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
b1aaf05bf6
|
Init/release VR interfaces in ryzom client, ref #43
--HG--
branch : multipass-stereo
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
ffe05eae62
|
Move some more updates out of the render code, see #43
--HG--
branch : multipass-stereo
|
2013-07-05 00:47:17 +02:00 |
|
kaetemi
|
263e506551
|
Some necessary changes to camera setting, re #43
--HG--
branch : multipass-stereo
|
2013-07-05 00:17:09 +02:00 |
|
kaetemi
|
5ac4a23bd3
|
Some more cleanup
--HG--
branch : multipass-stereo
|
2013-07-04 23:41:46 +02:00 |
|
kaetemi
|
93d856b394
|
Make oversize screenshots be perfectly seamless
--HG--
branch : multipass-stereo
|
2013-07-04 23:11:15 +02:00 |
|
kaetemi
|
bf8ad82e21
|
Pull weather updates out of scene render
--HG--
branch : multipass-stereo
|
2013-07-04 22:39:05 +02:00 |
|
kaetemi
|
5c568c6ea0
|
Correctly apply bloom on oversize screenshots
--HG--
branch : multipass-stereo
|
2013-07-04 22:26:31 +02:00 |
|
kaetemi
|
c87403ecb9
|
Refactor fulldetail override
--HG--
branch : multipass-stereo
|
2013-07-04 22:18:19 +02:00 |
|
kaetemi
|
bf16ccd320
|
Separate some camera related functions, ref #43
--HG--
branch : multipass-stereo
|
2013-06-27 04:11:09 +02:00 |
|
kaetemi
|
86eb05a6d0
|
Move some config stuff out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:49:30 +02:00 |
|
kaetemi
|
24af75fc23
|
Remove some unused includes, re #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:16:53 +02:00 |
|
kaetemi
|
3912bee50e
|
Some more debug functions moved, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 03:04:40 +02:00 |
|
kaetemi
|
7fa2a05195
|
Moved some temp code out of main_loop.cpp, ref #43
--HG--
branch : multipass-stereo
|
2013-06-27 02:43:51 +02:00 |
|
kaetemi
|
bcc048145c
|
Take some debug render code out of main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 02:13:48 +02:00 |
|
kaetemi
|
4d96c23c95
|
Separate some profiling code from main_loop.cpp, see #43
--HG--
branch : multipass-stereo
|
2013-06-27 01:43:04 +02:00 |
|
kaetemi
|
cb60e64355
|
Pull CPing out of main_loop.cpp, refs #43
--HG--
branch : multipass-stereo
|
2013-06-27 01:23:53 +02:00 |
|
kaetemi
|
6d28f88601
|
Return view as CQuat, see #43
--HG--
branch : multipass-stereo
|
2013-06-26 21:36:21 +02:00 |
|
kaetemi
|
3b9f934b82
|
Fixes to compile Ryzom Client with lua 5.2
|
2013-06-16 03:43:45 +02:00 |
|
mattraykowski
|
e7e51f01e0
|
merging gui editor repo.
|
2013-02-14 09:53:06 -06:00 |
|
dfighter1985
|
f9cda42c8d
|
CHANGED: #1471 Moved some Lua related code from CInterfaceManager to CLuaManager and CInterfaceParser.
--HG--
branch : gui-refactoring
|
2012-07-12 09:01:35 +02:00 |
|
dfighter1985
|
b65e0ca0c5
|
CHANGED: #1471 CGroupTable and CGroupCell are now part of the NELGUI library and are under the NLGUI namespace.
--HG--
branch : gui-refactoring
|
2012-06-29 06:58:14 +02:00 |
|
dfighter1985
|
baee35347b
|
CHANGED: #1471 CGroupTable and CGroupCell no longer depend on CInterfaceManager, and a Ryzom game global.
--HG--
branch : gui-refactoring
|
2012-06-29 06:15:56 +02:00 |
|
dfighter1985
|
beb9fa96dc
|
CHANGED: #1471 CCtrlPolygon is now in the NELGUI library and is under NLGUI.
--HG--
branch : gui-refactoring
|
2012-06-16 02:55:19 +02:00 |
|
dfighter1985
|
56a75a90ab
|
CHANGED: #1471 Finally moved some of the basic widget classes and the widget manager, action handler manager to the GUI lib. Also moved some GUI related methods back to CLuaIHM.
--HG--
branch : gui-refactoring
|
2012-06-09 01:37:43 +02:00 |
|
dfighter1985
|
fbd1d5533c
|
CHANGED: #1471 CWidgetManager no longer depends on CViewPointer. Instead it depends on the new class CViewPointerBase.
--HG--
branch : gui-refactoring
|
2012-06-07 23:57:02 +02:00 |
|