Commit graph

155 commits

Author SHA1 Message Date
kervala
6a78fc23a5 Fixed: #981 Create createWindow and destroyWindow private methods in OpenGL driver 2010-06-12 23:01:46 +02:00
kervala
90fc776669 Fixed: #981 Create createWindow and destroyWindow private methods in OpenGL driver 2010-06-12 22:22:32 +02:00
kervala
eb769bfb9c Changed: #878 Fix typos in comments/code 2010-06-12 18:11:47 +02:00
kervala
74150b80b6 Added: shapes_exporter in NeL tools 2010-06-12 18:08:14 +02:00
kervala
2f93f19afc Fixed: #979 Implement getWindowPos for Linux 2010-06-12 17:57:45 +02:00
kervala
e4e43d2ac3 Fixed: #980 Create a setScreenMode method in OpenGL driver 2010-06-12 17:57:07 +02:00
kervala
829e15f5bf Fixed: #980 Create a setScreenMode method in OpenGL driver 2010-06-12 17:38:03 +02:00
kervala
365745a3bf Fixed: #979 Implement getWindowPos for Linux 2010-06-12 16:47:50 +02:00
kervala
929f5a3b8d Changed: #970 Move all window and input related methods to a new file from OpenGL driver 2010-06-12 16:31:39 +02:00
kervala
d16356fefe Changed: #970 Move all window and input related methods to a new file from OpenGL driver 2010-06-12 15:34:20 +02:00
kervala
9147170866 Fixed: #972 Do not reset mouse position to implement FreeLook (compilation fix for Windows) 2010-06-11 20:55:27 +02:00
kervala
72e5f44ed6 Fixed: #972 Do not reset mouse position to implement FreeLook (compilation fix for Windows) 2010-06-11 20:41:00 +02:00
kaetemi
d4ad6c774d Merge 2010-06-11 19:40:22 +02:00
kaetemi
199ef975d8 Fixed: #974 OpenAL driver did not work anymore because of bad isBufferLoaded implementation. 2010-06-11 19:31:24 +02:00
rti
ebc8121dd8 Fixed: #975 Fullscreen X11 on Mac is not available (vidmode missing), disable it in the driver. 2010-06-11 17:12:19 +02:00
rti
cb9217d8a3 Changed: #947 mouse wheel, resizable flag 2010-06-11 16:21:27 +02:00
rti
0eda79d7b3 merge 2010-06-11 15:04:57 +02:00
rti
f082ef3efb Fixed: #972 Do not reset mouse position to implement FreeLook (IDriver::InterfaceVersion = 0x66) 2010-06-11 15:04:10 +02:00
kervala
004f5b3f83 Changed: #825 Remove all warning when compiling Ryzom on Linux 2010-06-11 13:20:13 +02:00
kervala
b4529541c3 Fixed: #960 mapping accentued keys to actions in game 2010-06-11 09:45:06 +02:00
kervala
4b15d7273e Changed: #878 Fix typos in comments/code 2010-06-10 11:50:19 +02:00
rti
458f5a1072 Changed: #842 fixed *.pc install source paths 2010-06-09 23:41:54 +02:00
rti
1b6382633a merge 2010-06-09 23:35:55 +02:00
rti
38fd14fbd2 Changed: #947 showCursor, setMousePos, improved window move, useOptimizedDrawing:YES, cleaned up comments 2010-06-09 23:15:14 +02:00
kervala
e3cadf3de5 Fixed: #971 Another dead lock under Linux 2010-06-09 20:12:27 +02:00
kervala
7e5502b38c Changed: #842 Added pkg-config files 2010-06-09 18:09:56 +02:00
"Matt Raykowski"
9a92bf9d71 merge 2010-06-09 07:24:59 -05:00
"Matt Raykowski"
ede3c57553 Changed: #842 panolpy_maker finds libsquish, OpenAL driver finds EFX-Util on Windows. 2010-06-09 07:23:30 -05:00
"Matt Raykowski"
edeec1cb70 Changed: #842 panolpy_maker finds libsquish, OpenAL driver finds EFX-Util on Windows. 2010-06-09 07:18:33 -05:00
rti
59155f1839 Changed: #947 enable bloom on mac (commented hardcoded "not for mac" gl ext stuff) 2010-06-09 01:05:24 +02:00
rti
fc9bd00a81 merge 2010-06-09 00:28:52 +02:00
rti
23cbfdbb60 Changed: #947 added fullscreen and mode switching support 2010-06-08 23:27:06 +02:00
kervala
017935c302 Changed: #970 Move all window and input related methods to a new file from OpenGL driver 2010-06-08 18:58:58 +02:00
kervala
5af2dbea2a Changed: #878 Fix typos in comments/code 2010-06-07 16:46:11 +02:00
kervala
9df2f7fe95 Changed: #878 Fix typos in comments/code 2010-06-07 15:40:29 +02:00
kervala
42537265d9 Changed: #842 Move building system to CMake for the Ryzom Client (patch provided by Krolock) 2010-06-07 14:21:04 +02:00
kervala
293f47c367 Fixed: #898 Shadows under Linux 2010-06-07 12:20:18 +02:00
kaetemi
c71492c605 Added: #929 Rbank build process for build pipeline. 2010-06-07 07:42:41 +02:00
kaetemi
401dafe705 Changed: #964 Allow disabling of consistency check in rbank build tool, because it's immensely slow. 2010-06-07 07:36:00 +02:00
kervala
d2c478106d Fixed: #963 Floating point exceptions 2010-06-05 15:57:24 +02:00
kervala
d14e6418da Fixed: #963 Floating point exceptions 2010-06-05 10:50:04 +02:00
kaetemi
2ef597aaae Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database. 2010-06-05 08:49:01 +02:00
kaetemi
a30c616cb7 Added: #929 Work in progress of new build pipeline scripts. 2010-06-05 01:09:49 +02:00
kaetemi
0b54c00362 Changed: Build max plugins with debug information. 2010-06-05 00:49:02 +02:00
kaetemi
c7c9f927c7 Changed: Stability fixes for exporting with max plugins. 2010-06-05 00:48:19 +02:00
kaetemi
cdc72262be Changed: Use nlinfo instead of printf in build_coarse_mesh tool so build output is logged. 2010-06-05 00:46:57 +02:00
kaetemi
9c258ad628 Fixed: Export crashes caused by incorrect delete of objects created by max. 2010-06-05 00:44:34 +02:00
kaetemi
196dc070e7 Changed: Max plugins now share the same NeL context. 2010-06-05 00:37:44 +02:00
kervala
1cb5cf3e4d Fixed: #961 Allow use of UAnimationSet without activate headers optimization 2010-06-04 14:10:13 +02:00
kervala
e823e9ece2 Changed: #878 Fix typos in comments/code 2010-06-03 14:45:51 +02:00